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Dinkum News

HotFix 0.7.6

I hope you are all having fun with the Mini Anniversary Update. I’ve got some small fixes in this hotfix for you.

  • Additional items can be placed inside the Food Modeller
  • Fixed a bug that caused health and stamina buffs to stack incorrectly
  • Fixed a bug that caused the Deep Mine doors to lock some players in the elevator
  • Fixed a bug that caused planted seaweed to grow into river reeds
  • Fixed an animation problem with item changers such as grain mill and billy cans
  • Raffle Wheel can no longer be placed inside the house
  • Halved the time it takes for Coffee to brew
  • Increased the duration of swim speed buff

Mini Anniversary Update is ready to download

Hey there everyone, long time no post.

As you know I’ve been hard at work on the Summer Sun update. Things are taking a bit longer than expected, so I’ve taken a little bit of time off to work on a smaller update. In this update John is running a little event in his shop to celebrate Dinkum’s anniversary! That’s right, next month marks Dinkum’s first year since entering Early Access.

When I put Dinkum up on Steam I expected it to be in Early Access for at least a year (now it looks like it might actually be a bit longer). I never expected so many people to play and enjoy my game, so I decided I wanted the updates to contain a lot more content than I was originally planning.

So, while you wait for the next major update please enjoy the new items available in this “Anniversary Event” update.


If you visit John on your island you’ll find his little green prize box on his counter. The items in here can be used to decorate your island and celebrate one year of Dinkum. To get the items you’re going to have to earn some Prize Tickets (John needs to make some Dinks off this event after all). Prize tickets can be earned by selling John any fish. You’ll receive one ticket per fish, so get your rod ready.


Oh, and there are a few more things to discover in this mini update. If you give Franklyn some shiny discs he might come up with a new way to get around the island with your mates. There is a new item to discover at the Tuckerbox, it’s a pretty groovy contraption and I think you’ll like it. I’ve also snuck in some other new craftable items in this update and a few new furniture items.

I hope you have fun discovering all the new things in this mini update and hopefully it’s enough stuff to play with until the Summer Sun update is ready to go.

Until next time,

Thanks for playing Dinkum!

James


Here are the patch notes:

New:

  • John’s Goods is running an event!
  • Earn Prize Tickets and exchange them for new special items and prizes
  • Franklyn can craft a new vehicle (he might need to learn it from a shiny disc)
  • The Tuckerbox sells a new machine to help display your food
  • Added some new crafting recipes to learn
  • Seaweed now drops it can be brewed or placed
Changes:
  • John will pay less for relics
  • Lowered Camera Tripod price
  • Spinifex will now grow back in the tropical biome
  • Improved performance of flower beds and water beds
  • Improved performance of placeable lights
  • Improved performance of chests
  • Improved performance of changers such as furnaces, mills, campfires, etc
  • Improved performance in large farms
  • Improved performance related to terraforming
  • Added LOD to certain placeable objects.
Bug Fixes
  • Fixed a bug that caused visitors using gliders to experience lag when opening and closing them
  • Fixed a bug that caused the compactor to dig down twice when visitors used them
  • Fixed a bug that didn’t update the telepads icon position when it was moved
  • Fixed a bug that caused the mailbox to softlock when deleting mail
  • Animals and NPCs can’t walk through Lilly Pilly plants anymore
  • Fixed a bug that caused problems when auto stacking into your travel bag
  • Fixed a bug that caused some chests to desync when using quick move
  • Jetskis now only require Vehicle Licence Level 1, instead of level 2
  • Cloth can no longer be placed into the spinning wheel
  • Fixed a bug that caused character to show an incorrect animation when their vehicle was destroyed
  • Fixed a bug that shows the wrong tool when dropped
  • Tape Measure no longer requires Deep Mining Licence
  • Buying farm animals now counts towards the spend money daily task

Dinkum is part of the Cozy & Family Friendly Games Celebration!

G’day!

Today the wonderful Cozy & Family Friendly Games Celebration Steam event begins, and Dinkum is proud to be a part of it. To celebrate the occasion, you can get Dinkum with a sweet 20% discount.

The event will last till June 05 at 10 am PDT | 7 pm CEST, and June 06 at 3 am AEST - whole 4 days of celebration!


Speak with you soon,

James



https://store.steampowered.com/app/1062520/Dinkum/

Dinkum is part of the Earth Appreciation Festival!



G’day everyone,

I am happy to say that Dinkum is part of the Earth Appreciation Festival! The event started on the 17th of April and will end on the 24th of April 2023. This fest is to raise awareness of how fragile our earth and its ecosystems are. If we’re not careful, we will lose some absolutely beautiful critters and plants that we will never get back. To raise awareness for this cause I’ve organised a 20% discount on Dinkum.

Let’s celebrate our beautiful Earth together!

Irwin

Bloomin’ Spring Hotfix 0.6.5

I hope you are all enjoying the Blooming Spring Update. I've got a small batch of hot fixes, but there are more on the way.

Thank you all for playing!

  • Made adjustments to the speed fish can pull on the rod
  • Fixed a generation problem with a certain treasure room in the Undergrove
  • Fixed a bug where NPCs would not introduce themselves to visiting players