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New World: Aeternum News

New World's first expansion is a cataclysmic overhaul, two years on

New World is back, as Amazon Games reveals details for its first expansion, titled New World: Rise of the Angry Earth. Along with the increased level cap and gear score you'd expect from any good MMORPG add-on, this first New World expansion finally introduces the much-requested ability to summon mounts, along with a new weapon type and Heartrune ability, and, of course, new areas and stories to uncover.


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Rise of the Angry Earth Announcement


Greetings, Adventurers!

Ride mounts, wield a new weapon, and explore transformed lands when New World: Rise of the Angry Earth launches on October 3. We can’t wait for players to experience every new feature, including the story behind the fall of First Light, in our first paid expansion. Discover Aeternum’s next chapter for $29.99. New players can pick up both the base game and the expansion for $69.99 as part of the New World: Elysian Edition bundle.

Look forward to Season 3 updates for all players alongside the release of Rise of the Angry Earth. With revamped mainline story quests, open world PvP changes based on player feedback, and quality of life improvements like the removal of Wards, Banes and Expertise, there has never been a better time to visit the Eternal Isle. Check out the announcement trailer below.

[previewyoutube][/previewyoutube]
Here’s an overview of every major update coming to New World as part of Rise of the Angry Earth, plus answers to your most common questions such as new system requirements. We’re also happy to offer players a chance to get an early feel for these features in the next PTR.

[h2]RISE OF THE ANGRY EARTH[/h2]
The lush greenery of Elysian Wilds, powerful new combat options, and primordial Beast Lords await those brave enough to challenge Artemis. You will need to purchase Rise of the Angry Earth to experience the following updates:

[h3]NEW STORY[/h3]

First Light has fallen. Once a welcoming place for newcomers to Aeternum, the fields have been ravaged by the fury of the Angry Earth. No one is certain what has become of the people and villages that once populated the area, and a deadly barrier has kept all but the most intrepid from attempting to find out. This abundance of earthly powers has awakened the mighty Beast Lords, a new possible adversary facing the people of Aeternum… but with them also comes a boon - the secret to taming and riding animals.

[h3]MOUNTS[/h3]

Summon a mount for faster traversal across Aeternum. Master horses, dire wolves, and lions, each with a unique look, customizable equipment and a name you can set. Level up the new Riding Trade Skill to earn upgrades like increased speeds, buffs and higher tier consumable food for your new friend.

[h3]NEW PROGRESSION[/h3]

Increase your character’s level to 65 and Gear Score to 700 with new attributes to help power up your builds. Increase Trade Skills to level 250 with new items to gather, refine and craft. Complete a new Faction Quest and unlock a new Faction tier loaded with desirable gear and items.

[h3]NEW GEAR RARITY: ARTIFACTS[/h3]
Find and equip Artifacts, a powerful new tier of weapons and armor. Complete a series of quests and awaken the Artifact’s full potential by unlocking its six perks including one unique playstyle-defining perk to change your game.

[h3]NEW WEAPON: FLAIL[/h3]

The Flail is a versatile one-handed weapon with the option for an offhand shield. Use arcane magic to enhance attacks and buff allies or debuff enemies for an easier victory. Through a combination of melee, arcane magic, and strong defenses, the wielder can bolster their group’s effectiveness without dropping the offensive.

[h3]A ZONE TRANSFORMED: ELYSIAN WILDS[/h3]

The southeastern tip of Aeternum, formerly known as First Light, has been invaded by the powers of Artemis and the Angry Earth. Explore the raised structures of this magical new landscape and battle the ferocious beasts that have taken refuge in the verdant, unsettled terrain.

[h3]NEW EXPEDITION: THE SAVAGE DIVIDE[/h3]

Embark on a dangerous new Level 62+ Expedition to track down the primordial Beast Lords before chaos emerges from the depths of Aeternum.

[h3]NEW HEARTRUNE ABILITY: PRIMAL FURY[/h3]

Unleash your inner beast to deal unarmed light and heavy attacks on enemies.

