1. New World: Aeternum
  2. News

New World: Aeternum News

New World: Aeternum Joins the Steam Spring Sale



[h2]Greetings, Adventurers![/h2]

The Steam Spring Sale is here and there’s no better time to explore the mysterious island of Aeternum. For a limited time, New World: Aeternum is offering a 30% discount on the Standard and Deluxe editions and 33% of the Rise of the Angry earth Expansion, giving both new and returning players an excellent opportunity to gear up and embark on their next adventure.

[h3]What’s in the Sale?[/h3]

30% Off Standard and Deluxe Editions

The Standard Edition includes the base game, while the Deluxe Edition adds the Corrupted Mauler Bear Mount and Corrupted Soul Armor Skin, allowing players to explore Aeternum with style and speed. Immerse yourself in a thrilling action RPG on the supernatural island of Aeternum, where you can explore a vast world, uncover secrets, and engage in intense PvP and PvE battles. Customize your character’s skills, play solo or team up with others, and master weapons and magic to survive and thrive. Ride unique mounts like horses, dire wolves, and lions, each customizable and upgradeable with the new Riding Trade Skill.

33% of Rise of the Angry Earth Expansion
This expansion introduces new mounts, a new progression system, a Flail weapon, the transformed zone of Elysian Wilds, and the Savage Divide Expedition. Explore this new content while mastering a variety of new skills, discovering powerful Artifacts, and preparing for an epic battle against the Angry Earth and its Beast Lords.

New World: Aeternum Update 1.3.0.0


[h2]Greetings, Adventurers![/h2]

New World: Aeternum Update 1.3.0.0 downtime will begin at 11:00 p.m. PT (7:00 a.m. UTC) on March 10th and last approximately 1.5 hours. The latest update brings a host of improvements to combat, seasonal events, and the overall player experience. Here are some of the most notable changes adventurers can look forward to:
[h3]Combat Enhancements[/h3]
  • Fire Staff: The Incinerate ability now properly displays visual effects.
  • Void Gauntlet: The Harvester’s Retribution effect from the Conqueror’s perk no longer lasts indefinitely.
  • Dodge Mechanics: Fixed an issue that prevented magic weapon light attacks from firing when canceling from a dodge.
  • War Boards: Resolved a bug where war boards could appear blank during an invasion or war.
  • Consumables: The Cleansing Elixir buff now correctly disappears after leaving Outpost Rush.

[h3]Seasonal & Economy Fixes[/h3]
  • Players can now lock items dropped from the Siege of Sulfur Spoils Boxes.
  • The Mystery Box from the Seasonal World Bonus chapter is now accessible on non-seasonal worlds.
  • Adjusted Season Pass tasks to ensure they can only be completed in seasonal worlds.

[h3]Expeditions & World Adjustments[/h3]
  • Expedition VFX improvements ensure boss effects remain visible, even with lower GFX settings.
  • The PUG Finder for Normal Expeditions now only gates entry based on level, rather than Gear Score, preventing players from artificially lowering their GS.

[h3]UX & Performance Improvements[/h3]
  • UI Stability: Fixed an issue where all UI elements could disappear when reconnecting to the game after leaving Outpost Rush.
  • Audio Settings: Added a slider to adjust the Target Lock sound effect volume.
  • Trading Post Filtering: Items now properly filter down as intended.
  • Collision Fixes: Resolved unintended collision issues in PvE raids and expeditions, which had been disrupting quest progression.


[h3]Combat/AI [/h3]
Weapons
  • Hatchet: Fixed an issue that allowed players to activate Berserk without playing its animation.
  • Heartgems :Fixed an issue where some effects of primal fury could get applied indefinitely.
Game Modes
  • War: Fixed an issue where players could climb into war camps.


[h3]Perks[/h3]
Balance Changes:
  • We have some backend functionality that reduces the attacker's block stamina damage dealt for 0.5s after taking a hit. Previously the value was a 25% reduction, but we have changed that to be 13% reduction.


