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Monarch : Medieval Remastered News

v2025.9.30

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Current Version
v2025.9.30
[h2]New Additions[/h2]
  • [p]OK Weapon and Equipment System[/p]
  • [p]OK Subdivision of Character Sword Fighting Parts and Equipment Synchronization[/p]
  • [p]OK Blacksmith Shop for Equipment Forging[/p]
  • [p]OK Exploration Feature[/p]
  • [p]OK Addition of 60 Manor Badges in the British Region[/p]
[h2]Bug Fixes[/h2]
  • [p]OK Fixed the issue where money remained unchanged after repayment[/p]
  • [p]OK Fixed the issue where players could still invite others to join the Holy Roman Empire after signing a diplomatic contract[/p]
  • [p]OK Fixed the issue where the battalions under a mercenary captain could be recruited by the employer while the captain was participating in a war[/p]
  • [p]OK Fixed the issue where mercenary captains could become vassals or sign diplomatic contracts[/p]
  • [p]OK Fixed the issue where spies could use the "Incitement of Loyalty" ability on mercenary captains[/p]
  • [p]OK Fixed the issue where betting was still allowed when a single round of the tournament started[/p]
[h2]Adjustments[/h2]
  • [p]OK The default cooldown time for policies has been changed to 2 years[/p]
  • [p]OK When participating in competitions, characters with higher skills have a higher probability of being selected to participate[/p]
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Exploration, Weapon and Equipment, and Blacksmith Dev

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new_test_version
[p]v2025.9.25[/p][h2]New Additions[/h2]
  • [p]OK Weapon and Equipment[/p]
  • [p]OK Character Sword-Fighting Body Part Division and Equipment Synchronization[/p]
  • [p]OK Blacksmith Shop for Equipment Forging[/p]
  • [p]OK Exploration[/p]
[h2]Bug Fixes[/h2]
  • [p]OK Fixed the issue where money was not reduced when repaying debts[/p]
  • [p]OK Fixed the issue where invitation to join the Holy Roman Empire was still possible after signing a diplomatic contract[/p]
  • [p]OK Fixed the issue where the battalions under a mercenary captain could not be recruited by the employer when the captain was participating in a war[/p]
[h2]Adjustments[/h2]
  • [p]OK The default cooldown period for policies has been changed to 2 years[/p]
  • [p]OK When participating in competitions, characters with higher skills have a higher probability of joining[/p]

Adventure Log

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v2025.9.5

Current Version
[h2]v2025.9.5[/h2]
  • [h3]问题修复[/h3]
  • OK-雇佣兵队长举办比赛的问题
  • OK-剑斗反击的问题
  • OK-东罗马帝国财政统计官未增加税务官上限的问题
  • OK-骑士竞技大赛非天主教角色获得冠军后也能获取骑士誓言的问题
  • OK-因塞尔柱文化1090年之前的修正,导致的独立领主增加宣称的问题
  • OK-间谍暗杀失败事件错误


  • [h3]功能改动[/h3]
  • OK-廷臣继承爵位后会沿用领主的法令
  • OK-邀请角色加入自己时,需求会根据关系变化
  • OK-未成年不得约架剑斗
  • OK-学校学习数据增长问题
  • OK-组建营队界面避免数量过多,区分筛选显示


  • [h3]Bug Fixes[/h3]
  • OK - Issue with the Mercenary Captain organizing competitions
  • OK - Issue with counterattacks in sword fights
  • OK - Issue where the Financial Statistician of the Eastern Roman Empire did not increase the maximum limit of Tax Officials
  • OK - Issue where non-Catholic characters could also obtain the Knight's Oath after winning the Knightly Tournament
  • OK - Issue where independent lords gained additional claims due to the correction of Seljuk culture before 1090
  • OK - Error in the event of a spy's failed assassination


  • [h3]Feature Changes:[/h3]
  • OK - Courtiers will retain the lord's decrees after inheriting titles
  • OK - When inviting a character to join you, the requirements will change based on your relationship with them
  • OK - Minors are not allowed to challenge others to sword fights
  • OK - Issue with data growth in school learning
  • OK - Optimize the camp formation interface to avoid excessive numbers and enable filtered display by category

v2025.8.31

Current Version
[h2]v2025.8.31[/h2]
  • OK1-战场中,防御方的主导领主一旦死亡,进攻方将获得胜利
  • OK2-修复AI创建的比赛图标,越来越小的问题
  • OK3-营队没有用掉的技能点,会显示在概要面板中
  • OK4-封建营队升级刷新后,界面会自动回到顶部的问题
  • OK1 - On the battlefield, once the leading lord of the defending side dies, the attacking side will win.
  • OK2 - Fixed the issue where the match icon created by AI becomes increasingly small.
  • OK3 - Unused skill points of the camp will be displayed on the summary panel.
  • OK4 - Fixed the issue where the interface automatically scrolls back to the top after the feudal camp upgrades and refreshes.