[h2]SEASON 3 CONTENT[/h2]
Influence Races, a new Season Pass, a main storyline quest revamp, and more are coming for all players in Season 3. Here are some of the highlights:

[h3]NEW SEASON PASS[/h3]
Season 3 introduces a new Season Journey, new Activity Card, new Challenges, and new rewards.

[h3]NEW INFLUENCE RACES[/h3]
Capture new Influence Towers and strike down enemy Factions in open world combat for territorial supremacy. Each Faction will compete for Influence in specific zones during scheduled times. If an attacking Faction earns enough Influence through PvP Missions, Influence Towers, and Forts before the race ends, they’ll receive bonus rewards, plus the opportunity to declare War. If the defending Faction prevents the attackers from scoring enough Influence within the time limit, they’ll earn bonus rewards for both the Influence Race and the next War. Regardless of who wins, the attacking Faction with the most influence can escalate the conflict into War.

[h3]NEW MAIN STORYLINE QUEST REVAMP: EDENGROVE AND GREAT CLEAVE[/h3]
The Edengrove and Great Cleave main storylines are getting an overhaul based on player feedback and improvements made to the revamped starting experience. Experience these familiar zones through fresh narratives, more quest variety, and a few new surprises.

[h3]WARD, BANE, RESILIENCE AND EXPERTISE REMOVAL[/h3]
We’re removing Creature Bane Perks, Creature Ward Perks, Resilience Perks, and Expertise based on player feedback. As a result, we will make the following balance changes:
  • For Banes, we’re increasing the base damage of magic and ranged weapons in PvE to make them more effective alternatives to melee options against multiple enemies.
  • For Wards, we’re making adjustments on the AI and encounter side to account for the removal of their defensive and offensive benefits.
  • For Resilience, we’ve added crit reduction to all players via the equip load effects (Light -15%, Medium -20%, Heavy -25%). Current items with this perk will receive the “Health” perk instead which increases the player’s health as a certain percentage of their base health.
  • For Expertise, we’re making adjustments to the Gear Score drops from all creatures based on their level.

Stay tuned for more weapon and perk balance updates as we continue to implement player feedback in Season 3.

[h2]SEASONAL EVENTS[/h2]
Events will continue to be free for all players. This season includes the following returning favorites:

[h3]NIGHTVEIL HALLOW[/h3]

Costumes are coming alongside the return of Baalphazu, Marquis of Terror. Banish the demon and his horde of ghoulish Pumpkinites for a chance at temporary Mask skins, treats, and other limited-time rewards.

[h3]TURKEY TERROR[/h3]

Turkulon is back for revenge. Hunt down the feathered menace and his ‘fowl army’ to earn new rewards.

[h2]EXPANSION FAQ[/h2]
[h3]CAN I PURCHASE RISE OF THE ANGRY EARTH WITHOUT OWNING THE BASE GAME?[/h3]
  • New World is required to play the expansion. Rise of the Angry Earth is a continuation of the main story quest featuring some of the game’s most difficult challenges yet.

[h3]DOES THE RISE OF THE ANGRY EARTH EXPANSION INCLUDE THE PREMIUM REWARD TRACK?[/h3]
  • The Premium Reward Track is a separate purchase from the expansion and must be bought individually.

[h3]HOW DOES RISE OF THE ANGRY EARTH EXPANSION WORK ACROSS DIFFERENT CHARACTERS ON THE SAME ACCOUNT?[/h3]
  • New World: Rise of the Angry Earth is account-wide and will be accessible to all of your characters regardless of their world.

[h3]WILL RISE OF THE ANGRY EARTH EXPANSION CONTENT BE AVAILABLE FOR A LIMITED-TIME LIKE SEASONAL CONTENT?[/h3]
  • No, the expansion content will remain available regardless of the Season, while Seasonal content will continue to cycle about every 3 months.

[h3]HOW WILL NEW WORLD: RISE OF THE ANGRY EARTH IMPACT MY ABILITY TO JOIN PLAYERS WHO DO NOT OWN THE EXPANSION?[/h3]
  • New World: Rise of the Angry Earth is the only way for players to experience the Elysian Wilds zone, the Primal Fury Heartrune, the Savage Divide Expedition, the Flail weapon, Artifact gear, mounts, progression updates, and revamped Mutations. All other modes, events, and quests will remain accessible for everyone to enjoy together.

