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Void Crew News

Update INCOMING! New Objectives, Weapons, and more!

[p]Our community has spoken and we've listened! (or so we tell ourselves). Thanks to our super community, we have the following cool stuff incoming as a Major Update![/p][p]Devs (still) hard at work![/p][p]So let's not drag it on any further. Let's give you the headlines:[/p]
  • [p]NEW OBJECTIVES (yes, plural!)[/p]
  • [p]TWO NEW UNIQUE WEAPONS[/p]
  • [p]EXPANDED MODDING SUPPORT[/p]
  • [p]PAYLOAD BATTERIES[/p]
  • [p]BUG FIXES AND QoL STUFF[/p]
  • [p]AND MORE... [/p]
[h2]New OBJECTIVES![/h2][p][/p][p]You read it right! There are multiple objectives coming to METEM command near you![/p][p]So this time around, we'll also be adding secondary objectives for that sweet variety, such as the new "Distress call" objective. Someone obviously called for help, but being late to the party you'll be forced to make some very hard decisions on what to salvage as the notorious Reclaimer will be breathing down your neck![/p][p]More info on the other objectives as we get closer to release![/p][p][/p][p]SHOUT OUT to Pangez from our community for his objective idea which made it into Void Crew![/p][p][/p][h2]Two New Unique WEAPONS[/h2][p]Not one, but TWO new weapons are upon thee. We can't wait to get these bad boys into your hands. But for now, here's one of the in-game weapon descriptions:[/p][p]"The BESTOWER FLAK CANNON is a Close-to-Mid-Range area denial specialist that turns crowded airspace into a storm of shrapnel. Designed to intercept fast movers and clustered threats, it detonates mid-flight, saturating the target zone with fragmentation bursts..."[/p][p][/p][p]And yes. This also means new messed-up-loadouts to try out![/p][p][/p][p][/p][h2]Expanded Modding Support[/h2][p]We are expanding the tools available for modders both in and out of the game.[/p][p]We will expand the APIs available in game for easier 3d model importing, custom audio, stat modification, etc... which should allow for custom carryables, relics, cosmetics and more. [/p][p]What mods do you want to see - Let us know in comments! We will also continue to extend the modding API in later updates, so please let us know what type of mods would interest you the most, Could be silly or weird ones as well, let's hear your ideas![/p][p]your ideas will help both us and modders :-)[/p][hr][/hr][p][/p][p]In addition, we are working on tools for creating assets for the game via Unity3D directly. In its current version it allows one to create custom carryables, relics and weapon mods, and then to place them as objective completion rewards, enemy drops or part of any other loot table.[/p][p][/p][p]Modding documentation incoming
Lastly, together with the modding community we are working on bringing you a unified place for guides and documentation relating to modding, including how to best utilize the existing tools the modders have spent years developing and maintaining, and in-game tech changes we will be making.[/p][p] (Artist interpretation of modding)[/p][p]Want to get access to early version modding API and documentation ? Are you doing modding, and want to get access to documentation and early version of API, sign-up here >>[/p][p]As a start, we will curate who get's access early. After update release, this will be opened up for everyone.[/p][p][/p][h2]Payload Batteries![/h2][p]In simpler words: Basic missile types are now on a recharging cooldown! Oh yeah. This means a solo Ectype doesn't need to run back and reload the payload launcher all the time. For more optimized co-op teams, you can totally exploit this by using the Engineers recharge perk, or by swapping different types of missiles.[/p][p]PS: The Void Harbinger will stay as a one-off, sorry![/p][p][/p][p][/p][h2]Bug fixes and QoL stuff[/h2][p]Quality of life changes and fixes are to be expected. We've gathered a list from the community we're digging into as we speak. So if there is something that really needs attention, hurry up and tell us about it (on Discord for example).[/p][p][/p][p][/p][h2]Final thoughts[/h2][p]We are very excited for this new expansion of the Void Crew universe. Stay tuned for more, or head over to our Discord and share your thoughts. We'll add more in-depth details as we close in on the release date.[/p][p][/p][p]Until the next transmission… [/p][p]//Hutlihut Games Crew

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Seasonal Event: Month of Stars (and Love!)

