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  3. LudoNarraCon Begins 💛

LudoNarraCon Begins 💛

[h2]LudoNarraCon is here! [/h2]

We’ve been recording, prepping, coding, testing, and gathering lots of behind-the-scenes and special content to stream all weekend for the second year of LudoNarraCon, a digital event hosted by the awesome folks of Fellow Traveler.



If you haven’t gotten to participate in LudoNarraCon before, you’re in for a treat. All weekend, there will be panels, streams, and demos to check out, all united by the fact that they celebrate games with a focus on narrative. We’re so happy that Garden Story gets to be a part of the festivities, and wanted to let you know what you can expect throughout the weekend!

[h2]Garden Story Broadcasting[/h2]

Starting Friday at 10 AM PST, we’ll also be showcasing a wide variety of content on our main Steam page! Our broadcast will loop throughout the entire weekend (the event ends on Monday, April 27th at 11:50 PM PST), so please feel free to visit our page for:
  • Pixel art with Picogram, lead developer and artist for Garden Story
  • Tiny Jams: mini one-song shows performed by Grahm Nesbitt, composer for Garden Story
  • Demo gameplay with Rose City Games co-founders, Will Lewis and Corey Warning, and community dev, Jenny Windom
  • ...and more!




[h2]The Autumn Town Demo Returns (Permanently!) [/h2]



We’ve fixed the lift up to Autumn Town again...and this time, it’s indefinite! What was previously a limited-time demo will now be available to play even after LudoNarraCon has finished.

Folks who have tried the demo previously offered up lots of great feedback, and we’re happy to share an updated build with lots of tweaks and fixes. This means that while it’s still a standalone experience, it will more closely resemble what you can expect in the final version of the game. Some of these updates include:
  • Making sure everything’s pixel-perfect by cleaning up animation frames, extra text in places it shouldn’t be, and setting fences in exactly the right spot!
  • Created a toggle-able “Non-perish mode” so you can live life as a grape on the edge ~ or keep it cozy and not have to worry.
  • Looking fancy and fresh: we’ve updated map and menu UI so you can better track your progress
  • Stay organized: you can now drop items you don’t need and collected items won’t disappear if your inventory is already full!
  • Touched up and clarified the main mission and requests
  • Finessed button remapping
  • Oh, and...the stump enemy has a surprise in store for you. 😎




[h2]Join the Community [/h2]

If you’re as excited about Garden Story as we are, please join in the fun in our Discord or follow us on Twitter. We’d love to say hi, hear what you think of the game, and able to share some exciting news with you in the future. :)



Cheers, and we hope you enjoy LudoNarraCon and the Garden Story demo!

💚 Jenny and the Garden Story Team