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Transport Fever 2 News

Game Update Preview: Have it your way

Welcome back to the second game update preview post. This week, we’ll take a closer look at the new features that allow better control over ship and road lines.



In the current version of the game, the player can control the road and rail lines using waypoints. The game update extends this ability to ship lines as well. Buoys can now be added to ship lines to guide their vehicles through the waters according to your needs. Have it your way!

Waypoint handling for road lines has also received an enhanced feature. After the game update, you will be able to select your preferred lane per line to use as a waypoint. They are no longer bound to the outermost lane.

There will be more information about the game update next week.

Game Update Preview: Keep going, keep growing

Welcome to the first preview post of the next major game update. For this first one, we will focus on two new tycoon features: additional cargo demands in towns and the dynamic development of industries.



In the current version of the game, each town requests two types of cargo - one for the industrial and one for the commercial district - and these types do not change over time. With the upcoming game update, towns will require additional types of cargo as their population increases.

Regarding dynamic development of industries, the update will allow additional industries to be spawned on the map during the game. Currently all industries are placed on the map at the very start.

Both new tycoon features are optional and can be adjusted as needed. We hope these changes will spice up your game experience. Enjoy the new challenge!

There will be more information about the game update next week.

Cast off for the next major game update

We are back with fresh news about the upcoming major free game update, which includes various new tycoon and gameplay features. The team was deeply involved in the development process, and we are excited to share a short status update.



Most of the features are already implemented, and we are in the phase of internal playtesting. At the beginning of March we are going to start a series of feature previews on our social media channels. A little later we will release a beta testing version accessible to all of you, similar as we did it with the previous game updates. The team is already looking forward to your feedback.

So get ready to start exploring the new highlights soon. While we are at it, this year is a promising one for Transport Fever 2, we have a full agenda, plenty of plans, surprises and improvements. Just sit tight, hold on, and enjoy the ride!

Happy Holidays from the Transport Fever 2 Family

Two years of Transport Fever 2 and counting! This year was a big one for our team, we launched significant updates, released the Mac version and tried to keep you posted on the progress we were making as much as possible.



We are baking a new update, ready to amaze you with added features and bring you more joy than ever before. There is of course more to come and we are going to keep you informed of all the innovations we are preparing.

The team is extremely thankful for your feedback, cause it is our endless source of inspiration. We managed to reach our goals in 2021, looking forward to this coming year and road ahead.

As we reach every milestone, we are proud to have such an amazing community next to us. The Urban Games team wishes you a happy and healthy holiday season.

Happy anniversary Transport Fever 2!

It has been two amazing years since we launched our best seller and we want to thank the community for their participation, we couldn't have done it without you.



With this occasion, we must also express our gratitude towards your feedback on the next game update.