Next Update Sneak Peek: Skill Trees

As the next content update is getting closer to its release, we want to start giving you sneak peeks of some of the new major features we're working on.
For starters, we've finished the character customisation system! While Bonfire offered a lot of freedom in terms of different party and ability setups, there was little in the way of actual builds. This will change with the introduction of unique skill trees for each hero.
Skills replace the current stat training system and can be acquired through adventuring as well as purchased from the good old (if a bit skinny) Master.
Some let you build your hero towards a certain specialisation:
FOLLOW UP Character: Nadia
The Assassin deals increased damage against poisoned targets.
Some grant completely new abilities:
NECROMANCY Character: Erzsie
Killing an enemy using Countess' Enthral spawns a zombie minion.
And some add new ways to utilise your existing toolset:
DISENCHANT Character: Zivko
Blastmancer's uncharged attacks shorten enemy buffs.
These new abilities effectively increase the power of your party by quite a bit, so you can also expect introduction of some new high-end challenges. But more on that soon!
-Tom