Month of Stars (and Love) Seasonal Event
[p]
[/p][p]Greeting Ectypes![/p][p][/p][p]Due to popular demand, the Seasonal Event is now active! Also known as "An Ectype is never late..., Nor are they early. They arrive precisely when they means to".[/p][p]On top, we whipped our crew to add some shiny new collectables you can get from hunting down the Lovelorn Collector![/p][p][/p][p]You have plenty of time - the event is planned to run until late March 2026![/p][p][/p][p][/p][h2]What's in store?[/h2][p]If you do happen to come across the Lovelorn collector, it'll drop an additional item these days ... a Devotion to Metem Datashard![/p][p]Plug this into your Astral map and presto! You get a loot box with a Seasonal Event cosmetic! (Yes, this is the ONLY way to get those items!)[/p][p]In addition to the items from last time the event ran, there are 9 new items to collect, including a new jetpack trail and two helmets![/p][p]
[/p][p][/p][h2]What is next?[/h2][p]We are hard at work on the next MAJOR UPDATE ... more to come soon![/p][p]But for now, here's a teaser picture:[/p][p][/p][p][/p][p][/p][p][/p][p] [/p][p]As always, if you are having issues, don't hesitate to share them with us on our Discord![/p][p][/p][p]Sincerely,[/p][p]//The Hutlihut Games Crew[/p][p][/p][p][/p]

This co-op game is a chaotic blend of No Man's Sky and Sea of Thieves, and it's at its lowest price ever

Despite the cartoon-style visuals, No Man's Sky and Sea of Thieves don't really share much DNA. One is a sci-fi survival game that's grown massively over the years, while the other is one of the best co-op games around, delivering an adventure across the Seven Seas, and both are great in their own right. Void Crew, however, is a somewhat chaotic blend of the two games, making it a space-faring bucket full of fun - it also happens to be cheaper than ever right now.


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Patch 1.2.5 - Christmas event Removal

Patch 1.2.5 Out Now!
[p]Hope you have all played through S4NT4's package drops, and are well into the new year! Now things are past the Holidays, so have removed the Holiday/ Christmas event ingame.[/p][p][/p][p]Note: Save games from during and before the event will not be compatible after release of this patch 1.2.5.[/p][p][/p][p][/p][p]If you are having issues, don't hesitate to share them with us on our Discord!

Sincerely,
// The Hutlihut Games Crew

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Patch 1.2.4 - Out Now

Patch 1.2.4 Out Now!
[p]Greeting all Ectypes! Thanks for the community for helping us out with these! If you're having issues, don't hesitate to share them with us on our Discord! [/p][p][/p]
  • [p]Fixed issue with host getting loot boxes after dying, and remotes did not[/p]
  • [p]\[Balancing] Fixed unintended high damage output on the Freighter and S4NT4's turrets[/p]
  • [p]\[Balancing] Increased S4NT4 package drops[/p][p][/p]
[h3]Known issues [/h3]
  • [p]Certain Achievements might reset if you crash in the session you unlocked the achievement[/p]
  • [p]Relics/Homunculi with dynamic conditions for their buffs/debuffs might still get stuck at a certain value[/p]
  • [p]Some players have connection issues in some regions. If this happens, try playing on another region for now[/p]
[p]Note: We wanted to fix these known issues as well, but have not yet been able to find root cause/ consistent repro. If you experience those, we appreciate your help to please share logs/ info, on Discord![/p][p][/p][p]So hurry up and get those holiday cosmetics![/p][p]NOTE: The holiday event ends in January. Save games from during and before the event will not be compatible from that point.[/p][p][/p][p]Once again, if you are having issues, don't hesitate to share them with us on our Discord!

Sincerely,
// The Hutlihut Games Crew

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