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Spin Rhythm XD News

Update 1.7 - 2 new tracks, lyrics, Indie Pack DLC!

[p]Hey there Spinners, we have an exciting update for you today![/p][p][/p][h2]INDIE PACK DLC LAUNCH![/h2][p][/p][p]Our third DLC is now available! Take a road trip through a distant, heartfelt past with the Indie Pack DLC. We’ve brought together 7 bittersweet tracks from Indie rock artists including Mei Semones, Hachiku, Blanco Tranco and more. These have been hand picked by our programmer Steve who has created a truly excellent and spinnable setlist with a unique style. [/p][p]
[dynamiclink][/dynamiclink][/p][h2]UNBEATABLE x SRXD[/h2][p][/p][p]Two new tracks have been added as part of our crossover collaboration with UNBEATABLE, a stylish, rocking new rhythm action game where music is illegal and you do crimes![/p]
  • [p]PROPER RHYTHM by peak divide, the first song you play in the game through their tutorial and it’s a straight breakbeat banger. Just wiggle your wheel and jam the beats, and with practice, that’s all there is to it.[/p]
  • [p]FOREVER NOW by peak divide & Rachel Lake, an indie rocker with emotional vocals and a catchy synth melody you’ll find yourself bobbing your head to.[/p]
[p]The UNBEATABLE team will be picking up Twist Sound by 2 Mello and Beyond the Heart (Broken Heart Mix) by Lena Raine from our OST Vol. 1 for their setlist, so be sure to check them out when the game releases on December 9th![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]LYRICS![/h2][p]
To coincide with the launch of our new Indie Pack DLC, we’ve developed a sweet new feature: LYRICS![/p][p][/p][p][/p][p]
If you’ve ever wanted to sing along to Time or Hypersphere while you spin, we now have a 3D element that displays the lyrics to you phrase by phrase! It interacts with the background elements and follows your flight path, so it’s more dynamic than you’d expect![/p][p]
Our goated Community Manager TheWay123 has done the hard work to craft lyrics for 34 out of the now 77 total base game tracks, including the new UNBEATABLE tracks. We've also got Raise the Black Flag, Twist Sound, Believe, This Is It and more. Go ahead and play through the base game and see which ones have them! [/p][p][/p][p]Lyrics can be toggled off as well, if you’d rather focus on gameplay. [/p][p][/p][p]You can now create lyrics yourself for your own custom tracks in the in-game editor’s Lyric Editor mode! TheWay123 has written a useful guide on how to prepare lyrics and how to place them in your customs, following the standard guidelines established for consistency throughout the game! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]MISCELLANEOUS[/h2][p]
As we’re developing the mobile version, we’ve been creating features that are then backported to the PC experience; we’ve added a new Track Info Display option (in Options > Track + HUD) that displays the song name, artist, and cover art in the upper left corner, called Overlay. This is reminiscent of the way we used to present metadata before our visual revamp with Update 17, so some of you might prefer it or even feel some nostalgia from it for the early access days! Note that this option is currently unavailable in VR.[/p][p][/p][p][/p][p]Spin you soon. [/p]

Update 1.6 - new track, Beatblock collab!

[p]Hey Spinners, are you feeling cranky? [/p][p][/p][p]We're dropping another rhythm game crossover / collab with the extremely spinny and cute Beatblock which just released today in Early Access! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]If you love to spin you will love Beatblock, it's full of insane custom visuals for each level, a sick soundtrack and a killer sense of flow. [/p][p][/p][p]We have added the cute as heck Cranky as a Spin skin, and the extremely hectic chiptune track Rhythmic Shield by Trina Lydia.[/p][p][/p][p]Here's the cute new skin![/p][p][/p]
Patch notes
[p][/p]
  • [p]Fixed a leaderboard scoring issue caused by floating point number inaccuracies[/p]
  • [p]Added "cursor snapping" feature in level editor (toggleable!) This will snap your cursor to beat lines in the editor. [/p]
[p][/p][p][/p][p]We've got a few more rhythm game collabs coming up, stay tuned![/p][p][/p][p]May your spin be true. [/p]

Electronic music rhythm game Spin Rhythm XD recently added Linux / Steam Deck support

Spin Rhythm XD is a homage to classic arcade rhythm games (Guitar Hero, DDR), with a modern aesthetic and soundtrack. Earlier in April they also put up an official Native Linux version with Steam Deck support.

