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Timberborn News

Patch notes 2021-02-03 – More dynamite!

Today’s minor balancing patch makes it easier to blow things up and experiment with terraforming in the demo.

[h3]Balance changes:[/h3]
  • Reduced the science cost of Dynamite from 150 to 20.
  • You now start the game with 15 Explosives in your Small Warehouse.

Patch notes 2021-02-02 – In-game tips

We have added in-game tips to the demo and fixed a few bugs.

[h3]New feature – in-game tips[/h3]
While it is not a fully-fledged tutorial, we heard your requests for a little assistance in starting the beaver colony. There you go!
  • Added an additional window that displays in-game tips for beginners. This micro-tutorial tracks your progress and updates accordingly.
  • This window may be turned off. You may re-open it via Settings.

[h3]Bug fixes[/h3]
  • Size of the arable (green) areas is no longer affected by the depth of adjacent water bodies.
  • Fixed a few issues with the new audio that caused the game to increase the speed of music or play the tracks in the wrong order.

[h3]Other[/h3]
  • Added macOS notarization.

Beaver in the stream #2: Challenge mode

To celebrate the release of Timberborn's first demo and the long-awaited Steam Game Festival, we're hosting a few live streams!
  • On Thursday, February 4th, 8 AM GMT – we’ll kick things off with a four-hour-long event. You will be able to watch our game designer Jon tackle the entire demo live! If you have tried the demo already but your beavers are dying left and right, this is a perfect opportunity to ask for a hint! Unless, of course, Jon's colony is also starved and thirsty.
  • On Friday, February 5th, 2 PM GMT, Jon will be joined by our comms guy Michal for the main live stream. We will show you what Timberborn is about – and we won't limit ourselves to the constraints of the demo. We'll take you to the paradise city where the grass is green and all buildings are unlocked, beavers are many, and the map editor works.
  • On Monday, February 8th, 2 PM GMT, we’ll play the demo again, but we'll spice it up with a challenge. We still need to decide what it’s going to be. Can the demo be beaten without growing a single carrot? Is it possible to build a monument that will be more than a tombstone for dead beavers? If you want to see Jon struggle a bit, feel free to give us an idea for a challenge you want to see! Make your suggestions during streams on February 4th and 5th, below, or on our Discord!

Speaking of which – make sure you join our Discord beaver community to discuss the demo – and more!



All three live streams will be available here on Steam but also on our Twitch.

The Friday/Monday streams will also go live on our YouTube channel and Timberborn's fan page on Facebook.

Choose your platform, set a reminder, and join us!

Beaver in the stream #1: Beyond the demo

To celebrate the release of Timberborn's first demo and the long-awaited Steam Game Festival, we're hosting a few live streams!
  • On Thursday, February 4th, 8 AM GMT – we’ll kick things off with a four-hour-long event. You will be able to watch our game designer Jon tackle the entire demo live! If you have tried the demo already but your beavers are dying left and right, this is a perfect opportunity to ask for a hint! Unless, of course, Jon's colony is also starved and thirsty.
  • On Friday, February 5th, 2 PM GMT, Jon will be joined by our comms guy Michal for the main live stream. We will show you what Timberborn is about – and we won't limit ourselves to the constraints of the demo. We'll take you to the paradise city where the grass is green and all buildings are unlocked, beavers are many, and the map editor works.
  • On Monday, February 8th, 2 PM GMT, we’ll play the demo again, but we'll spice it up with a challenge. We still need to decide what it’s going to be. Can the demo be beaten without growing a single carrot? Is it possible to build a monument that will be more than a tombstone for dead beavers? If you want to see Jon struggle a bit, feel free to give us an idea for a challenge you want to see! Make your suggestions during streams on February 4th and 5th, below, or on our Discord!

Speaking of which – make sure you join our Discord beaver community to discuss the demo – and more!



All three live streams will be available here on Steam but also on our Twitch.

The Friday/Monday streams will also go live on our YouTube channel and Timberborn's fan page on Facebook.

Choose your platform, set a reminder, and join us!

Patch notes 2021-01-27 (hotfix)

We have just released a minor patch to yesterday’s demo release.
  • Added a new game icon, fresh from the oven.
  • Removed a fade in effect which distorted the beginning of music tracks.
  • Tweaked walking and sitting animations.


For the full demo announcement, go to:
https://store.steampowered.com/news/app/1062090/view/3066356583424434070.