1. Dinkum
  2. News

Dinkum News

Where to find palm wood in Dinkum




Dinkum palm wood is a resource you'll need to make your life easier during your adventures in the Australian outback. This farming sim has just arrived on Steam in early access, and you'll be exploring deserts and traversing forests as you make your home amongst the kangaroos and wombats...
Read more.

Hot Fix # 3

Hi there! These are just some smaller bug fixes. There are a lot of bugs I’m still looking into (like the animal spawn bug and refresh rate bug), but I wanted to get this hotfix out today.

  • Fixed a bug that would freeze the game every 3 days if all NPCs have moved in.
  • Fixed another bug that prevented save files from appearing if one save file was corrupted.
  • Fixed Tele-pad item requirements not letting people insert the last two green boards.(Replaced them with wires)
  • Fixed Mine Deed not appearing for some players after unlocking the Deep Mining Licence.
  • Bulletin Boards are now craftable if you have ever held the Deed for one. This is for people who have picked it up in another world or if you want more than one.
  • Franklyn has been caught scamming some players. For now he will always send a letter the next day with the item you’ve ordered.
  • Coconuts don’t grow up to be invisible tress anymore. The sneaky ones that are already invisible will appear after you sleep.
  • Garden Lights don’t float anymore
  • Gacha Machines only pay out one item. No more big lotto wins, sorry.
  • Increased the value of Wattle Brew and Bottled Brush
  • Wattle and Bottle Brush plants take a bit longer to flower again.


Thanks again to everyone playing Dinkum. I hope you’re enjoying the game. More bug fixes on the way.

Hot Fix #1

Thank you to everyone playing Dinkum. It's crazy to think that my little game is in so many hands. I've been getting bug reports and suggestions and I am noting them all down. For now, I have some quick bug fixes. More updates soon!

  • Fixed an issue when swapping/breaking your fishing rod would sometimes lock the game.
  • Fixed Alpha Croco being invisible to client in multiplayer
  • Fixed the walls in the Airship to prevent falling out of the world.
  • Fixed some texture bugs in the deep mines and on the quarries.
  • Fixed daily tasks asking you to sell items on Sunday when John is closed
  • Added a wide screen UI option for ultrawide monitors.
  • Other minor fixes


Thank you for your patience as I make my way through all the bugs. This is a one man team, but this one man is very grateful for playing his game!

Cheers,
James

Dinkum is released!

Start your new fair Dinkum life and build a new home out in the bush today. Get out there and explore a wild Australian-inspired outback! Roll out your sleeping bag and start building your little slice of paradise. Grow your own garden, take care of chooks, Pleeps, giant wombats called Vombats, build and grow your town, tame the outback (and a wheelbarrow), meet new island residents, mine, fish, and loads, loads more. You can live your life in Dinkum either by yourself, or with up to four mates.

Dinkum’s Early Access Roadmap Revealed

G’day everyone,

We are really, really close to Dinkum’s Early Access launch. It’s hard to believe there’s only 2 days left!!! But before you start your adventure on the Island, I want to show you Dinkum’s Early Access Roadmap so that you are aware of what else is coming to the game in the near future.



As you can see, the release of the game on the 14th is not the end of the development process - it is just the beginning. During the course of the Early Access, I want to add a lot more fun content to the game. There will be new seasonal events, new characters coming to the island, clothing, items, and loads, loads more. I will reveal more details on these updates closer to the dates, so stay tuned! But, there’s another reason I went the Early Access route.

I decided to release Dinkum as an Early Access game so I can watch the community play and respond to what interests players. I’m sure I’ll hear some great ideas and suggestions that may never have occurred to me. I want the community to help create Dinkum! That way we can make Dinkum the best experience it can be.

To gather your thoughts and feedback, I’ve created an official Dinkum Discord server. So if you want to stay close to the production process and share your thoughts, join me and the amazing Dinkum community right here on Discord! I can’t wait to see you there!

Now, the scary and exciting part - there are only 2 days left till Dinkum's Launch! Can’t wait to have you on the island and see what you all create, build, and how you’ll spend your time in Dinkum.


Have a good one and speak to you soon,

James