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Trombone Champ News

v1.085 is live!

v1.085 is now live! This update:

  • Adds support for 16:10 resolutions, which should make the game a lot nicer on a lot of laptops!
  • Adds the ability to choose a random track in the Track Select screen!
  • Adds a new track: "The Celebrated Chop Waltz," also known as "Chopsticks!"
  • Optimizes how notes are drawn and removes the tiny gap that appears in long connected notes!
  • Lots of additional tweaks and improvements scattered around!


Please note: This update substantially changes how songs are loaded, and if you're using mods to load in custom songs, you will almost definitely need to update them! We've been sharing these updates with key members of the modding community early, so they can be ready with patches.

Why does this patch substantially change how songs are loaded?... Because we have some very big updates that we hope to launch soon... Hope to be able to share them soon!

v1.08 is live!

Version 1.08 is now live! This one adds a bunch of fun stuff:

  • Score Graph: You can now view a graph of your scores when you complete a song. We will continue to adjust and improve this graph in future updates!
  • Bass Trombone: There's a new sound set, the bass trombone, which is available by default!
  • Selectable Character Vibes: In the character select screen, you can now select "jubilant" or "estudious" character vibes. This mostly affects how much the character dances and bounces around while playing.
  • Audio Buffer Settings: In the settings menu, you can now manually adjust the audio buffer. Decreasing this value will slightly improve audio latency. Please note: adjusting this setting is only recommended for users with powerful computers. Reducing it too much will lead to weird audio issues and slow-motion gameplay.
  • Save Backups: The game should now create a backup of your save as soon as you select a save slot in the loading screen. If your save becomes corrupted for some reason while playing the game, you should be able to use the backup instead of losing everything!
  • New Track: Martian Killbots!!!
  • Once again, made short notes slightly more forgiving.


Apologies for the delay on this one - the past week was extremely busy. Look forward to lots of more updates soon!

Trombone Champ, but it's the Liz Truss resignation speech




Sometimes, when things are bad, all you can do is laugh...
Read more.

Trombone Champ, but it's Sephiroth playing One Winged Angel (badly)




This week in things what make you laugh: Here's someone's mod that puts One Winged Angel, arguably the most famous piece of music to come out of Final Fantasy as a series, into Trombone Champ. You can now watch blocky 1990s Sephiroth, would-be world destroying deity, badly destroy his own theme music on the trombone...
Read more.

v1.07 is live!

Version 1.07 is now live! Here's what's new:
  • A lot of new control options: more sensitivity controls, the ability to change to a "relative" mode, the ability to use left-to-right (may help people with touchpads), the ability to adjust "smoothing," etc.
  • The ability to test out your control settings instantly. It's very easy to tinker with the settings until it feels perfect.
  • An experimental mode which should make things easier for the people who've built physical controllers.
  • Three new songs!
  • Behind the scenes, a lot of work is being done to make the game work perfectly on 16:10 screens.
  • New visual effect if you get an extremely high score that goes off-screen.


The control stuff and 16:10 work are being done to prepare for a Mac release. Most Mac laptops have 16:10 screens, and we imagine lots of people might use their touchpads, which necessitated the control updates.

Lots more to come! Thank you for your patience!

-Holy Wow