1. First Day
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  3. 1.2.8

1.2.8

[h3] IMPORTANT!
After downloading the update, errors are possible in old saves! To avoid errors, you should clean the game worlds separately or reset all game progress in the settings menu! [/h3]

What's new?!
  • Reconsideration of the starting location, now the desert looks different, and a city will appear in the place of the old one in the future.
  • Added mechanics of damage to limbs for characters.
  • Added a new item "Bestiary" (opens with "N")
  • Added new building "Light generator"
  • Now you can get temporary boosts in daily crates!
  • Added chromatic aberration setting.
  • Now the bodies of enemies decompose over time and turn into biomass (be careful, creatures will fight for it!)
  • Added a state for searching for biomass and a corresponding hotkey.
  • Improved movement on the global map, now resources are consumed during the campaign!
  • Balance of prices for buildings and their improvements.
  • Balance the chance to meet new survivors.
  • Fixed a bug with dismemberment of zombies.
  • The pools of blood have been changed.
  • Now some enemies retreat with a small number of lives.
  • Now survivors equip weapons after finishing work if they had one.
  • Added animations for mobs without limbs.
  • Added animation for stunned characters.
  • Correction of sounds for cannibals.
  • Added sounds of working in the hut and toilet.
  • The amount of electricity produced by generators has been changed.
  • The error with the selection of units on different screen sizes has been fixed.
  • The bug with the tower has been fixed.
  • Optimization of loading.