Changelog for 29-09-2019
29-09-2019
- Slightly improved performance of window captures. (Likely not noticeable, but worth mentioning!)
- Updated to Unity 2019.2!
- Fixed an issue that cut off the corners of maximised windows.
- Fixed an issue that made it possible to move windows that were invisible from distance/look based hiding settings.
- Fixed an issue where UI would block windows with look hiding enable from showing.
- Fixed an issue that caused look hiding to have issues when entering/exiting edit mode.
- Fixed an issue that made it possible to click/move the cursor on look/distance hidden windows.
- Fixed an issue that made it impossible to right click/drag on windows near the edit mode menu.
- Fixed a performance issue when a window couldn't be found. (When a white box displays instead of a window capture)
- Fixed an issue that would stop OVR Toolkit saving windows is an existing save file was corrupted.
- Slightly improved performance of window captures. (Likely not noticeable, but worth mentioning!)
- Updated to Unity 2019.2!
- Fixed an issue that cut off the corners of maximised windows.
- Fixed an issue that made it possible to move windows that were invisible from distance/look based hiding settings.
- Fixed an issue where UI would block windows with look hiding enable from showing.
- Fixed an issue that caused look hiding to have issues when entering/exiting edit mode.
- Fixed an issue that made it possible to click/move the cursor on look/distance hidden windows.
- Fixed an issue that made it impossible to right click/drag on windows near the edit mode menu.
- Fixed a performance issue when a window couldn't be found. (When a white box displays instead of a window capture)
- Fixed an issue that would stop OVR Toolkit saving windows is an existing save file was corrupted.