Changelog for 07-09-2020
07-09-2020
Want to help test OVR Toolkit? Join the Beta Testers in Discord! (We need more testers badly, only maybe 4 people provide provide feedback before public releases, resulting in bugs being found after the public release!)
Added:
- Added support for attaching keyboard to left and right controllers. (If you experience issues with this please let me know in Discord!)
- Keyboard position will now save when attached to left or right controller.
Bug fixes:
- Fixed an issue that resulted in a picked up window attaching to the current hand. (Only happened if controllers were off when you started OVR Toolkit, they would be mis-detected as additional tracked objects it seems!)
- Fixed edit mode UI opening when toggling keyboard by wrist overlay when edit mode is off.
- Fixed incorrect window positions when using window re-centering and re-centering the view in a seated play game.
- Fixed pinned keyboard not appearing until after initially toggling edit mode.
- Save files are now 'more likely' to save. (Checks if file exists after writing to avoid Windows not flushing to disk)
- Fixed a potential saving issue if the window at ID 0 was on an additional tracked object.
- Improved window saving mechanics, windows are less likely to be lost when changing presets/reloading the application. (Let me know if you still experience issues with save files removing!)
- Fixed interaction issues with windows docked to trackers.
- Fixed an issue that could make the keyboard hard to pick up in some situations.
- Fixed an issue that prevented dragging between different overlays.
Want to help test OVR Toolkit? Join the Beta Testers in Discord! (We need more testers badly, only maybe 4 people provide provide feedback before public releases, resulting in bugs being found after the public release!)
Added:
- Added support for attaching keyboard to left and right controllers. (If you experience issues with this please let me know in Discord!)
- Keyboard position will now save when attached to left or right controller.
Bug fixes:
- Fixed an issue that resulted in a picked up window attaching to the current hand. (Only happened if controllers were off when you started OVR Toolkit, they would be mis-detected as additional tracked objects it seems!)
- Fixed edit mode UI opening when toggling keyboard by wrist overlay when edit mode is off.
- Fixed incorrect window positions when using window re-centering and re-centering the view in a seated play game.
- Fixed pinned keyboard not appearing until after initially toggling edit mode.
- Save files are now 'more likely' to save. (Checks if file exists after writing to avoid Windows not flushing to disk)
- Fixed a potential saving issue if the window at ID 0 was on an additional tracked object.
- Improved window saving mechanics, windows are less likely to be lost when changing presets/reloading the application. (Let me know if you still experience issues with save files removing!)
- Fixed interaction issues with windows docked to trackers.
- Fixed an issue that could make the keyboard hard to pick up in some situations.
- Fixed an issue that prevented dragging between different overlays.