[h3]WHAT CHANGES ARE COMING TO REVAMPED MUTATIONS WITH RISE OF THE ANGRY EARTH?[/h3]
  • To further improve Mutations as an endgame activity, we’ve revamped the experience for level 65 players. As a result, you will need to purchase Rise of the Angry Earth and max out your character level to enter Mutated Expeditions. Based on player feedback, Mutations will have 3 difficulties and a weekly limit of 100 Mutations. This added accessibility means less time waiting for groups and more opportunities for players to help less experienced Adventurers.
  • Players can also look forward to more desirable endgame rewards. For example, players that complete Elite Mutations will have a chance to earn Artifacts. Here’s the difficulty breakdown.
  • Intermediate: Requires 650 gear, includes Mutation
  • Hard: Requires 675 gear, includes Mutation and Promotion
  • Elite: Requires 700 gear, includes Mutation, Promotion, and Curses

[h3]WHAT ARE THE SYSTEM REQUIREMENTS TO PLAY NEW WORLD?[/h3]
New World has continued to grow since launch and reached a point where the PC requirements for running the game need to scale with these new experiences. To improve the game’s client performance for all players throughout Aeternum, New World will require the following system requirements alongside the release of Rise of the Angry Earth:

Minimum Specs
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-10500 @ 3.10GHz / AMD Ryzen 3 3300X
  • Memory: 8GB RAM @ 3200 MHz
  • Graphics: NVIDIA GeForce GTX 1060 3 GB / AMD Radeon RX 590
  • DirectX: 11 and 12
  • Hard Drive: 100 GB
  • Disk Read Speed: 2000 MB/s
Recommended Specs
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i7-10700K @ 3.80GHz / AMD Ryzen 5 3600X
  • Memory: 16GB RAM @ 3200 MHz
  • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
  • DirectX: 11 and 12
  • Hard Drive: 100 GB
  • Disk Read Speed: 2500 MB/s

Note: Internet connection is required to play. PC specs for New World may continue to evolve over time.

[h2]PTR[/h2]

The Public Test Realm (PTR) is a limited-availability server-set that grants an early look at upcoming features. These preview builds are snapshots of upcoming major releases and are not final versions — you may encounter bugs, crashes, missing text, or other issues. Between our internal testing efforts and your reports, we hope to catch and resolve all serious issues before they reach the live servers. Hundreds of changes have already been made — with more to come — and the full release notes will be shared on release day. However, not every bug or feedback piece will be actioned on before release — some changes need time to be investigated further, and may arrive in a subsequent patch or two.

To help with the feedback process, all newly created PTR characters will have the opportunity to instantly level to select level-ranges outfitted with appropriate gear and items.

Stay tuned to our website and social media channels for updates on when the Rise of the Angry Earth and Season 3 PTR will be available. If you encounter a bug, exploit, or have suggestions to improve a feature or piece of content, we’d love to hear your feedback on our Discord (you can also utilize our in-game feedback tool). We will do our best to address as much of your feedback as possible before the content update makes its way to our live servers. Your participation will help us to deliver awesome content and updates in the future!

During this iteration of the PTR, we look forward to hearing your playtest feedback on the following changes:
  • Elysian Wilds Zone
  • Rise of the Angry Earth Main Story Quest
  • Edengrove and Great Cleave Main Story Quest Revamp
  • The Savage Divide Expedition
  • Horse Mounts
  • Artifacts
  • Flail
  • Weapon/Perk changes
  • Primal Fury Heartrune
  • Trade Skill and Gear Score changes
  • Influence Race
  • Season 3 Rewards Track

[h3]PTR CLIENT ACCESS[/h3]
This special preview client will be made available for download through the stand-alone Steam application, “New World Public Test Realm” (which should already be in your Steam library if you own the main game). When the test period is complete and the main New World game is updated with the previewed content, the PTR world will shut down and may be wiped clean. You will continue to see the New World PTR application in your Steam library, but there will not be an active server until the next time we announce a public test.

