September Update Overview
Hey guys!
Long time no see! Not sure if anyone noticed that there’s little to no information about the major update last month. That’s because after the July patch we’ve announced that the team needs to take some time to further optimize the game while bringing in new exciting content to the SBT community. As a result, we decided to cancel the August update so that the team can put all the hard works and efforts to make the new version happen as soon as possible.
Moving on to the September update, to prepare for the big patch that’s coming out later, the September update will mainly be focusing on these aspects: game balance, in-game tutorial, surrender system, new item and more skins for characters.
Let’s start off with game balancing first, ever since the July patch there have been numerous messages from players complaining about how strong R47 is under the current meta. We’re fully aware of the whole situation with R47 and other characters but since game balancing takes time, we decided to fix this issue in the next major update (which is in September) so that the team will not be overloaded by tasks at all times.
In the September update, players can also expect a brand-new item coming into the game. ‘Reverse Ball’ is a defensive-focused item that can reverse the direction of the ball to the opposite side of where it heads to. It’s an advanced item that has a lot to explore and can be used in conjunction with abilities from other characters to score & defend in the dying moments of the match.

Another big change coming into September is the in-game tutorials. There have been too many requests about having a proper tutorial system in-game ever since the launch of the open development, and it’s now finally here in September!
The in-game tutorial will allow players to take a few pre-designed practice trials and get a better understanding of the game.
For old players, we’ve also taken suggestions by adding a practice arena at the end of the tutorial where players can browse items on the field and practice the usage of each item.
Another new thing we added in-game is the surrender system. As many players have suggested, having a surrender system will help reduces unmeaningful matches. We’re still experimenting with the surrendering mechanics in which it might not be perfect when it first launched but we hope to get better as we go.
Regarding new skins, we’re planning on having another 2-3 sets of new redeemable skins for each character. Here are some of the previews for the new skins in the next update:





Be aware that in the September patch we’ll clean up player coins, while skins that already been bought will still remain in player’s library. So if you happen to have spare coins in your hands, don’t hesitate to spend it right now!
So I think that’s pretty much all the major contents covered in the September update, we fixed & add some of the key things that players have been asking for while saved some time and resources to prepare for more content to deliver in the future.
A more detailed patch note will be out on the day of the patch where you can expect more optimizations coming into September!
Let us know your thought by talking with us on social media and communities:
Discord Twitter Facebook Instagram
Long time no see! Not sure if anyone noticed that there’s little to no information about the major update last month. That’s because after the July patch we’ve announced that the team needs to take some time to further optimize the game while bringing in new exciting content to the SBT community. As a result, we decided to cancel the August update so that the team can put all the hard works and efforts to make the new version happen as soon as possible.
Moving on to the September update, to prepare for the big patch that’s coming out later, the September update will mainly be focusing on these aspects: game balance, in-game tutorial, surrender system, new item and more skins for characters.
Let’s start off with game balancing first, ever since the July patch there have been numerous messages from players complaining about how strong R47 is under the current meta. We’re fully aware of the whole situation with R47 and other characters but since game balancing takes time, we decided to fix this issue in the next major update (which is in September) so that the team will not be overloaded by tasks at all times.
In the September update, players can also expect a brand-new item coming into the game. ‘Reverse Ball’ is a defensive-focused item that can reverse the direction of the ball to the opposite side of where it heads to. It’s an advanced item that has a lot to explore and can be used in conjunction with abilities from other characters to score & defend in the dying moments of the match.

Another big change coming into September is the in-game tutorials. There have been too many requests about having a proper tutorial system in-game ever since the launch of the open development, and it’s now finally here in September!
The in-game tutorial will allow players to take a few pre-designed practice trials and get a better understanding of the game.
For old players, we’ve also taken suggestions by adding a practice arena at the end of the tutorial where players can browse items on the field and practice the usage of each item.
Another new thing we added in-game is the surrender system. As many players have suggested, having a surrender system will help reduces unmeaningful matches. We’re still experimenting with the surrendering mechanics in which it might not be perfect when it first launched but we hope to get better as we go.
Regarding new skins, we’re planning on having another 2-3 sets of new redeemable skins for each character. Here are some of the previews for the new skins in the next update:





Be aware that in the September patch we’ll clean up player coins, while skins that already been bought will still remain in player’s library. So if you happen to have spare coins in your hands, don’t hesitate to spend it right now!
So I think that’s pretty much all the major contents covered in the September update, we fixed & add some of the key things that players have been asking for while saved some time and resources to prepare for more content to deliver in the future.
A more detailed patch note will be out on the day of the patch where you can expect more optimizations coming into September!
Let us know your thought by talking with us on social media and communities:
Discord Twitter Facebook Instagram