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Trombone Champ News

v1.08 is live!

Version 1.08 is now live! This one adds a bunch of fun stuff:

  • Score Graph: You can now view a graph of your scores when you complete a song. We will continue to adjust and improve this graph in future updates!
  • Bass Trombone: There's a new sound set, the bass trombone, which is available by default!
  • Selectable Character Vibes: In the character select screen, you can now select "jubilant" or "estudious" character vibes. This mostly affects how much the character dances and bounces around while playing.
  • Audio Buffer Settings: In the settings menu, you can now manually adjust the audio buffer. Decreasing this value will slightly improve audio latency. Please note: adjusting this setting is only recommended for users with powerful computers. Reducing it too much will lead to weird audio issues and slow-motion gameplay.
  • Save Backups: The game should now create a backup of your save as soon as you select a save slot in the loading screen. If your save becomes corrupted for some reason while playing the game, you should be able to use the backup instead of losing everything!
  • New Track: Martian Killbots!!!
  • Once again, made short notes slightly more forgiving.


Apologies for the delay on this one - the past week was extremely busy. Look forward to lots of more updates soon!

Trombone Champ, but it's the Liz Truss resignation speech




Sometimes, when things are bad, all you can do is laugh...
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Trombone Champ, but it's Sephiroth playing One Winged Angel (badly)




This week in things what make you laugh: Here's someone's mod that puts One Winged Angel, arguably the most famous piece of music to come out of Final Fantasy as a series, into Trombone Champ. You can now watch blocky 1990s Sephiroth, would-be world destroying deity, badly destroy his own theme music on the trombone...
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v1.07 is live!

Version 1.07 is now live! Here's what's new:
  • A lot of new control options: more sensitivity controls, the ability to change to a "relative" mode, the ability to use left-to-right (may help people with touchpads), the ability to adjust "smoothing," etc.
  • The ability to test out your control settings instantly. It's very easy to tinker with the settings until it feels perfect.
  • An experimental mode which should make things easier for the people who've built physical controllers.
  • Three new songs!
  • Behind the scenes, a lot of work is being done to make the game work perfectly on 16:10 screens.
  • New visual effect if you get an extremely high score that goes off-screen.


The control stuff and 16:10 work are being done to prepare for a Mac release. Most Mac laptops have 16:10 screens, and we imagine lots of people might use their touchpads, which necessitated the control updates.

Lots more to come! Thank you for your patience!

-Holy Wow

Watch The Philadelphia Orchestra eat it hard in Trombone Champ




Last month a few million people collectively laughed at me playing the trombone terribly in music rhythm game Trombone Champ. But what the heck do I know about playing the trombone? Surely expert trombonists could handle a virtual trombone better than a novice like me...
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