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  3. Patch Notes #7 - March 8th, 2024

Patch Notes #7 - March 8th, 2024

As we say goodbye for now, we leave you with some quality of life improvements and a new playable archetype specialization.

Updates
  • (Much requested) Displaying proficiencies and gear preferences in the companions’ character sheet.
  • (Much requested) Sending an item to a companion can be done with a contextual action in the inventory window.
  • Adding the Diplomat specialization for Rogues.
  • Adding the Endurer as a non-playable ancestry.
  • Replacing the Roadmap with credits.
  • Removing ownership for most loot in Luckhaven. Robbing from robbers will not be considered a crime.
  • Updating the majority of item descriptions.
  • Adding dialogue options for high-ranking faction members to learn more about them.
  • Adding more variants to Milestone narrator texts.
  • Removing the +2 dice roll bonus on Influence for having succeeded Insight on an NPC.
  • Changing Priest Loxy’s and Jorrit’s archetypes.
  • Updating Constance’s daily routine so that she’s in the Howling Valley Shrine during the morning.
  • Adding custom banter lines when key NPCs talk to each other.
Fixes
  • (Much requested) Fixed companions blocking the player during movement.
  • (Much requested) Fixed faction negotiation town events.
  • (Much requested) Fixed companions no longer equipping weapons after removing their weapon.
  • Fixed sold items getting flagged as stolen.
  • Fixed civilian NPC ending combat after one turn when attacking them after a failed pickpocket attempt.
  • Fixed issue where travel event combat would not start.
  • Fixed guards not reacting to a fight when investigating the source of a sound.
  • Fixed issue where the player was stuck in loop when canceling out of a climb dice roll.
  • Fixed appreciation not being awarded after fulfilling an NPC’s Make Appreciation and Talk To Wants.
  • Fixed the wrong opportunity dialogue being displayed when Marcel’s and Nimo’s opportunities were active at the same time.
  • Fixed issue where an invalid Goal name was displayed in the notifications.
  • Fixed Aems using the wrong dialogue tree if the player initiated the dialogue.
  • Fixed player’s name not displaying correctly in their inventory
  • Fixed numerous abilities and special items that did not work.