Changelog for 08-08-2022
08-08-2022
Having issues or have suggestions? Join us on Discord or post on the Steam Discussions!
Added:
- Added support for 'Global Overlays'.
- Added 'Persist between profiles' option to Window Settings.
- Integrated SteamVR-ForceCompositorScale.
- Added 'Low overlay quality' banner with an option to launch ForceCompositorScale to fix it. (Please provide feedback on your experience with this!)
- Added OSC support for ChilloutVR.
Changes:
- Slightly increased size and hitboxes of media controls.
- Removed 'Automatic performance adjustments' option. (It hasn't done anything noticeable for a long time)
- Quick profile selector on the wristwatch now supports more than 5 profiles. (Scrollable)
Bug fixes:
- Snapped windows on the desktop should no longer become un-snapped unless something is set as 'Always on top' or the window was minimized.
- 'Low video memory' warning will no longer appear on GPUs which don't report VRAM usage. (AMD GPUs)
- 'Add Module' button should no long appear after app restart when app 3 modules are already active.
- fpsVR overlay position will now change position based on the size of the wristwatch. (Fixed overlay clipping with the wristwatch)
Web API:
- Web API spawned browser overlays with 'ShouldSave' set to true will now persist across all profiles. (To better support legacy Custom Apps)
Having issues or have suggestions? Join us on Discord or post on the Steam Discussions!
Added:
- Added support for 'Global Overlays'.
- Added 'Persist between profiles' option to Window Settings.
- Integrated SteamVR-ForceCompositorScale.
- Added 'Low overlay quality' banner with an option to launch ForceCompositorScale to fix it. (Please provide feedback on your experience with this!)
- Added OSC support for ChilloutVR.
Changes:
- Slightly increased size and hitboxes of media controls.
- Removed 'Automatic performance adjustments' option. (It hasn't done anything noticeable for a long time)
- Quick profile selector on the wristwatch now supports more than 5 profiles. (Scrollable)
Bug fixes:
- Snapped windows on the desktop should no longer become un-snapped unless something is set as 'Always on top' or the window was minimized.
- 'Low video memory' warning will no longer appear on GPUs which don't report VRAM usage. (AMD GPUs)
- 'Add Module' button should no long appear after app restart when app 3 modules are already active.
- fpsVR overlay position will now change position based on the size of the wristwatch. (Fixed overlay clipping with the wristwatch)
Web API:
- Web API spawned browser overlays with 'ShouldSave' set to true will now persist across all profiles. (To better support legacy Custom Apps)