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New Character Coming Soon!

Hey Buckyballers,

Our next character is a Tai Chi inspired young girl!

We first revealed the character in the AMA last week and players were stoked to see her in SBT!



Her designs are almost finished, but character balance and the special effects shown in the video are not final though, and we might still change it later before she actually comes out.

Her active ability is to retreat for a short distance backward and receives a buff afterward (lasts around 1-2 seconds) that’ll enhance her next shot (powered shot) or jump (jump higher). The charging mechanic is similar to Pink’s color cannon ability and she has a total of 3 charges.



Her ultimate is to perform a set of Tai Chi moves, where she’ll absorb the nearby ball and block everyone from entering into her zone. After the set, she’ll punch out a fist wave to push the ball and knockback players. You can also adjust the direction of her aim during the animation.



We received a bunch of questions right away after showing off her skills, here are some of the questions and answers:

Can she use the ultimate while in the air?

- Yes, she can even turn around during the ultimate to completely change the direction of her aim.

Regarding the charging mechanic of her ability, is it charged overtime, or can it be boosted through punching the ball like Pink?

- No, it’s only affected by time.

After using retreat and jump into the air, can she use retreat again mid-air to fire a powerful shoot?

- Yes!

Can she use her retreat ability to jump multiple times to get even higher in the air?

- Nope, without the head jump or wall jump, she can only jump once. If she already jumped into the air then she cannot jump again.

Can she retreat backward into the opponents' goal to score a goal?

- Yes!

Can she aim the ultimate towards the ground to have the ball bounce up and then bounce into the net?

- Yes, but it might not work as effectively as you might think it would be.

What’s the range of her ultimate?

- If she is standing on one side of the stadium and uses her ultimate, it can push the ball on the other side of the stadium.

Can she get a double jump by jumping on walls?

- Yes.

How’s her ball control (magnet?)

- Similar ball control stats to Pai

Can she perform a fake shot? (shoot the ball then immediately retreat to cancel the shooting and trick the goalie)

- Yes looks like she’s really good at it! (as seen in the gif 1)

What item/abilities/ultimate can interrupt her ultimate before it shoots out?

- Any ultimate/ability/item that can stun/interrupt her from a distance, such as Pink’s ultimate, bomb, Eriel’s ultimate, Gridiron’s ultimate, etc. We might not share the full list due to the fact that this new character is still under heavy testing and will change based on her competitiveness on the field before it’s actually out.

Since we haven’t decided her name yet, here are some of the name ideas we gathered from players on discord, which one do you prefer?

- Skyler
- Gale
- Ling
- Ying

If you’re not satisfied with her name, feel free to suggest your ideas in Discord

Other Questions:

A more comprehensive manual for characters (some character abilities was never indicated in-game)

- We’ll optimize the current character guide before we launch the game into Early Access, thanks for the suggestions!

How does the new charging mechanic for R47’s ground slam looks like?

- Right now it’ll be similar to Pink’s color cannon. However, R47 only got 2 charges and it can be filled up overtime.

How exactly does the protection area work?

- When you run into the small square box around the goal line on your side, you’ll receive a buff immediately. The buff will prevent you from being knocked back, including the new tackling mechanic, Pink’s color cannon, Lang’s double tap, etc. It has a few exceptions though, for example, Eriel’s ink bullet will still be able to knock back opponents within the area. Also, be aware that it’ll not prevent you from getting knocked down, which means the bomb, Pink’s ultimate can still knock you down even if you have the buff on. The buff will disappear right after you exit the area. There can be more than one teammate getting the buff if they all stand inside the area. Right now the mechanic is still under testing and everything is subject to change.

More game setting options

- Noted, we’ll try to add more when the game launches.

Add vertical sensitivity slider

- Thanks for the suggestions! Will consider adding in later.

Free Cam for spectator mode (good for content creators)

- Free Cam might not be a useful tool for competitive matches but it’s a great tool for content creators! We actually didn’t have thought of that before players bring it out, will definitely try to make it into the game then, hopefully before the game launches into Early Access.

If you wanna get answers from the devs and receive the latest updates about the game, make sure to join our Discord and join the conversation every Wednesday at 11AM CET for EU and 6PM PST for NA!

Have a great day and see you back on the field very soon!