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Patch v0.10.0 is here!

Hey folks!

Here for another Patch Notes, now related to v0.10.0, which is our eleventh update since our release back in December. Shall we see what we brought to you?

Notable changes
  • Introducing the Sprinting mechanic. Now, by pressing 'Shift', your character runs faster. Not without a cost: we also introduced an attribute called Stamina that you have to manage in order to run faster.
  • A 'Skins' system. Now when you are in the Lobby, you can change your skin by interacting with the Wardrobe. This is only the first step towards character customisation.


[h2]General changes[/h2]
  • Added some variation to the walk animations of some zombies
  • Added 1 extra Ammo Boxes to the Mefisto Pit map
  • Increased cost to repair both Workbench and Research Table (from 25 to 200)
  • Added perk 'Masochist Boomerang' (Gain 100% Weapon Damage. You take 1 Damage every time you hit an enemy)
  • Added perk 'Sneakers' (Gain 10 Stamina)
  • Added perk 'Energy Soup' (Gain +2 Stamina Recovery)
  • Added perk 'Sponsored' (Removes the cost for buying Ammo)
  • Added perk 'Researcher' (Whenever you Research for a Perk, gain +1 option to choose from)
  • Added perk 'Perfect Scraps' (Scraps are always at 100% quality)
  • 'Steady Hands' Accuracy increased from 10% to 20% (buff)
  • 'Sustainable Mind' Scraps given increased from 10 to 30 (buff)
  • 'Hand of Midas' Cash given increased from 20% to 25% (buff)


[h2]Bugfixes[/h2]
  • Fixed some scraps not being scrappable above the barbecue at the Houses' garage.
  • Fixed unscrapped Scraps not being destroyed at the end of the wave.
  • Fixed old issue with interaction feedback getting stuck sometimes.
  • Fixed unstable couch texture at the Lobby.
  • Fixed some weird collisions at the house.
  • Fixed typo on Vampirism perk.
  • [Multiplayer] Fixed wrong notification being displayed for servers when they open the game.