Read the full article here: https://www.gamingonlinux.com/2025/04/electronic-music-rhythm-game-spin-rhythm-xd-recently-added-linux-steam-deck-support/

Update 1.4.1 - 2 new tracks, endless mode teaser

UPDATE 1.4.1


Hey Spinsters, we've got a small update for Halloween with 2 new tracks and some skins as well as some news.

We still have our big 3 updates to do in our mind including the editor update, endless mode and some kind of multiplayer. Stay tuned (and patient!).

[h3]Halloween skins![/h3]



It's spooky season! We have a free UI palette and costumes for Jim, Lady and OST!

Halloween skins are available until Dec 11 after which they will be replaced with Christmas skins. As usual all holiday skins are available permanently for owners of the Supporter Pack DLC.




[h3]Two new tracks![/h3]
  • 2 new tracks! We now officially have 70 tracks in the game!
    - We're bringing a bit of hyperpop and J-funk to Spin with 'tapestry' by Braden Ross and 'Radio' by S087.
  • New RemiXD difficulty charts!
    - Daydream by MrCringe
    - Second Wind by Dama
    - Spin Cycle (NETCAVY Remix) by jane
    - The Magician (Eraser Remix) by NOIN

[h3]Endless mode[/h3]

The tech for our upcoming 'Endless Mode' is working! We recently ran a demo on Twitch for our birthday bash - congrats to Metalman20 for passing the 10 minute mark, absolutely ridiculous.

We're figuring out how to gamify it at the moment as well as how to do an endlessly evolving background, but the core experience is pretty fun already - play through endless buildups and drops while the gameplay and track speed get progressively faster. It is the ultimate test of your speen skills.

We're thinking of briefly choosing powerups or bonuses during the few seconds of downtime between tracks for a bit of arcade flare, but nothing confirmed yet.

We also want to add a "zen mode" without any of the score, speed increases or challenge - a fun thing to have running at an expo or party.

[h3]Editor update mockups[/h3]

Daverwob has been working on giving the level editor a much needed redesign to incorporate mouse controls and the UI style of the rest of the game.

We're going with something that resembles the side-panel menu design of the tracklist with buttons for all of the current hotkeys - and tooltips to better explain each feature as well as teach charters the hotkeys in a more obvious way.

There would be 4 side panels. The clip info editor would remain as its own separate page.
  • Track info
  • Note editing
  • Flight path
  • Hotkeys and help (links to editor guide and Discord)

Have a go and let Daverwob know via Discord of any features you absolutely want to have in the updated editor.



[h2]Bugs[/h2]
  • Fixed a bug with hold note re-grab inconsistency - if you missed the start of a hold note it would only register if you re-grabbed it at the initial position (which could be incorrect)
  • Fixed a bug where if you skip through the result sequence it could stay displaying a slightly smaller score than what was actually achieved.


Just a heads up, we are taking a bit of time between updates to try out some new game prototypes - usually we spend about two or three weeks on these and then get back to Spin dev. Currently we're messing around with something to do with robots.



Let the Spin wash over you.

Update 1.4 - New tracks, editor update + more

UPDATE 1.4


Hey there Spinners, we're back to our semi-regular updates with a focus on improving the customs editor and adding some new content. Details below.

[h3]Give-it-a-Spin 2 winner skins![/h3]

Our second round of community skin designs came through and they're so good we decided to add two of each this time.

