1. First Day
  2. News

First Day News

1.2.16

  • [p]Now the equipment window displays the quantity of each item.[/p]
  • [p]Now after changing the location, time will not pass and you will not be able to die until the loading window closes.[/p]
  • [p]Fixed a bug with broken animations when moving to another location.[/p]
  • [p]Fixed a bug due to which an item could only be equipped in a single copy.[/p]
  • [p]Fixed a bug with displaying the maximum capacity of resources and survivors.[/p]

1.2.15

Hello everyone!
I haven’t been around for a while, and unfortunately, that’s starting to feel like a tradition. However, I’m back with some good news i fixed it. This time, I tracked down and fixed crashes that could occur after completing the tutorial and creating a faction. I also discovered that the game might crash when running with certain VPNs and antivirus software — so if you're experiencing crashes, try disabling your VPN or antivirus.

That’s about it for now. I don’t want to make any promises, but I might soon add nude body models — survivors will initially spawn without clothes. The models are almost done. Also, future updates related to core mechanics will first be tested in the test branch before being merged into the main one.

Oh, and yes — I’ve updated the main branch too, since this one now seems more stable. I’m too lazy to list all the changes in detail, so check them out yourselves. But in short, there’s: a new resource — radioactive crystals, new buildings related to them like a nuclear reactor, a reworked UI, balance changes, and of course, the "early stages of crafting" — breaking items down into scrap and opening loot boxes.

If you happen to encounter a bug or crash, it would be helpful to add this launch parameter: -logfile log.txt If the crash happens again, you’ll find the `log.txt` file in the game folder — send it to me so I can fix the issue more quickly. Note: enabling logging may impact game performance slightly, so this step is optional.

fix for test branch

fix for test branch

1.2.14

Hello everyone
I haven't been here for a long time and during my absence you have accumulated a lot of questions and error messages, sorry for leaving them unanswered, but I have good news, I fixed the main errors and released an update on the test branch.
This update does not bring significant changes to the gameplay, but fixes all visual artifacts, crashes and breakdowns of the game.
Perhaps the old saves will stop working correctly, so they will have to be deleted, but when creating a new game, errors should no longer appear.
Another good news is that I'm slowly getting back to work on this project, so cool new updates are waiting for you soon!
I won't promise much, because my free time is still very limited, but I will try to release updates at least once every 1-2 months. Thanks to everyone who waited and supported, I really appreciate it!

1.2.13?

Hello!
For those who did not know, I work as a chef and due to work I have very little free time for my projects, so the release of updates is constantly delayed, however, I read all your feedback and error messages, trying to pay attention to fixing them.

Today I decided to upload a test update for those who have been playing for a long time and managed to accumulate a huge number of the same items, in this update you can exchange them for profile experience in the warehouse window. In the future, items will be traded for junk that you can use to craft new items, so if you don't need profile experience, you can wait and make a better trade. Also in this update, you can open all the boxes that you have accumulated, all in the same warehouse window, go to which you can through the main menu by clicking on the "Storage" button.

In general, this update will have a lot of new things, a new interface, a new resource, new buildings, I won’t describe everything yet, because, as I wrote above, this update is a test one and after some time I will upload a new full-fledged update with a full description of all fixes and innovations.

Please note that the test update is released only for Windows operating systems and will most likely break old saves, so for it to work correctly, you will need to clean your game worlds.

You can download a test update in the following way: right-click on the game in the steam client, in the drop-down window click on the "properties" tab, then click on the "beta versions" tab and select "test_update - Test update branch", after that close the window and wait for the update to download.

If you find bugs, or you have any suggestions, write in the discussions of the game's community center, I will be glad to all your messages!