1. Timberborn
  2. News

Timberborn News

Patch notes 2021-12-01 (main branch)

Here's a small patch for today, this time for Timberborn's main branch.

[h3]Compatibility:[/h3]
  • The game should now run natively on Apple Silicon / M1 hardware. Please let us know your results.
  • Updated Steam SDK to the latest version.


In other news: our game designer Jon will be taking Timberborn's Experimental Branch for a spin LIVE today at 3 PM CET. You can watch the live stream here on Steam as well as on our Twitch channel. 🔴

Vote for your favourite beaver game to sit back/relax to

You're probably busy breaking our game's Experimental Branch - and we're equally busy trying to keep up. And if you do not own Timberborn yet, it's a good moment to change that because the game is now available with a 10% discount!

Either way, now that our debut title is out in Early Access, we'd like to give Steam Awards a shot. The nominations process has just begun. The competition is fierce but it would mean the world to us if you could nominate our beaver city builder in the Sit Back and Relax category above (*).



The voting lasts until the Autumn Sale ends on December 1. The top 5 nominees for each category will then be available for final voting during the Steam Winter sale. Please help the beavers get there.

Thanks!
Team Timberborn

(*) For some of us, it's more of the "Best Game You Suck At" territory. But we can probably agree that it's quite soothing seeing the little buggers run their errands while warehouses are full and water wheels spin. Of course, that's when the drought hits. ¯\_(ツ)_/¯

Patch notes 2021-11-26 (experimental)

[h3]Balance changes and fixes[/h3]
  • Made additional tweaks to the water physics system, which should result in a more stable Water Wheels' behaviour and less violent tsunamis.
  • Made tweaks to the Nutrition needs so that it’s possible to satisfy all of them.
  • It is now possible to select Iron Teeth Smelter’s construction site.
  • Added Vyna, the Masterful Architect of Helix Mountain, to the in-game credits.
  • We have temporarily re-enabled native Apple Silicon support. If you have a Macbook Air or a Macbook Pro with an M1 CPU, please let us know (for example through Discord) if you are able to run the game without Rosetta.

Patch notes 2021-11-25 (experimental) #2

And here's another hotfix. The Iron Teeth beavers are ingenious, sure, but this was too much. 🤦‍♂️

[h3]Fixes:[/h3]
  • Fixed the Iron Teeth Water Wheels that didn't slow down the water current.

Patch notes 2021-11-25 (experimental)

Hey everyone,

thank you for the first round of feedback regarding the new content from our just-launched experimental branch! We're more eager to experiment there (duh) so expect more fixes and changes in the future.

[h3]Balance changes[/h3]
  • Engine now generates 400 HP, up from 200 HP.
  • Large Windmill now generates up to 400 HP, up from 300 HP.
  • Windmill now generates up to 200 HP, up from 120 HP.
  • Updated building: Aquatic Farmhouse. Now costs 150 SP to unlock, and 30 logs and 10 planks to build. This should make it a good mid-game alternative to the Farmhouse.

[h3]Fixes[/h3]
  • Mechanical Water Pump now has its max depth listed.
  • (Raw) Chestnuts are now shown in Materials.
  • Fixed a crash caused by clicking a warning about the building requiring water (which appeared before a Lido was built).
  • The game should no longer crash on Apple Silicon machines. It still runs on Rosetta but we are working on native M1 support.