[h3]PTR BACKSTORY LOADOUTS[/h3]
Upon character creation on the PTR, players will be given multiple caches of special armor and weapons. Each cache has a designation based upon a general build and a main attribute: CON, DEX, INT, FOC, and STR.

To help manage the sudden onset of new items, do not open all provided caches at once, or you’ll risk becoming encumbered! Instead, equip all provided bags and then follow-up with opening each cache deliberately. Any undesired caches can be dropped or deposited into your personal settlement storage.

[h2]PTR FAQ[/h2]

[h3]HOW DO I ACCESS THE NEW PTR?[/h3]
Everyone with a copy of New World will be automatically granted access to the secondary PTR app. The PTR is not compatible with the live game, so you will need to download a separate client (and have the hard drive space required to support it). From there, we will have special worlds available within supported regions. Not all regions will initially be supported. Access is on a first come, first served basis. There may be queues.

[h3]CAN I PLAY WITH OR TRANSFER MY LIVE CHARACTERS TO THE PTR?[/h3]
Unfortunately, no. These are separate ecosystems, so at this time it is not possible. However, to make testing easier, we will occasionally provide our play-testers with special accommodations such as instant levels, special gear, etc.

[h3]CAN I PROVIDE DESIGN FEEDBACK REGARDING WHAT’S INCLUDED IN THE PTR?[/h3]
Preview game builds on the PTR are finished with their core development and are in their final phase of testing and bug fixing. Our main focus at this phase is improving quality, although we will appreciate any feedback you have to share.

[h3]I HAVE A PROBLEM; HOW CAN I CONTACT CUSTOMER SUPPORT?[/h3]
Our policies and Code of Conduct cover the PTR, and in-game moderation will continue to be supported. Unfortunately, due to the temporary and potentially unstable nature of the PTR, general Customer Service assistance through both Live Chat and through the Support Website will not be available.

[h3]I DON’T WANT TO PARTICIPATE IN THE PTR, CAN I REMOVE THE APP FROM MY LIBRARY?[/h3]
Don’t worry, no offense taken. Players can manage visibility of the New World Public Test Realm Steam Library entry. Opening up the game options (right-click > Manage) offers the “Hide Game” function.

Keep an eye out for feature-specific breakdowns as we get closer to the release of Rise of the Angry Earth on October 3. Thanks for your support and participation! We'll see you in Aeternum.

New World Update 2.0.4


Greetings, Adventurers!

Updated on 9/12:
The Siege of Sulfur event will be extended until October 3rd.
  • We recognize that the event's launch didn't go as smoothly as we had anticipated and are dedicated to improving the overall experience through additional fixes. In light of the difficulties that have affected completion and enjoyment, we have made the decision to extend the event. We hope that this extension will provide players with a better opportunity to fully experience the encounter and its unique rewards over the next few weeks.

New World Update 2.0.4 downtime will begin at 11:00PM PT (6:00AM UTC) on August 29 and last approximately 2 hours. As the final portals close on Luck of the Bones, a new danger descends upon Aeternum. Defend sandwurm eggs in the Siege of Sulfur event for a Mini-Devourer hat skin, sandwurm egg housing item, and more.

You can also check out the upcoming store catalogue in our first showcase video, plus Transmog bug fixes, a new community spotlight on fashion, and the August Q&A.

[h2]SIEGE OF SULFUR[/h2]
Team up with 10+ max-level players to defend sandwurm eggs from waves of Sulfur Elementals for limited-time, sandwurm themed rewards on August 30 through September 12. You’ll also earn rewards that will help you defeat Shah Neshen. How will you stop the Siege of Sulfur?

Explore our announcement article for more details.

[h2]STORE SHOWCASE[/h2]
There is a constant swirl in the balance between light and shadow, the real and the void. Take your stand and look for new apparel, weapon and emote bundles in the store throughout September. These items can be obtained individually or as part of a bundle in exchange for Marks of Fortune. Here’s a preview of what to expect:

[previewyoutube][/previewyoutube]
[h2]RELEASE NOTES[/h2]
[h3]CLIENT PERFORMANCE[/h3]
  • We previously capped the number of sounds in high-density player scenarios. These limits were bypassed when developing new content which reduced the game client performance in any scenario with more than five players. Most players should now see improved client performance during PVP and heavy PVE game modes as a result of reinstituting those audio limits.

