BETA Survey Feedback
Hey players,
First of all, thanks everyone who contributed and shared your thoughts in the survey! After came back from the holidays we collected & analyzed the results and got plenty of feedback and insights. Below are the summary of the survey responses we gathered from the BETA.
[h3]3v3 or 4v4[/h3]

Based on the survey, the majority of players believed that 3v3 is preferred over the 4v4 game mode. However, we’ve also noticed that many of them never played or only played a few matches of the 4v4 mode due to various restrictions. Players generally believed that 4v4 can be a good rotating game mode and we’ll look more into it in future tests.
[h3]Protection Zone[/h3]
Surprisingly, most of the casual & new players are not aware of this mechanic, which actually might be a good thing since it was core players who proposed this mechanic originally. The feedback from core players is overall positive with some room for improvement.
[h3]Tackling Mechanic[/h3]
Regarding the tackling mechanic, the overall feedbacks are great after we implemented the 15s CD (during Pre-BETA testing there were no CD for the tackle). Improve it’s consistency across the map is something that we could further optimize in later versions.
[h3]How players know about SBT[/h3]
According to the survey, over 40% of players found us directly through Steam, with over 20% of players know our game from their friends and more than 10% from various promotions we run.
[h3]Least likable part of the game[/h3]
From core players
- Goalkeeper is too strong (Gridiron, visual does not match the actual hitbox etc.)
- Bullying
- The randomness of the items
From casual players
- Matchmaking takes too long
- Camera & aiming mechanics need to be optimized
- MMR issues in matchmaking (match up against old players in the first few matches of SBT)
- Defense is too difficult
Both sides
- Character balance
- Not enough goalkeeper
- Position based matchmaking
- Lack of rank mode
- Encounter players who troll
- Solo queue against 3 stacks
[h3]Game suggestions [/h3]
- Rank mode
- Replay system
- Optimized camera angle & aiming system
- Optimized ball cam
- More characters, more skins, more maps and more modes
- Make the game free to play
- More tournaments
- Constant updates
- Listen & engage with communities
We'll publish another article next week regarding the plan for next and respond to some of the suggestions & questions you guys had about the BETA.
If you haven’t wishlisted the game already, feel free to do so!
https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament/
- The Devs
First of all, thanks everyone who contributed and shared your thoughts in the survey! After came back from the holidays we collected & analyzed the results and got plenty of feedback and insights. Below are the summary of the survey responses we gathered from the BETA.
[h3]3v3 or 4v4[/h3]

Based on the survey, the majority of players believed that 3v3 is preferred over the 4v4 game mode. However, we’ve also noticed that many of them never played or only played a few matches of the 4v4 mode due to various restrictions. Players generally believed that 4v4 can be a good rotating game mode and we’ll look more into it in future tests.
[h3]Protection Zone[/h3]
Surprisingly, most of the casual & new players are not aware of this mechanic, which actually might be a good thing since it was core players who proposed this mechanic originally. The feedback from core players is overall positive with some room for improvement.
[h3]Tackling Mechanic[/h3]
Regarding the tackling mechanic, the overall feedbacks are great after we implemented the 15s CD (during Pre-BETA testing there were no CD for the tackle). Improve it’s consistency across the map is something that we could further optimize in later versions.
[h3]How players know about SBT[/h3]
According to the survey, over 40% of players found us directly through Steam, with over 20% of players know our game from their friends and more than 10% from various promotions we run.
[h3]Least likable part of the game[/h3]
From core players
- Goalkeeper is too strong (Gridiron, visual does not match the actual hitbox etc.)
- Bullying
- The randomness of the items
From casual players
- Matchmaking takes too long
- Camera & aiming mechanics need to be optimized
- MMR issues in matchmaking (match up against old players in the first few matches of SBT)
- Defense is too difficult
Both sides
- Character balance
- Not enough goalkeeper
- Position based matchmaking
- Lack of rank mode
- Encounter players who troll
- Solo queue against 3 stacks
[h3]Game suggestions [/h3]
- Rank mode
- Replay system
- Optimized camera angle & aiming system
- Optimized ball cam
- More characters, more skins, more maps and more modes
- Make the game free to play
- More tournaments
- Constant updates
- Listen & engage with communities
We'll publish another article next week regarding the plan for next and respond to some of the suggestions & questions you guys had about the BETA.
If you haven’t wishlisted the game already, feel free to do so!
https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament/
- The Devs