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Transport Fever 2 News

Transport Fever 3 - First Look - Episode 2: Industries and Cargo

[p]We know you’re eager for more information about Transport Fever 3, so here’s the next video of our First Look series, where we give you an early insight into the visuals, gameplay concepts, and core mechanics of the new game![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Last time around, we looked at the new terrain and map generator focusing on the new sub-arctic environment: check it out here if you’ve not already seen it.[/p][p][/p][p]In today’s video, we’re going into depth on the new cargo system and industries in the game, covering some of the new production chains and industries. We also take a close look at how you can expect industries to form a significant part of your transport network. Whether you’re starting your journey and are trying to supply food to a settlement to help its growth, or trying to maximise productivity when your capital city is demanding far more goods than you can currently supply, efficiency is crucial.[/p][p][/p][p]With the new cargo system, you are in full charge of all parts of the delivery chain for the very first time. To help tackle the challenge, we have a whole new range of tools you can use to make your industries as productive as possible. Warehousing, industry boosters, and specialised loading facilities are all available to help you get the most out of your existing routes. But that is just the tip of the iceberg, we’re sure you’ll develop strategies for their use we hadn’t even considered. [/p][p][/p][p]Sit back, relax, and imagine the possibilities the industries and the new cargo system can bring![/p][p][/p][p]Do not forget to add Transport Fever 3 to your wishlist here.[/p]

Transport Fever 3 - First Look - Episode 1: Environment

[p]To help make the wait for Transport Fever 3 easier, today we launch the brand new First Look video series, offering exclusive early insights into its visuals, gameplay systems & core mechanics![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]In the first episode, we dive into map generation, terrain types, and climate zones, exploring how they shape gameplay and present fresh challenges. In Transport Fever 3, every journey begins with your choice of map, and this time, your options are more varied, dynamic, and challenging than ever before. Each environment offers unique gameplay opportunities and strategic decisions.[/p][p][/p][p]Our completely overhauled map generation system uses advanced node-based technology to create regions that blend seamlessly into one another in the same map. Every environment not only looks unique, but directly affects how you play, and no two playthroughs will look or feel the same. If you want total creative control, the much improved in-game map editor lets you import heightmaps or sculpt your own landscape from scratch. [/p][p][/p][p]For the first time, Transport Fever 3 introduces fully featured day and night modes. Watch your transport empire come to life under the midday sun or the soft glow of moonlight. New physical skies, dynamic lighting, and reflective water surfaces enhance immersion and bring unprecedented atmosphere to the game world.[/p][p][/p][p]Combined with endless customization options and mod support, Transport Fever 3 empowers you to build the perfect environment for your transport networks.[/p][p][/p][p]Imagine the worlds you'll bring to life and stay tuned for more! [/p][p][/p][p]Can't wait? Wishlist Transport Fever 3 here.[/p]

Transport Fever 3 Is Coming

After five years of passion, hard work, and countless ideas brought to life, we’re proud to finally announce that Transport Fever 3 is on its way, arriving on PC, PlayStation 5 and Xbox Series X|S in 2026.

[previewyoutube][/previewyoutube]

This game is the next step in the journey we’ve been on together for over 10 years. We’ve built on everything that made Transport Fever what it is — expanding it, refining it, and adding more depth and life to the world than ever before.

It’s our biggest, most dynamic, most ambitious game to date, but it’s still unmistakably Transport Fever at heart.

We can’t wait to show you more. Over the coming weeks and months, we’ll reveal what’s new, what’s changed, and what’s waiting for you when you get your hands on it.

If you already know you’re in, you can wishlist the game right now on the Transport Fever 3 steam page.

If you’re eager to hear more, we promise that more details are not far away.

We’re excited for this next chapter, and you can get involved early by signing up to the forthcoming closed beta test for the new game. It’s your opportunity to help us fine-tune the game to be everything it can be. Whether you’re a casual player or someone with thousands of hours invested, you’re exactly what we’re looking for! Sign-up now here and we’ll be in touch when the beta test begins.

Urban Games
May 2025

Modding Contest winners announcement

The results are in! After a month of hard-fought creativity, the Modding Contest for 2025 has concluded and we’ve made the winners selection.



Our team has been blown away by the quality of all entries, and so will you – every entry is available for you to add to your game right now. Just head to the in-game Mod.io-Browser and expand your collection!

The contest consisted of three categories: Vehicles, Buildings, and Repaints (liveries).

Without further ado, let's get to the winners in each category:

Vehicles:
Gold: Renfe 242F-2009 Confederation by Jorge-NB96
Silver: Stadler FLIRT 140/453 by Rodrigozamoranofenoy
Bronze: Beechcraft 2000 Starship by DH106

Buildings:
Gold: Container Port by Maverick2002
Silver: The Observatory by Ingo
Bronze: New World Skyscraper by Nordor

Repaints:
Gold: Ford Model 77 by 97Hummer
Silver: TWINDEXX Railjet by SpaceMonkey41
Bronze: BR 218 PULL by Chill_LP

For a full overview including a winner-showcase please visit the winner overview page.

While Transport Fever 2 has been out for several years now, this contest is a real testament to the mod-making community and proves that they continue to innovate within the game.

This creativity is often unsung, so with the recent modding contest we wanted to take the opportunity to reward those who selflessly expand the game for other players, and give them the ability to showcase their talent for bringing real-world inspiration to the world of Transport Fever – and they definitely delivered.

Once again a big thank you for being a part of the Transport Fever 2 Community - it has been our pleasure.

Full steam ahead into an amazing 2025

In order to start an amazing year that lies ahead, we want to take a moment to appreciate the talented creators who keep Transport Fever 2 fresh and exciting – our amazing modders.




Mods are at the heart of the Transport Fever experience. As your empire grows, so does your need for variety, and that’s where mods take the game to the next level. Whether you’re recreating real-world routes, optimizing the most profitable lines, or letting your imagination run wild, mods can make all the difference. And we love them!

That’s why we’re thrilled to announce the Transport Fever 2 Modding Contest. This is your chance to showcase your creativity and compete for epic prizes with a total prize pool of $4,500, and for the winners the chance to visit the Urban Games offices, meet the team, and get an exclusive first look at our new project.

If you’ve never tackled modding the game before but have always fancied giving it a try, this is the perfect time to do so. Check out our guide on getting started.

Read more about how you could become one of the first to see behind the scenes of what we have been working on for the past few years on the modding contest overview page.

So, what are you waiting for? It’s time to mod, create, and impress – good luck!