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Timberborn News

Patch notes 2020-08-27 (hotfix)

We have released a small patch that fixes demolishing resources. Beavers will now successfully remove mature trees and bushes from the map, so your crews can go back to messing with Mother Nature.

Patch notes 2020-08-13 - The Shadow Update

A fresh update to Timberborn Closed Beta is now live! We call it "The Shadow Update" because, you guessed it, it adds shadows to the game. Here's a complete list of changes:

[h3]Things cast shadows[/h3]
We think they look gorgeous but you're the ones to judge, so send us your feedback! Best seen in High or Ultra quality.

[h3]Redesigned flora[/h3]
Trees and bushes have a brand new style to better match the overall aesthetics of the game.

[h3]Graphics performance[/h3]
The game's GPU performance is now considerably better. In practical terms it means that if you play on Low quality, the game runs up to 50% faster than before, and if you're on Ultra quality, it both looks better and runs about 10% faster. Note that this update focuses on graphics performance which mostly affects the FPS on normal speed. Future updates will improve the CPU performance, which will allow you to reach higher populations, while playing on faster speeds.

[h3]Balancing[/h3]
- The middle/half-grown stage of trees and bushes has been removed. This is meant to simplify this part of the game, in preparation for new resources that we plan to add in the near future.
- Birches now grow 35% faster but yield 1 log instead of 2, differentiating them from Pines.

[h3]Bug fixes[/h3]
We have fixed a bug which caused the game to crash for a few people over the last week. Thanks to everyone who submitted the crash reports.

The new build is already available on Steam. If you don't have a beta key yet, you can get a chance to get one by filling out this form: https://mechanistry.com/betaform

Patch notes 2020-08-07 (hotfix)

We have just released a fix to a bug which caused the game to crash when selecting a dead beaver.

Patch notes 2020-08-04

A new update just went live addressing a number of issues related to audio:
  • We have redesigned the underlying audio system. This should improve performance in certain situations as well as fix problems reported by many of you, such as distorted / crackling sound or no audio at all.
  • Trees and bushes now emit a distinct sound when selected. Shafts also emit a sound on a close up.
  • We have identified another bug causing beavers to ignore some trees marked for cutting or demolishing. This is hopefully now fixed.

Patch notes 2020-07-31 (hotfix)

We have just released a hotfix patch:
  • Fixes a bug introduced yesterday which caused Forester to stop planting trees after loading a saved game.
  • Fixes a bug causing beavers to ignore some trees marked for cutting or demolishing.