1. Monarch : Medieval Remastered
  2. News

Monarch : Medieval Remastered News

Eastern Roman Empire And Map beautification

At present, only the map of the region of the Eastern Roman Empire has been completed. The relevant characters have not been sorted out yet, and the special mechanisms of the empire have not been fully completed either.
[previewyoutube][/previewyoutube]
哔哩哔哩




https://store.steampowered.com/news/app/1058710/view/642433677808108484
https://store.steampowered.com/news/app/1058710/view/515206275424846509
https://store.steampowered.com/news/app/1058710/view/515205641165341736
https://store.steampowered.com/news/app/1058710/view/515205188433215666
https://store.steampowered.com/news/app/1058710/view/500567043120039500

A2025.5.3 New Region

[previewyoutube][/previewyoutube]
哔哩哔哩 地图东扩视频日志
A2025.5.3 New Region
A new game file must be started.
OK1 - Map of the Italian region
OK2 - Map and culture of the Balkan region
OK3 - Map and culture of the Hungarian region
OK4 - Map and culture of the Polish region
OK5 - Implementation of cultural technologies

https://store.steampowered.com/news/app/1058710/view/642433677808108484
https://store.steampowered.com/news/app/1058710/view/515206275424846509
https://store.steampowered.com/news/app/1058710/view/515205641165341736
https://store.steampowered.com/news/app/1058710/view/515205188433215666
https://store.steampowered.com/news/app/1058710/view/500567043120039500

A2025.4.26

A2025.4.26
A new file is required.
OK1 - Use the mouse scroll wheel to operate the map. The name of the manor will only be displayed at a closer distance.
OK2 - Fix the issue that the food of the fiefdom cannot be obtained.
OK3 - Solve the problem that the mercenary camp display is ineffective after recruitment.
OK4 - Add prompts for the specific months of the fiefdom cultivation proportion.
OK5 - Increase the recruitment rate of AI mercenaries.
OK6 - Fix the problem that when the number of people in the mercenary camp is low, it will automatically run back to the legion without a prompt. Now the camps hired by the player will not automatically return to the legion.
OK7 - Fix the situation where vassals may not be summoned to participate in the war due to their too low military strength.




A2025.4.26
必须新档
OK1-鼠标滚轮操作地图,更近的距离才显示庄园的名称
OK2-修复封地食物无法获取的问题
OK3-雇佣兵营队显示和招募后无效问题
OK4-增加封地耕种比例具体月份的提示
OK5-增加AI雇佣兵的招募速率
OK6-修复雇佣兵营队在人数低时,会自动跑回军团没提示的问题,现在玩家雇佣的营队不会自动回到军团
OK7-修复可能由于封臣兵力过低,导致无法召唤参加战争的情况

A2025.4.25 BugFix2

A2025.4.25 BugFix2
OK1 - Selecting a character with a single fief for the custom character option causes an error.
OK2 - The fief resources have been implemented, except for gold mines. Since the exploration function is required, an additional 500 gold coins will be temporarily and fixed added every quarter.
OK3 - Training in the training ground is not allowed before the age of 10, including automatic training.
OK4 - The rebellion problem in the fief has been alleviated. By default, 1 tavern will be automatically added for a new save file.
OK5 - The starting capital has been increased to 20,000.

================================================================
A2025.4.25 BugFix2
OK1-自定义角色选择单块封地的角色导致报错
OK2-封地资源实装,金矿除外,因为需要勘探功能,所以暂时固定增加500金币每季度
OK3-10岁以前不可以训练场训练,包括自动训练
OK4-封地的叛乱问题得到缓解,默认新存档自动增加1座酒馆
OK5-开局资金增加至20K

A2025.4.24 Customize characters and fiefdom rebellions

哔哩哔哩视频日志


A2025.4.24
OK1 - Click on the lord, and the fiefdoms owned by all the lords under his command will be highlighted.
OK2 - Matters related to designated inheritance require cultural unlocking.
OK3 - BugFix


A2025.4.23
Must be New Campaign
New - Custom Character Function
OK1 - Change the era correction for upgrading a city from the year 1200 to 1096.
OK2 - Double the frequency of behavior detection for AI characters.
OK3 - On the information display on the right side of the map interface, distinguish among castles, manors, and cities.
OK4 - Instead of the bloodline increasing automatically every quarter, change it to increase once every two months.
OK5 - Fix the issue that allows clicking the "Save Game" button when creating a new game.
OK6 - Add Han culture.
OK7 - For the map search function, it is no longer necessary to enter the full name to make a jump.
OK8 - Fix the error of random events triggered when there is no private tutor.
OK9 - The coat of arms will be displayed according to the family's coat of arms. If there is no family coat of arms, the coat of arms of the fiefdom will be used.
OK10 - When the loyalty of a fiefdom is too low, it will become independent, or it will become someone else's vassal after independence. Of course, when someone else's fiefdom becomes independent, it may also become y