Hotfix 0.9.36
Version 0.9.36 of Bonfire is out. We normally don't publish full patch notes for hotfixes, but this one includes some balance tweaks that you might be interested in.
[h3]BALANCE:[/h3]
[h3]BUGS & OTHER TWEAKS:[/h3]
As always -- if you encounter any problems, would like to check our current development roadmap, or share your suggestions, feel free to drop by our community forums or MoaCube's Discord server.
-Tom
[h3]BALANCE:[/h3]
- Stat boosting items are now back to 12 points bonus, but each consecutive use on a given hero is less effective (12->6->4 and so on). This should make them more impactful on shorter Journeys while also less overpowered during Endless runs.
- Nadia's Assassinate rune's damage has been adjusted from 100-350% to 100-300%.
- Trickery inspiration's first turn damage boost has been reduced from 100-160% to 90-120% (half for area attacks).
[h3]BUGS & OTHER TWEAKS:[/h3]
- Fixed a rare crash related to riposte effects (such as Resonant Golem's shockwave).
- Fixed a crash in one of the story scenes.
- Fixed a rare crash in one of the high-level boss encounters.
- Increased the minimum amount of exits from each map.
- A few more typos and grammar errors have been corrected.
- Adjusted volume for a couple sounds.
- It's no loner possible to click two items at once.
- Wording on some tutorials has been adjusted for more clarity.
As always -- if you encounter any problems, would like to check our current development roadmap, or share your suggestions, feel free to drop by our community forums or MoaCube's Discord server.
-Tom