[h3]QUESTS[/h3]
  • The proper Samuel Worthington Bloodgood III will now be visible for the Stalk of Shame quest turn in.

[h3]TRANSMOG[/h3]
  • Updated the icons for the Corrupted Dynasty Longsword and Musket at the Stylemancer.
  • Players with female character models will now see updated the icons for Thorpe's Helm, Prime Light Headwear and Yezariael's Visage when viewed at the Stylemancer.
  • Updated icons for several items including Bear Bones Medium set, Vagabond Light Handwear, Breach Void Gauntlet and Corrupted Orichalcum Ice Gauntlet.
  • Updated Transmog error messages to show which skin is not being applied, either because there is no item in that slot, or that skin is already applied.

[h3]SPEAR[/h3]
  • Invigorating Crits - added a 0.1s cooldown to prevent it from triggering more than once per attack.
  • Invigorating Combo - Reduced target limit from 4 to 2, so now it can only trigger 2 activations per use.

[h3]PVP ARENAS[/h3]
  • Improved 3v3 Arenas queue to more quickly get players into pre-match games that need additional Adventurers.

[h3]NOTABLE FIXES[/h3]
  • Fixed an issue that prevented trophy buffs from being applied and allowed some decorations to be placed more times than intended.
  • Fixed an issue that caused a placeholder in the Crafting Station list upon first login.
  • Fixed an issue with the Transmog preview when previewing gloves while using an Ice or Void Gauntlet would result in your right forearm turning invisible until you exited the Stylemancer screen.
  • Fixed an issue that allowed other players to appear when using the Stylemancer/Change Skin menu.
  • Fixed an issue that caused some skins to not show a proper tool tip in the Transmog window.
  • Fixed an issue that allowed players to gain more experience than intended after bulk leveling Trade Skills.
  • Fixed a visual issue with some roofs throughout Aeternum.
  • Fixed an issue that caused Golden Scarab crafts to incorrectly count toward Season Challenges.

[h3]KNOWN ISSUES[/h3]
  • Voice chat may briefly stop working while on the respawn screen.
  • Voice chat may stop working upon joining a group or when entering/leaving an instance like Expeditions, 3v3 Arenas, and Outpost Rush.

[h2]COMMUNITY SPOTLIGHT[/h2]
We asked you to share your best Transmog images in celebration of the new feature. Here are some of our favorites:

[h3]LIV WINDE - DEVALOKA[/h3]

[h3]MISAKI[/h3]

[h3]YE XIU - MARAMMA[/h3]

[h3]QUEENKIT - ISABELLA[/h3]

[h2]COMMUNITY Q&A[/h2]
Join the Development Team for our latest monthly Q&A session featuring your most common questions from Discord, Reddit, and YouTube. Topic include the expansion, desyncs, perk changes, and more.

[previewyoutube][/previewyoutube]
Thanks for your support! We’ll see you in Aeternum.

Siege of Sulfur


Greetings, Adventurers!

Updated on 9/12:
The Siege of Sulfur event will be extended until October 3rd.
  • We recognize that the event's launch didn't go as smoothly as we had anticipated and are dedicated to improving the overall experience through additional fixes. In light of the difficulties that have affected completion and enjoyment, we have made the decision to extend the event. We hope that this extension will provide players with a better opportunity to fully experience the encounter and its unique rewards over the next few weeks.

Team up with 10+ max-level players to defend sandwurm eggs from waves of Sulfur Elementals for a Mini-Devourer hat skin, housing item, and more on August 30 through September 12. You’ll also earn rewards that will help you defeat Shah Neshen. How will you stop the Siege of Sulfur?

Dunewalker Mage carts broke down while transporting sandwurm eggs to a secure location. Each Mage has created a shield to protect their precious cargo, but can only prolong the inevitable onslaught. Rush to provide support at locations across Brightwood, Ebonscale Reach, Edengrove, Mourningdale, and Brimstone Sands.

