EarthX 2
Hey everyone,
After two long years, we’re super excited to finally announce EarthX 2! :D
[previewyoutube][/previewyoutube]
Please consider adding EarthX 2 to your wishlist (the algorithms are unforgiving :/)
https://store.steampowered.com/app/1486940
[h2]Why a Sequel and Not Just an Update?[/h2]
I started making EarthX when I was 17, basically learning game dev on the fly. While I somehow managed to create a nice gameplay loop with a lot of cool features, the code became a giant spaghetti mess. This made updates and fixes harder and harder to implement, which limited the creativity in the long run. EarthX is still awesome, but it could be even more awesome—hence EarthX 2! By starting fresh, we could create a cleaner codebase and project structure and go *totally wild* with new ideas.
[h2]How is the Sequel Different?[/h2]
I rebuilt the entire game from the ground up while Lucas overhauled the graphics. It took thousands of hours, but now we can finally include second stages, custom space stations, mini-games, new planets, a completely new and fresh UI, more unique rockets & spacecraft, and all those little features we’ve always wanted to add.
EarthX 2 feels far more refined than EarthX 1—though you’ll have to see for yourself later this year!

We’re super hyped to hear what you think, and we really can’t wait to release EarthX 2 and start rolling out new updates together with you all, so please make our dream come true and consider adding EarthX 2 to your wishlist!
Have an amazing month ~and see you soon!
Denis & Lucas
https://store.steampowered.com/app/1486940
After two long years, we’re super excited to finally announce EarthX 2! :D
[previewyoutube][/previewyoutube]
Please consider adding EarthX 2 to your wishlist (the algorithms are unforgiving :/)
https://store.steampowered.com/app/1486940
[h2]Why a Sequel and Not Just an Update?[/h2]
I started making EarthX when I was 17, basically learning game dev on the fly. While I somehow managed to create a nice gameplay loop with a lot of cool features, the code became a giant spaghetti mess. This made updates and fixes harder and harder to implement, which limited the creativity in the long run. EarthX is still awesome, but it could be even more awesome—hence EarthX 2! By starting fresh, we could create a cleaner codebase and project structure and go *totally wild* with new ideas.
[h2]How is the Sequel Different?[/h2]
I rebuilt the entire game from the ground up while Lucas overhauled the graphics. It took thousands of hours, but now we can finally include second stages, custom space stations, mini-games, new planets, a completely new and fresh UI, more unique rockets & spacecraft, and all those little features we’ve always wanted to add.
EarthX 2 feels far more refined than EarthX 1—though you’ll have to see for yourself later this year!

We’re super hyped to hear what you think, and we really can’t wait to release EarthX 2 and start rolling out new updates together with you all, so please make our dream come true and consider adding EarthX 2 to your wishlist!
Have an amazing month ~and see you soon!
Denis & Lucas
https://store.steampowered.com/app/1486940