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Trombone Champ News

Achievements should be fixed!

Hello! The previous update was supposed to add two new achievements, but it turns out that there was a basic problem with how the app's achievements were configured with Steam. The issue should be fixed and all of the achievements should play nicely now.

If you're running the newest version, you should see "1.0895B" on the title screen.

Thank you for your patience!

-Dan of Holy Wow

Small update: 1.0895

We just pushed a very small update, 1.0895. This only does a handful of things:

  • Adds two new achievements for getting S scores on 25 or 30 tracks.
  • Adjusts some code in the gameplay scene to facilitate the function of some mods.
  • A few tiny adjustments for 16:10 displays.


Have a good holiday weekend, everyone!

-Dan of Holy Wow

Update 1.0893 is live!

Hi everyone - a few days ago we tried to update Trombone Champ, but the update created some pretty big conflicts with Trombloader, a fundamental mod that lots of users rely on!

We worked on the update a bit more, and there should be no game-breaking issues. However, some mods may still need to be updated, such as InputFix. Please check with the modding community if anything seems off!

We've also added a new branch in Steam that allows you to play the previous version of the game. If you absolutely need the last version, just right click Trombone Champ, click Properties, click Betas, and choose "previous_version" in the dropdown. So, if some mods you absolutely need are currently busted, they should hopefully work with that branch!

This update brings a few small but nice changes:

  • The popping/clicking sounds that would sometimes happen when releasing a note should now be gone. Previously, the game would stop trombone sounds. Now, it fades them out very quickly.
  • Negative scores should no longer be possible. For a variety of reasons, it was possible to get negative scores in earlier versions of the game. This is kind of funny and we were tempted to leave it in, but weird glitches would sometimes lead to enormous negative scores, which would make the user lose toots at the end of a track. Now, you should never be able to get below a zero for both an individual note and as the total score.
  • The plus and minus keys allow you to increase / decrease the volume of the backing track during gameplay. If a specific song is too loud or quiet, you can easily adjust it on the fly. At the moment, this setting is not saved per-track... maybe in a later update!
  • A few more tiny tweaks and fixes!


We may take a break with incremental updates through the holidays, and instead focus on bigger updates that we've been working on for a while! Thank you for your patience and happy tooting.

-Dan of Holy Wow

Rolled back update 1.0891!

Hello - we'd previously pushed a small update, but it turns out this created a pretty major conflict with some of the core mods, so we've temporarily rolled it back. If you installed 1.0891 and can't hear trombone sounds, try restarting Steam - there should be a new "update" available, which basically restores the previous version.

Sorry for the inconvenience!

-Dan of Holy Wow

1.089 is live, with Holiday Tracks!

v1.089 is live! This update doesn't do much in terms of bugfixes or new features - it mainly adds two holiday tracks, including a new track from the legendary Max Tundra! Also, the tromboners wear cute holiday costumes when you play these tracks.

  • Jingle Bells (Jazz Mix): A fun jazzy take on Jingle Bells!
  • Max Tundra's Silent Night: An epic electronic take on Silent Night! This also features the first tempo change in the game!


This update also updates how score averages are calculated, which should make short notes even more forgiving. This should not significantly affect any of the core tracks in the game, but you may notice that certain notes may yield higher scores.

We have more updates in progress - really good ones! - and hope to launch them asap! This update is mostly about launching the holiday stuff.

Hope you enjoy it!

-Dan of Holy Wow