Changelog for 02-07-2020
02-07-2020
Added:
- Added 'Best effort' setting to Window Settings. (This can only be used with desktop captures on supported GPUs, will reduce input latency and provide more stable capture rate at the cost of performance!)
- Added 'Keyboard controls' page to settings window outside of VR to allow for keyboard control rebinding.
- Added Oculus-specific warning message to settings application to explain common issues.
- Added 'TranslateForward', 'TranslateRight', and 'TranslateUp' web API calls to move overlays easier.
- Added 'BlockMovement' web API call to block the user from moving an overlay.
Changes:
- When a window isn't found, simulator mode users can now press 'R' to refresh the window as the 'Search' button cannot be pressed without controllers.
- Improved seated play window reloading, reloaded window positions should be more accurate now. (You'll need to re-position your windows once more for this to work, sorry!)
Bug fixes:
- Fixed simulator mode movement keys not working in some situations.
- Fix missing flag on the settings window outside of VR.
- Fixed a re-centering issue with seated play games.
- Fixed a saving issue when playing seated play games.
- Fixed a keyboard position saving issue.
- Fixed overflowing text for 'Press key to rebind' on settings window outside of VR.
- Fixed head gaze being enabled before opening Edit Mode for the first time.
(Sorry seated play gamers, might break your window layout on load but should load way more reliably going forward!)
Added:
- Added 'Best effort' setting to Window Settings. (This can only be used with desktop captures on supported GPUs, will reduce input latency and provide more stable capture rate at the cost of performance!)
- Added 'Keyboard controls' page to settings window outside of VR to allow for keyboard control rebinding.
- Added Oculus-specific warning message to settings application to explain common issues.
- Added 'TranslateForward', 'TranslateRight', and 'TranslateUp' web API calls to move overlays easier.
- Added 'BlockMovement' web API call to block the user from moving an overlay.
Changes:
- When a window isn't found, simulator mode users can now press 'R' to refresh the window as the 'Search' button cannot be pressed without controllers.
- Improved seated play window reloading, reloaded window positions should be more accurate now. (You'll need to re-position your windows once more for this to work, sorry!)
Bug fixes:
- Fixed simulator mode movement keys not working in some situations.
- Fix missing flag on the settings window outside of VR.
- Fixed a re-centering issue with seated play games.
- Fixed a saving issue when playing seated play games.
- Fixed a keyboard position saving issue.
- Fixed overflowing text for 'Press key to rebind' on settings window outside of VR.
- Fixed head gaze being enabled before opening Edit Mode for the first time.
(Sorry seated play gamers, might break your window layout on load but should load way more reliably going forward!)