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This co-op game is a chaotic blend of No Man's Sky and Sea of Thieves, and it's at its lowest price ever

Despite the cartoon-style visuals, No Man's Sky and Sea of Thieves don't really share much DNA. One is a sci-fi survival game that's grown massively over the years, while the other is one of the best co-op games around, delivering an adventure across the Seven Seas, and both are great in their own right. Void Crew, however, is a somewhat chaotic blend of the two games, making it a space-faring bucket full of fun - it also happens to be cheaper than ever right now.


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Patch 1.2.5 - Christmas event Removal

Patch 1.2.5 Out Now!
[p]Hope you have all played through S4NT4's package drops, and are well into the new year! Now things are past the Holidays, so have removed the Holiday/ Christmas event ingame.[/p][p][/p][p]Note: Save games from during and before the event will not be compatible after release of this patch 1.2.5.[/p][p][/p][p][/p][p]If you are having issues, don't hesitate to share them with us on our Discord!

Sincerely,
// The Hutlihut Games Crew

[/p]

Patch 1.2.4 - Out Now

Patch 1.2.4 Out Now!
[p]Greeting all Ectypes! Thanks for the community for helping us out with these! If you're having issues, don't hesitate to share them with us on our Discord! [/p][p][/p]
  • [p]Fixed issue with host getting loot boxes after dying, and remotes did not[/p]
  • [p]\[Balancing] Fixed unintended high damage output on the Freighter and S4NT4's turrets[/p]
  • [p]\[Balancing] Increased S4NT4 package drops[/p][p][/p]
[h3]Known issues [/h3]
  • [p]Certain Achievements might reset if you crash in the session you unlocked the achievement[/p]
  • [p]Relics/Homunculi with dynamic conditions for their buffs/debuffs might still get stuck at a certain value[/p]
  • [p]Some players have connection issues in some regions. If this happens, try playing on another region for now[/p]
[p]Note: We wanted to fix these known issues as well, but have not yet been able to find root cause/ consistent repro. If you experience those, we appreciate your help to please share logs/ info, on Discord![/p][p][/p][p]So hurry up and get those holiday cosmetics![/p][p]NOTE: The holiday event ends in January. Save games from during and before the event will not be compatible from that point.[/p][p][/p][p]Once again, if you are having issues, don't hesitate to share them with us on our Discord!

Sincerely,
// The Hutlihut Games Crew

[/p]

Void Crew won [Best Multiplayer Game] at Unity Awards 2025 !

[h2]Void Crew won \[Best Multiplayer Game] Unity Awards ![/h2][p]Wow! Void Crew just won \[Best Multiplayer Game] at Unity Award 2025 ! We are (almost) speechless... filled with a combination of appreciation, humbled and proud![/p][p][/p][p] [/p][p]Our ambition with Void Crew was always to make a game that was uncompromisingly co-op. Having players genuinely feel cooperating to achieve something - while contributing with different skills, roles and responsibilities.[/p][p][/p][p]Throughout the development, our team has had maaaany late nights, challenges, and passionate discussions on how to shape Void Crew.[/p][p]So to win, especially in this category feels fantastic! Thanks SO much to our entire Hutlihut Games team for all your hard work![/p][p][/p][p]MOST importantly: BIG shoutout to you all in our community for playing and for your amazing support! Thank you![/p][p]... and THANKS so much to all who voted for Void Crew![/p][p][/p][p][/p][previewyoutube][/previewyoutube][p]Many helped us along the way: First of all, our Publisher Focus Entertainment. Thank you for the tireless support to us in Hutlihut Games and to Void Crew ![/p][p][/p][p]Void Crew is made with Unity, so we thank you for our great partnership and your encouragement !
Including providing lots of features, among them Unity Vivox that enabled us to build Immersive voice, making co-op even more fun.[/p][p][/p][p]Shoutout to Exit Games and Photon Engine for the multiplayer solution we use in Void Crew![/p][p][/p][p]Thanks to our good partner Piktiv AB for doing the console port to PS5 and Xbox. We appreciate our collaboration.[/p][p][/p][p]Creative thanks to Arkaden for supporting both Void Crew, and the entire danish gaming scene. We love all the cool videos and Trailer you are making![/p][p][/p][p]For QA and testing on Void Crew, making sure we find and fix (most...not all, yes... we know still things to fix...;-)), thanks to Indium Play.[/p][p][/p][p]Thanks to all Creators for playing and showing good co-op fun in streams!
... there are many others who encouraged and helped us with sparring and advice. Thank you as well![/p][p](to Creators/ Streamer: if you have ideas on collaboration, let us know. We are always eager to hear)[/p][p][/p][p]From our entire Hutlihut Games team and the bottom of our hearts: METEM Preserve You![/p][p][/p][p] [/p][p]Psst... in our team we have a tradition to do a ginger-shot toast, when we have things to celebrate. This certainly calls for one - So here goes... HUTLIHUT ! :-)[/p][p][/p][p]Now is the time to get friends onboard trying out Void Crew, getting into co-op action! Don't hesitate to share with us your experience on our Discord![/p][p][/p][p]//Hutlihut Games Crew[/p][p] [/p][p][/p]

Patch + Seasonal Event: Winter Holiday Extravaganza!