[h2]STANDARD REWARDS[/h2]

Face increasingly difficult waves of Sulfur Elementals, including the Remnant of the Unmaker, while the Mage recovers. Clear out every enemy to earn rewards based on your results. There is no daily limit for standard rewards, unless otherwise noted.

[h3]1 EGG DEFENDED[/h3]
Successfully defend 1 egg to receive one of the following rewards:
  • 70% chance of rolling a procedural weapon or armor piece at your level
  • 20% chance of rolling an item from the Global Named List
  • 10% chance of rolling an item from the Brimstone Named List

In addition to level-appropriate consumables (health, mana, etc.), you’ll also have a 50% chance to earn 1 Obsidian Gypsum (standard 3x loot limit).


[h3]2 EGGS DEFENDED[/h3]
Save 2 eggs to net one of the following rewards:
  • 50% chance of rolling a procedural weapon or armor piece at your level
  • 30% chance of rolling an item from the Global Named List
  • 20% chance of rolling an item from the Brimstone Named List

In addition to level-appropriate consumables (health, mana, etc.), you’ll also have an 80% chance to earn 1 Obsidian Gypsum (standard 3x loot limit).


[h3]3 EGGS DEFENDED[/h3]
Complete a perfect run for even better spoils like a guaranteed Obsidian Gypsum (standard 3x loot limit) and level-appropriate consumables (health, mana, etc.), plus a chance to earn one of the following rewards:
  • 30% chance of rolling a procedural weapon or armor piece at your level
  • 40% chance of rolling an item from the Global Named List
  • 30% chance of rolling an item from the Brimstone Named List

[h2]BONUS REWARDS[/h2]

Bonus rewards can be earned up to three times daily. This limit will reset at 5 AM local time. For example, if you collect your third set of bonus rewards at 4:58 AM, you’ll be able to get more at 5:01 AM.

Guaranteed 1 event-only procedural weapon, always rolls Epic+:
  • Weapon Appropriate Attribute
  • Guaranteed Gem Slot
  • Beast Bane
  • Random Perk
  • Random Perk
Guaranteed 1 event-only procedural armor piece, always rolls Epic+:
  • Random Weight-Appropriate Single Stat Attribute
  • Chitin in Gem Slot
  • Beast Ward
  • Random Perk
  • Random Perk
Guaranteed 250 Umbral Shards
[h3]A roll with:[/h3]
A 33% chance for chance for 1 weapon perk item from the following set:
  • Shimmering Animus
  • Shining Animus
  • Brilliant Animus
  • Sliver of Consecrated Iron
  • Shard of Consecrated Iron
  • Thread of Corrupted Cloth
  • Drop of Corrupted Essence
  • Huge Elk Hoof
  • Drop of Ironwood Sap
  • Starmetal Weaponsmith's Charm
  • Whetstone
  • Squirming Vines
A 25% chance for 1 of 6 pieces of Named gear:
  • Oasis of Life (Life Staff)
  • Heatstroke (Blunderbuss)
  • Stalker's Sand (Hatchet)
  • Dunewinds (Ice Gauntlet)
  • Sun Seal (Light Chest)
  • Bloodwalker (Light Footwear)
  • A 5% chance for a Timeless Shard
5% chance for Sandwurm Egg (Housing Item)
  • Limit: one per event
2% chance for the Sandwurm Hat Skin
  • Your chance of getting this skin will increase with each successful run.
  • Limit: one per event

Thanks for your support! We’ll see you in Aeternum.

Transmog FAQ


Greetings, Adventurers!

Show off your favorite skins when Transmog comes to New World on August 21. Downtime will begin at 5AM PT (12:00PM UTC) and last approximately 1 hour. Use consumable Transmog Tokens to capture the appearance of any gear collected in the world and then transform it into a usable skin for your cosmetic collection. How will your aesthetic inspire other players?

We caught up with the Development Team to discuss everything you need to know about the new feature. Read on for a breakdown of how it works.