The Wall Artifact — Chromatic Ward Perk:
  • Reduced elemental base damage reduction from 25% to 13%.
  • Reduced the power of the Refreshing ward perk on older named items that were at 625 GS or lower.
  • Reduced the base damage reduction while grit is active for the 350 CON Attribute Threshold from 10% to 7%.
  • Added a 1s cooldown timer to the Tower Shield functionality of the One With the Shield passive for the Sword and Shield.
  • Changed the tower shield portion of the final countdown portion of defender's resolve to be a fortify instead of base damage reduction.
  • Added a 15s cooldown to the sturdy energy perk increased the cooldown of the stamina recovery perk to 60s.
General
  • Fixed a potential client crash when selecting healing targets via Raid Hud.
  • Fixed an issue where ranged attacks would often miss crawling Ancient Guardians when using Target Lock.

[h3]Economy/Progression[/h3]
Gear/Items
  • Fixed an issue that was causing the two new artifacts, Fracture and Otzi, to use the wrong floating attachments. They should now display the correct floating accessory when equipped by a player.
Trade Skills - Crafting
  • Fixed an issue where players were unable to craft material-related recipes.

[h3]World Experience[/h3]
Season Pass
  • Clarified the requirements for the Trio of Trials Season Journey Task.
Seasonal Event
  • Fixed an issue where Signifer Nerva could animate incorrectly when starting the Legacy of Crassus event.

[h3]General[/h3]
Notable Fixes
  • Fixed an issue where the respawn screen may not show up for players.
  • Fixed an issue where players could not rebind Numpad 0 on their keyboards.

[h3]Social [/h3]
Emotes
  • Changed description and action text for the Stumble Home Walk emote.

[h3]UX/UI [/h3]
General
  • Addressed issue where raid group members sometimes display as white indicators on the respawn screen.
  • Fix Fresh Start Server Icon displaying along with Seasonal Server Icon.
  • Fixed being able to attempt transfer from a Fresh-Start World to a Seasonal Server.

[h3]In-Game Store[/h3]
  • Limited-time timer no longer overlaps the title of store item.

With these updates, we’re continuing to refine your experience. Thanks for your support! We’ll see you in Aeternum.

Forged in Aeternum - Recap Outpost Rush (OPR): Coral Divide

[previewyoutube][/previewyoutube]
[h2]Greetings, Adventurers![/h2]

The Coral Divide Outpost Rush (OPR) preview weekend was a smash hit! With so many players jumping in, the excitement was real—so much so that a lot of you just wanted the map turned on as-is. But of course, we took your feedback and are making some key tweaks before launch.

[h3]What’s Changing?[/h3]

General Improvements
  • Map Size Adjustment – Reducing unnecessary open space to keep engagements dynamic and fast-paced.
  • Terrain Optimization – Smoothing out rough terrain and obstacles that disrupt movement and combat.
  • Improved Visibility – Adjustments to lighting, foliage, and environmental clutter to enhance clarity.


Objective and Balance Changes
  • Resource Node Placement Tweaks – Relocating and balancing resource nodes to ensure fair access for both teams.
  • Fortifications Adjustments – Modifying outpost defenses to prevent excessive turtling or overpowered positions.
  • Updated Spawn Locations – Refining respawn points to reduce spawn camping and unfair positioning.
  • Revised Capture Mechanics – Improving interaction points for smoother and more intuitive captures.


Combat & Engagement Enhancements
  • Adjusted Line of Sight – Reducing frustrating sniper spots while maintaining strategic positioning.
  • Better Combat Flow – Enhancing chokepoints and engagement areas for more balanced fights.
  • More Cover Options – Adding or repositioning cover elements to prevent open-field vulnerability.


Quality of Life Updates
  • Minimap Enhancements – Updating icons and labels for better clarity on objectives and player locations.
  • Bug Fixes & Performance Optimizations – Addressing player-reported issues affecting gameplay stability and fairness
.

[h3]Coral Divide Returns for an Extended Preview Week[/h3]

You asked for more time to test the changes — so we’re bringing Coral Divide back for an entire preview week:

  • Start: Tuesday, April 15, at 10:00 a.m. (PT)
  • End: Monday, April 21, at 10:00 a.m. (PT)


To participate, open the Activity Finder and queue for Outpost Rush during the event window. Join the discussion in the official Discord to share your feedback on the new updates to the map. We look forward to hearing from you and we’ll see you in Aeternum!

March 2025 Store Update


[h3]Greeting, Adventurers![/h3]

Transform your look with the latest arrivals in the store! Command respect with the Eternal Tyrant Bundle, unleash your wild side with the Barbarian Wolf, and make your presence known with the One Man Brawl Emote.