Winter Holiday Seasonal Event
[p]
[/p][p]Greeting Ectypes![/p][p]To celebrate the Festive season, we’re bringing back the Winter Holiday seasonal event! This event was first introduced during Early Access - oh, time really does fly like a buffed up METEM ship! Throughout the event, Pilgrimages may generate an optional Priority Presents side objective. It appears at random (but often) whenever you jump into the Void, so keep an eye on the Astral Map![/p][p][/p][p]You have plenty of time - the event is planned to run until early January 2026![/p][p][/p][p]Psst... we are proud to have Void Crew nominated in \[Best Multiplayer Game] at Unity Awards.
Wanted to share thoughts on what the nomination means for our team (... plus recording bloopers ;-))
[/p][p]// Laurids (Game Design Lead) + Daniel (Creative Director)[/p][previewyoutube][/previewyoutube][p]- Unity Awards are decided by the players, and voting is still ongoing - if you want to help us boost the visibility of the game and spread the gospel of METEM you can do so by voting for the game here: [/p][p]https://awards.unity.com/vote/category/5[/p][p] [/p][h2]What is Priority Presents again?[/h2][p]In Priority Presents, Ectypes are tasked with blowing up a Barge Freighter that's been infringing on METEM's domain. Completing the Objective rewards Festive Gifts of METEM, which contain a collection of new (and returning) Winter Holiday cosmetics. The Festive Gift has maximum "duplicate protection," so it'll only reward things you don't already have, until you have everything it can offer! There's 43 (!) Winter Holiday items to collect this year (which also includes the stuff that was obtainable in previous versions of the event). Each objective gives you two gifts, so it shouldn't take too long to fill up your collection.[/p][p][/p][h3]It's back - it's S4NTA's Freighter![/h3][p]For those of you who just had a minor heart-attack at the prospect of needing to kill a Freighter, here's a few tips: The Missile Turrets located on top of the Freighter, are individually targetable. This means the Pilot can target lock them easily, making them easy prey for Gunner and B.R.A.I.N.s. Once the Missile Turrets are gone, the Freighter is much more manageable. Similar to the Comm Relays found in the Strike missions, you can also take out the Comm Dishes on the Freighter to prevent S4NT4 from summoning reinforcements.[/p][p] [/p][h2]Holiday Hub[/h2][p]It wouldn't feel complete if we didn't dress up METEM Command Hub for the occasion - complete with jingling bells, holographic snow and a festive get-up for "Steve the Ectype" himself.[/p][p][/p][p][/p][p]May RNGesus will bless your haul of Festive Gifts of METEM. If you are having issues, don't hesitate to share them with us on our Discord! [/p][p][/p][p][/p]
  • [p]Added cosmetics to Winter Holiday pool: 3 projections, 2 helmets, 1 shoulder set, 3 color schemes and 1 armor pattern[/p]
  • [p]Enabled Hub Winter Holiday theme[/p]
  • [p]Enabled Winter Holiday objective "Priority Presents"[/p]
  • [p]Exposed the cooldown timer of the forced player respawn[/p]
  • [p]Hid players platform icons in main HUD (can still be seen in the escape menu)[/p][p][/p]
[p][/p]
  • [p]Fixed issue where colliders would break and make the game become unplayable (including not being able to damage enemies) - Special thanks to Dragon and WildBCat for their extraordinary help![/p]
  • [p]Fixed issue with being able to fly into the Flame Matron boss[/p]
  • [p]Fixed issue with Desecration shrine interactions[/p]
  • [p]Fixed missing outline on animus crate construct button[/p]
  • [p]Fixed audio issue when exiting 3rd person view inside periscopes[/p]
  • [p]Fixed audio UI issue where ship selection buttons didn't play[/p]
  • [p]Fixed various minor errors[/p][p][/p]
[h3]Known issue[/h3]
  • [p]Values are occassionally not applied correctly from Dynamic mods. Dynamic mods are relics/homunculus that have an effect based on changing values such as biomass, number of circuit breakers flipped, etc.

    Potential workaround: Update the value it is based on, such as flipping a circuit breaker or fixing a defect.[/p]
[p][/p][p] [/p][p]Thanks to the community for helping us by reporting and reproducitng issues![/p][p]As always, if you are having issues, don't hesitate to share them with us on our Discord![/p][p][/p][p]Sincerely,[/p][p]//The Hutlihut Games Crew[/p][p][/p][p][/p]