[previewyoutube][/previewyoutube]
[h2]HOW DOES TRANSMOG WORK?[/h2]
Interact with the Stylemancer NPC in any settlement and select a specific piece of gear to view its Transmog options. Next, you’ll see a thumbnail grid of potential appearances for the slot. This includes both collected skins and entitled skins from Twitch Drops, Prime Gaming Loot, and the in-game Store.

After you’ve acquired an item as loot, the option to capture its appearance will be permanently available from the Stylemancer, even if you salvage, discard, or trade the item. Any items obtained prior to the release of this feature, but no longer owned must be reacquired for the menu to recognize and allow players to Transmog it.


The appearance of almost any weapon, tool, and armor can now be converted into a skin for 1 Transmog Token.
  • Transmog Tokens cannot be spent on Twitch Drop, Prime Gaming Loot, Leaderboard reward skins, and in-game Store items since they’re already available as skins. New icons will identify the source of each item for your convenience.
  • Some items like Leaderboard reward skins will not appear on the Transmog screen.
  • Any item that was in your inventory following the release of Transmog can have its appearance captured, even if you no longer own it.
  • Once confirmed, the skin will now appear in the Change Skin menu as a skin option. Transmog skins will be available forever account-wide, regardless of ownership status of the original gear piece.
  • You can sort through the menu by Name, Source, Owned vs. Unowned, Captured vs. Uncaptured, Full Sets vs. Partial Sets (includes the option to apply appearances available from the matching set so you can quickly change the entire outfit), and Transmog Factor (Tier).

[h2]WHAT ARE TRANSMOG TOKENS?[/h2]
Use consumable Transmog Tokens at Transmog Stations to capture the appearance of any item in your inventory. Once an appearance has been captured, it is permanently available as a skin. The captured skin will then appear as an item that can be applied to another skin in the change skin menu.


Each skin capture will cost one Transmog Token. Your current amount of Transmog Tokens will be visible in the menu.

[h2]HOW TO GET TRANSMOG TOKENS?[/h2]
Transmog Tokens can be obtained for free through the following methods:

Free Season Pass Rewards Track:
  • 1 Transmog Token can be earned at Level 15, Level 50, and Level 100 for a total of 3 Transmog Tokens.
Elite Chests: (1% Drop Chance)
  • You can earn one Transmog Token per week from any Elite Chest.

Transmog Tokens can also be obtained for Marks of Fortune:

Premium Season Pass Rewards Track:
  • 1 Transmog Token can be earned at Level 7, Level 18, Level 65, Level 75, and Level 85 for a total of 5 Transmog Tokens.
In-Game Store:
  • 1 Transmog Token for 2,500 Marks of Fortune
  • 2 Transmog Tokens for 5,000 Marks of Fortune
  • 5 Transmog Tokens for 10,000 Marks of Fortune
  • 10 Transmog Tokens for 20,000 Marks of Fortune

Please note that Transmog Tokens are not tradable. There is no functional difference between free and paid Tokens.

[h2]CAN I TRANSMOG SKINS ACROSS DIFFERENT WEIGHT, WEAPON, AND APPAREL TYPES?[/h2]
  • You can Transmog from light to heavy or medium armor appearances and vice versa.
  • You can only Transmog within the same Weapon type (Muskets can only apply to Muskets, Swords to Swords, etc).
  • Transmog only works across the same slot for apparel (head only works with head, chest with chest, etc).
  • All Tiers and rarities are eligible for Transmog.

[h2]HOW DO SKIN DYES WORK WITH TRANSMOG?[/h2]

You can use any consumable Dye to change the color of your Transmog skins. The underlying piece of gear and the Transmog version can have different appearances. For example, you can dye a Helmet after changing it’s appearance, but that Helmet will go back to its original color when you remove the Transmog skin.

[h2]ARE TRANSMOG TOKENS AND SKINS AVAILABLE ACCOUNT-WIDE?[/h2]

You will have a shared balance of Transmog Tokens across your account. That means spending a Transmog Token on any character will reduce your total account balance. Customized Transmog skins will also be available account-wide, making your preferred fashion accessible to all of your characters. Your alternate characters do not need the underlying skin to select a Transmog outfit. The custom skin will automatically be available to all of your characters through the change skin menu.

Thanks for your support! We’ll see you in Aeternum.