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RPG Paper Maker News

[NEWS] 2.0.3 patch release available!

New features:
  • Adding italian translations
  • Improving switch texture command efficiency
  • Command conditions: adding is climbing condition
Fixes:
  • Basic project remove praticable on some climbing elements
  • Command change map properties crashing if changing tileset without autotile ID
  • Cannot climb up with walls
  • When not climbing anymore, 1 frame wrong orientation character
  • Reduce speed in diagonal move + while diag climbing
  • Small french and polish translations update
  • Update example game issues
  • Create new state is not copying basic first state reaction
  • Character: remove tab terrain + climbing, autotiles remove climbing, walls terrain
  • Remove animated autotiles and slopes from tileset
  • Issue climbing not correctly going down
  • Incompatible saves for projects before 2.0.0
  • Possible to walk in no floor area
  • Adding a monster to your party puts them in backward
  • Some skills to learn from hero doesn't appear in skill list when added to team
  • Climbing directly on walls not working
  • Climbing: hero not always correctly facing climbing sprite
  • Animations not taking account of miss or crit sounds
  • If message for status heal for still affected is empty, remove small wait
  • Some collisions passing through according to character collisions

[NEWS] 2.0.1 patch release available!

New features:
  • Default collisions added to characters of default project
  • Full screen switch after pressing F4 or alt/shift + enter
  • Limit game to 60
Fixes:
  • Windows only dialog box for objects going offscreen sometimes
  • Mac OS export game not running
  • Command change battler graphics may crash in troop reaction
  • Objects transformations not always working properly
  • Skills effects not all executed if battle ends after an effect
  • Menu to select an ally to heal: wrong arrow position
  • Shop can equip not possible to equip weapons or armors
  • Autotiles not animated anymore after a battle
  • Error sometimes popping if using climbing
  • Ingame error if missing an attack
  • Experience when victory not always correct if level up
  • Low characters on low FPS
  • Incompatible saves for projects before 2.0.0

[NEWS] 2.0.0 release available!

New features:
  • Climbing system
  • Objects 3D: choose location centered or grounded
  • Orthographic camera option
  • Command move object: draw a way preview
  • Create / Edit object: put window on a side so the object is still visible
  • Hide commands window when editing one
  • Command stop sound
  • Command display / hide an enemy
  • Command transform an enemy
  • Statistic: add option to display damage name + currency name
  • Loading bar while creating a project
  • Battle map: command start a battle option default battle map and add it in tileset
  • Characteristics: assign element
  • Languages: dictionary with all missing words in game
  • New example game
  • Monster: status in condition action monster
  • Objects: option to set center/angle/scale values
  • 3D models rotate with characters orientation
  • Backup option to disable + backup only datas
  • Switch button to display a currency or not on the main menu / shop list
  • Plugins: change to avoid the use of getValue() on complex objects
  • New title screen and battle music!
  • Change battler graphics command
  • Saved maps are now in a temp file
  • Facesets for other missing characters
  • Backup option select time between each save and max number backups
  • Warning message for basic and hero model
Fixes:
  • Improve 3D objects objects position (wrong selft detection position)
  • Command move object: change graphics changing orientation even if option activated
  • General autotile texture is haunted
  • Ingame states description UI more readable
  • Issues with status: released when attacked wrongly calculated, animation still displayed when released
  • Allow/Forbid weapons/armors characteristics not working on weapons/armors
  • Update model hero to disable camera moving property when entering a new map
  • Time event with repeat off is not working in teleported maps for hero
  • Adding a message error when selecting a non existing object ID in a command
  • Open BR menu can be opened without project opened
  • Some translations issues
  • Fix chest default size
  • Statistics not working for monster action condition
  • Teleport an object with a moving route not working properly
  • Shop: use variable to buy not working
  • Error message issue when synch wrong with hero
  • Saved game might get an error if map size changed
  • Custom 3D objects rotated and scaled not drawn at correct position in game
  • Crash sometimes when resizing a map with mountains deleted
  • Inputs initialized before running plugins
  • Moutains portions crash if drawing with rectangle in preview
  • Autotiles and mountains portions drawing issues with rectangle in preview
  • Enemy using skill attacking all targets not working
  • Skybox: clouds name replaced by day
  • Copy conditions command with property in common reaction make crash
  • Models might crash engine sometimes if trying to delete one
  • Impossible to export standalone on Mac OS when using Mac OS

[NEWS] 1.10.1 patch release available!

New features:
  • When adding a new state in an object, the state content will be the default common object first state
  • Main menu: confirm when quitting
  • Increase BoundingBox of empty object so it's a 16px cube
  • Commands: change grey syntax color to purple
  • Keypress / mouse events: small text warning that it can only be triggered by the Hero
  • Adding a clear message error when need to define as hero
  • System hero model: fusion of properties camera moving
  • Clear error message when a tileset pciture is not a size multiple of square size
  • Add troop in list Team/Reserve/Hidden (change statistics, status etc)
  • Command move object: 1 to hero is also moving in diagonal if possible
  • File > Open BR folder
  • Debug options: button to synchronize map objects if object linking issue still happening
  • Display ID of the map in map properties
  • BoundingBoxes: show detections
Fixes:
  • Tileset picture not displayed correctly when switching selection
  • Translation not working for pixel perfect
  • Error window for pictures undefined in some specific cases
  • Screen resolution: issue time currency window in main menu
  • Screen resolution: icons issues for skills/items menus
  • Command enter a name wrong menu position
  • Mountain issue blocked with high square blocks in particular situation
  • Collisions not working with two following slopes down
  • Terrain value issue when teleporting object
  • Error when trying to change statistic of an enemy instance ID
  • Translation / Scaling sprites with layer > 0 crashing
  • Command move object / battle effect: html balises visible in some cases
  • Command condition: if test variable < or >, text is not showing completely
  • Missing collisions on some autotiles/walls/3D objects
  • When moving an event in an object events list, the reaction tabs are not updated
  • Objects listing issue when using teleport command object on a not saved map
  • Try fix rare corrupted JSON issue
  • Backups not working for Windows
  • Command delete object from map: if try to delete a deleted object, it deletes the hero

[NEWS] 1.10.0 release available!

New features:
  • Graphic assets (free) pack complete
  • Default data base with default assets
  • Draw mode: rectangle
  • Statistics: bars draw UI
  • Custom collision for 3D objects
  • Transformation mode translate
  • Transformation mode scale
  • Mode view on editor
  • Improve ingame perfs (shaders for face sprites, lot of dynamic objects in map optimisation)
  • Event command syntax colors
  • Fullscreen by default
  • When changing selection, always deselect layer on
  • Disable camera move in battle option
  • Disable splash screen option
  • Show FPS option
Fixes:
  • Update project sometimes crashing
  • Full screen main menu
  • Issue with previous version save game
  • Icons issues with skills/items descriptions + status