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OVR Toolkit News

Changelog for 05-12-2022

05-12-2022

Added:
- Added support for XSO's OSC parameters to provide some form of avatar standardizing in avatar creation. (Our own parameters are still supported of course and contain some unique values still!)

Changes:
- 'Window not found' screen is slightly more useful now. (And I fixed the search button which was broken in some specific situations)
- Added additional checks for failed window captures to further prevent blank white overlays.

Bug fixes:
- Option to use legacy window capture should now persist correctly between sessions.


(p.s - Sorry for the small update, I've been away at VRDays in Rotterdam over the past week!)

Changelog for 15-11-2022

15-11-2022

Added:
- Added Multi-Touch support. (You can now perform actions like pinch-zooming on browsers and images, like you would on a phone)
- Windows in Switch Windows/Set Contents tabs are now ordered based on how many times you have previously selected them. (This will take some time to populate)
- Added 'Set as default' option to the bottom of Window Settings. (This allows you to define the default settings used on newly spawned windows)
- 'High Priority' option to OVR Toolkit Settings window outside of VR. (This will allow OVR Toolkit to work smoothly in intensive games and loading screens)
- Window Quick Controls will now follow the opacity of the overlay they control.
- Windows and their quick controls will now fade in and out when toggling your overlays on and off. (Can be disabled in a config file if needed)
- Added 'Media Applications' option in Global Settings > Customise to select which application's media is sent to the VRChat Chatbox. (You can now turn off for example Chrome)

Changes:
- Overhauled keyboard input to resolve the 'Stuck Shift' issue. (The keyboard may feel slightly different to use, but it will function the same)
- Various prompts will now force Edit Mode open if they require an immediate response, this reduces confusion in some areas.
- 'Still loading' prompt is now much less likely to appear when quickly switching between profiles.
- Various UI elements will now continue updating at their full frame rate until a few seconds after interactions stop, to allow animations to finish playing smoothly.
- Removed 'Force GPU Capture' option in Window Settings and removed the old capture API entirely. GPU Capture is now forced on automatically.
- Removed window recenter animation as this just phased the windows through your face 90% of the time anyway, opted to just fade them in instead.
- Notifications will now show in front of other overlays by default for new users. (Existing users, it will respect the setting you set in Global Settings > Customise)
- Input will now delay slightly until a window you're capturing is confirmed to be in the foreground, to avoid interacting with an incorrect window and ensure the first click always go through.
- Edited format of Chatbox Media to make it more compact and not contain English words such as 'Now listening to' and 'by'.
- Simulator Mode's Set Contents menu will now pre-load on app start to avoid having to wait for the menu to load when you open it.
- When capture begins of a window that is minimized, the window will now be restored to its original size to ensure proper capture.
- Edit Mode icon on the wristwatch will no longer highlight if windows are not toggled on, to reduce confusion.

Bug fixes:
- Fixed an issue where the Shift key could cause the keyboard to become frozen.
- Fixed an issue where multiple clicks were required to interact with a window capture overlay.
- Fixed an issue where Custom Apps may not save between sessions.
- Fixed windows 'flickering' when initially clicking on them.
- Fixed an issue where clicking on one UI (Such as Edit Mode) may click a previously used button on another UI. (Such as the Wristwatch)
- Fixed various missing translations.
- Fixed an issue which would prevent windows from being properly brought to the foreground, leading to mouse clicks going to an overlapping window.
- Chatbox Media will no longer show 'Unknown', 'Paused', or other OVR Toolkit system messages.
- Fixed Custom Apps ignoring the 'Use both touchpads' option.
- Fixed an issue where Known Apps may include old applications and duplicates. (Spotify for example changes the folder name with each update and would cause duplicate entries)

As usual, please report issues in our Discord server!

Changelog for 02-11-2022

02-11-2022

Added:
- Added full-size ('100%') keyboard button to the default keyboard.
- Added option to display now playing media in the VRChat Chatbox.
- Added a 'Feature Highlight' system. (Currently for English language only)

Bug fixes:
- Attempted to fix stuck shift key issues again. (Still don't know the actual cause as it's not reproducible)

Changelog for 27-10-2022

27-10-2022

Changes:
- Alarm clock time now saves between sessions, though the alarm clock will still be turned off on application start.
- Performance stats will now search for an Nvidia GPU first to avoid detecting onboard Ryzen iGPUs.

Bug fixes:
- Fixed an issue that would require 2 click of the Gear icon to enter Edit Mode if the keyboard was open.
- Fixed keyboard 'key spamming' when holding trigger down on a key only working for the left controller.
- Wristwatch will no longer block input to games when interacting with it from behind.
- Cursor will no longer move on Wristwatch when it is not visible.
- Fixed an issue which caused the blue accent colour to not reload on app restart.
- Fixed an issue which caused the Clock tab to not change with accent colour change.

Changelog for 18-10-2022

18-10-2022

Added:
- Added Clock tab to the wristwatch. (Alarm, Timer, and Stopwatch)
- Added settings icon to Window List to make it easier to edit a specific window.
- Added Hue, Saturation, and Brightness sliders to Chroma Key menu to allow for more advanced configuration of Chroma Key.

Bug fixes:
- Fixed macro order when adding another key binding.

Please keep in mind this is the first version of the Clock tab, provide feedback in our Discord!