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OVR Toolkit News

Changelog for 30-01-2023

30-01-2023

Changes:
- Workshop Viewer show sorts by most subscribed items vs. most upvoted items.
- Clarified location of volume settings.

Bug fixes:
- Fixed Windows cursor getting set to 0,0 when not pointing at an overlay.
- Fixed notifications appearing upside down at some head angles.
- 'YouTube Music' should no longer appear in the media chatbox output when nothing is being played.
- Attempted to fix notifications not appearing if they only have title text.

Changelog for 24-01-2023

24-01-2023

Added:
- Added language setting support to Speech Proxy.

Changes:
- Attempted to make the launcher less blinding.
- VRC Chatbox bar will now trigger notification sound in VRChat when a message is sent.
- Google Cloud now supports continuous transcribing. (Warning, kinda expensive over time!)
- VRChat Chatbox bar can now receive input from Google Cloud. (No longer just Speech Proxy)
- Added 'Speech language' button to voice settings page.
- Events can now have an icon that is 128x128 or 256x256.

Bug fixes:
- Fixed an issue where playing/pausing media wouldn't update immediately on the wristwatch.
- Fixed an issue where notifications with no body text wouldn't be displayed.
- Fixed an issue where keyboard keys could flicker when hovering over them.
- Fixed long delay between voice recognition and it being sent to the chatbox. (Interim transcripts are sent now too)
- Fixed an issue where clicking the left controller battery life wouldn't toggle between percentage and time remaining.
- Google Cloud stream should now automatically restart after its streaming limit.

Changelog for 16-01-2023

16-01-2023

Added:
- Added the ability to type into the VRChat Chatbox directly from the OVR Toolkit keyboard. Click the 'VRC' button across the bottom! (This button is replaced by the 'Paste to game' button in other titles)
- Added 'Continuous voice recognition' option to Global Settings > Keyboard for continuous voice transcribing to VRChat. (Only supports Speech Proxy at this time)

Changes:
- Added red-tinted background to voice input panel when it is recording.
- Wristwatch should be less likely to drift out of position when changing controllers/turning controllers off and back on.

Bug fixes:
- Fixed an issue where OVR Toolkit would fail to launch after changing install location. (Or, fail to launch when running Steam version after previously running it from PiMax Store)
- Fixed an issue where touchscreen input could become stuck down.

Changelog for 05-01-2023

05-01-2023

Added:
- Added bHaptics battery monitoring.
- Added a setting to automatically play media when in a VRChat loading screen.

Changes:
- Move window delay is now off by default for new users.
- Adjusted priorities for picking up overlays, Edit Mode UI and Wristwatch UI are now the lowest priority items and should be less likely to be picked up by accident when actively pointing at a different overlay.

Bug fixes:
- Fixed an issue where window movement could fail if trying to move a window with your hand too close to the Edit Mode UI.
- Fixed an issue where the only undock point for an overlay attached to the HMD was the world detach point. All docking points should now appear.
- Fixed an issue where moving the Edit Mode UI to another hand would prevent one of the hand cursors from working until the application was restarted.


Just a quick side-note but these VRChat specific features have no performance impact at all when they're turned off, and they're off by default. No need to worry about that if you don't play VRChat but more than 90% of our userbase does!

Changelog for 10-12-2022

11-12-2022

Changes:
- Index Grip binding will no longer toggle windows, please use A buttons like stated in the tutorial!

Bug fixes:
- Corrected an issue where OVR Toolkit could become frozen for several minutes on launch if a backend service was performing poorly. (This is what forced this update out on a Saturday night)
- Wednesday should now appear on the wristwatch current day. (Box was 2 pixels too small!)


If you'd like to revert to the old bindings, please see the following post. It also includes an explanation for this change:
https://steamcommunity.com/app/1068820/discussions/0/3711559379124616201/
Sorry for the inconvenience!

Note: If you started using OVR Toolkit in late 2020 or later this change should not affect you as the tutorial has said to use A buttons for a very long time now! Unfortunately Index Grip was still bound to support legacy users but it was interfering with new users who would accidentally trigger it in games by grabbing controllers too hard. This was creating quite a lot of complaints over the past few years.