New Store Items

* Eternal Tyrant Bundle
* Become a symbol of unyielding power with the Eternal Tyrant Bundle. This regal set is designed for those who rule with an iron fist and an indomitable spirit. Whether leading the charge or standing victorious after battle, this outfit ensures your presence is felt.
* Feral Fury Wolf
* Summon the spirit of the wild with the Feral Fury Wolf, a fearsome companion that embodies raw strength and untamed energy. Let the beast within you awaken as you charge into battle with this savage presence by your side.
* One Man Brawl Emote
* Channel your energy into a powerful expression with the One Man Brawl Emote. Whether it’s a battle cry before a fight or a show of triumph after victory, this animated display will let your enemies know you mean business.


These exclusive items are only available from March 11 to March 31. Don’t miss your chance to claim them before they vanish from the store. We’ll see you in Aeternum!

Legacy of Crassus - March 2025



[h2]Greetings, Adventurers![/h2]

The battle is more intense than ever—Crassus is stronger, more relentless, and will test your strength like never before. But with greater challenges come even greater rewards—rise to the fight and reap the spoils. Prepare for an extra week of battle and enhanced rewards, including new GS 710 versions of Crassus’ loot!

[h3]Event Updates & New Rewards[/h3]

Extended Battle Period

The Legacy of Crassus event will now run for an additional week, giving players more time to take on Crassus’ forces and earn rewards. The event will now conclude on March 31, 2025.

Loot System Enhancements

We’ve improved the loot drops to ensure more meaningful progression:

  • New Gear Score 710 Loot: We’ve introduced GS 710 versions of Crassus’ exclusive weapons and armor, giving players even more powerful rewards.
  • Loot Limiter for Balance: To maintain fairness and challenge, players can only earn one GS 710 item per day.
Reward Spotlight

Triumph over these level 70 vicious brutes for event-specific items like Cyclops Statuettes, the 19th Legion Pickaxe, Lucanus weapons, and Decimus armor. Note that players must deal at least 1000 damage to receive rewards.

Each run gives you a Normal Box (Unlimited) and a Bonus Box (3/day)
Normal boxes have:

  • a GS700 random Weapon, Armor, or Shield
  • a Black Gypsum (~3/day)
  • a Perk Item (Brilliant Animus, Sliver of Consecrated Iron, Shard of Consecrated Iron, Drop of Corrupted Essence, Huge Elk Hoof, IronwoodSapT1, Starmetal Weaponsmith's Charm, Whetstone, Squirming Vines)
  • 2-3 Potions
Bonus boxes have:

  • a GS700 Crassus Named Item (Wrath of Decimus, Hoplites Great Blade, Sagittar of Lucanus, Vesuvius, Galea of Lucanus, Cuirass of Decimus, Fists of Decimus, Braccae of Lucanus, Hobnailed Boots of Lucanus)
  • a 2nd GS700 Crassus Named Item (33% Chance)
  • 15 Dark Matter
  • a GS710 Crassus Named Item (30% chance) (1/week)
  • 9th Legion Pickaxe (2.5% Chance) (1/event)
  • Cyclops Lucanus Statuette (2.5% Chance) (1/event)
  • Cyclops Decimus Statuette (2.5% Chance) (1/event)
After opening 8 boxes, you'll get a pity drop of:

  • 1 GS710 Named Item (still locked by the 1/week limit)
  • the 19th Legion Pickaxe (still locked at 1/event)
  • Cyclops Lucanus Statuette (still locked at 1/event)
  • Cyclops Decimus Statuettes (still locked at 1/event)

Daily rewards reset at 5 AM local time. For example, if a player grabs one special cache at 4:58 AM, they’ll be able to earn another at 5:01 AM.

STANDARD REWARDS

Players will receive one of the following rewards each time they fell Lucanus and Decimus. Unlike daily bonus rewards, players can slay the world boss multiple times in one day for additional rewards.

Each victory rewards players with either:

  • A random weapon or armor piece at their level (90% chance)
  • A special Named item from Brimstone Sands or greater Aeternum (10% chance)
  • Players will also get some level-appropriate consumables (health, mana, etc.)

Are you ready to claim your legacy? We’ll see you in Aeternum!