Congrats to the winners!
  • CrookyCumbles - ⁠Tooth and Paw Wheel
  • Icondor - ⁠The Chemical Factory Wheel
  • Icondor - ⁠Comets Track Texture
  • BananaBoiJeff - ⁠Paw Print Track Texture v2
  • BananaBoiJeff - ⁠Fire Track Edge
  • WL | Eraser - ⁠Ice shards Track Edge
  • Ani - ⁠Keyboard Note Skin
  • hot anime catboy - ⁠Building Blocks Note Skin

You can unlock the skins by entering a code found in the #welcome channel of our Discord server.



[h3]Two new tracks from B-Sides competition![/h3]


We've run our B-sides competition (OST Vol.1 community remixes) competition twice now. The first two winners produced some banger tunes we are thrilled to be able to finally include amongst the base game charts! These were super fun to chart and we hope you enjoy playing them.

The winning songs are Spin Cycle (NETCAVY Remix) and The Magician (Eraser Remix).



You'll find these right next to their respective OST charts with a slight difficulty buff to their OST counterparts.

Special thanks to Discord user Lena for helping with the tempo map for The Magician.


[h2]Features[/h2]
  • Added Final Boss RemiXD difficulty - good luck!
  • Improved tutorial!
    - Mouse glyphs now show with move, taps, holds and scratches
  • Improved practice mode!
    - Every single track section has been named and will display in the timeline
    - Track sections are now used as practice sections allowing for better looping
    - Score percentage is now clearly displayed in the timeline
  • Removed Songwhip links (the service has been discontinued) and replaced with other links
  • Improved customs editor! Tracks can now be cut short at the beginning and end
    - Now less audio file editing is necessary with annoying silences or long tails
    - A fade in / out will automatically be generated
    - This features works per-difficulty, allowing easy / normal to be cut short if desired


[h2]Polish[/h2]
  • Added artist credit for Hommarju (Dying Scarlet)
  • It is now possible to bind "Spin Wheel" to vertical mouse (or SDVX controller) axes
  • Editor: It is now possible to change the colour of a hold note from its tail
  • Sharpened the font in practice mode section names
  • Editor: Hold note tails now count as a "last note location" when placing subsequent notes
  • Vibration pulse will now be felt when changing vibration intensity in options
  • Options menu now exits slightly more smoothly when selected during gameplay
  • Better scrolling in the level editor!
    - Scroll wheel now zooms in / out on the timeline instead of scrolling forward / backward
    - Scroll wheel will still scroll forward / backward the timeline when mouse is placed over wheel / track
    - Function is the same as it always was in the clip editor
    - Scrolling the timeline now moves more quickly if you are zoomed out
  • Cue point names are now visible in the editor on mouse over
  • It is now possible to jump between BPM markers and time signatures using left / right arrow keys
  • Added Gavi Guy to credits for Japanese translation
  • Up and down arrow keys are now more useable with drop down boxes
  • Random track select button is back! (located in track filter panel)


[h2]Bugs[/h2]
  • Fixed a bug where multiplayer would not work with gamepads on MacOS
  • Fixed a bug where remote play would not work in multiplayer with gamepads
  • Fixed a bug where scrolling through tracks using mouse wheel could cause repeated SFX
  • Fixed a bug where "Claim XP" button would not appear on PlayStation until restarting
  • Fixed a graphical bug with Ginger Lizard's background
  • Fixed a graphical bug with Dying Scarlet's background
  • Fixed a bug with Dying Scarlet leaderboards (PlayStation)
  • Fixed a bug where gamepad vibration wasn't working in the practice window
  • Fixed an editor bug where 'ctrl + a' would select all notes across all difficultes
  • Fixed a bug where exiting from credits / input mapping submenus would have bad UI selection
  • Fixed a bug with CTM controls and overspinning
  • Fixed a bug where a soft lock could occur when undoing after deleting a time signature marker
  • Fixed a bug where copying and pasting from note editor fields would also copy and pate notes
  • Fixed a bug where mouse wheel would scroll the editor timeline when game was unfocused
  • VR: Fixed a bug where practice mode loop sections did not work

Keep the spin within you.