DevLog #1
Hey,
I've never posted any devlog here, so here I am. Maybe let's introduce myself first :D
I'm Denis and I'm 17 years old. I was born in Poland and moved to Germany when I was 12. I started working on the code year after when I was 13.
Why am I telling you all the stuff? It's important for you to understand, that I still go to the school and I'm able to work on EarthX only in my free time, in evenings.
Last 3 months were amazing. I released my first game ever on the Steam, which I'm very happy for. I've never experienced so many new stuff and things to organize and make in that short period of time. I'm very glad that what I achieved (with the help of you all!), but that all was in my vacation time. Now the school begins and I won't make that much stuff rapidly.
DENIS! What does that mean? No EarthX updates? GIVE ME MY MONEY BACK!
No-no-no. The updates are still going to be released. I just now need little more time to make them. Take in mind, that I began working on EarthX at the beginning of this year, where I also was in school. If I did it in the past, then I can also do it in the future! :D
Gamedev was and will still be my passion and hobby, and I'm glad I can work on EarthX with this community.
All of the things listed below were also announced on my Discord server, where you can very easily contact me! https://discord.gg/sbXwwMs
Firstly: I added NVIDIA Ansel support to EarthX. Now every one of us can make beautiful screenshots from the game. It should be available in the 0.2.8 snapshot 2 update.

Now let's go to the real gameplay features:
As some of you guys know, I'm actively working on the 0.2.8 update, which brings AI and a lot of more new features to the game. I released the first part in the snapshot 1 update, and I will release snapshot 2 in a few days.
The first feature, which I want to remake, is the rocket creafting tool. I released the first preview of it today on Youtube:
[previewyoutube][/previewyoutube]
I will also add full batteries/GPS support and few other surprise modules-related features. I really hope you will like them.
Thanks for reading it all, let me know if you like this type of posts here.
Denis
I've never posted any devlog here, so here I am. Maybe let's introduce myself first :D
I'm Denis and I'm 17 years old. I was born in Poland and moved to Germany when I was 12. I started working on the code year after when I was 13.
Why am I telling you all the stuff? It's important for you to understand, that I still go to the school and I'm able to work on EarthX only in my free time, in evenings.
Last 3 months were amazing. I released my first game ever on the Steam, which I'm very happy for. I've never experienced so many new stuff and things to organize and make in that short period of time. I'm very glad that what I achieved (with the help of you all!), but that all was in my vacation time. Now the school begins and I won't make that much stuff rapidly.
DENIS! What does that mean? No EarthX updates? GIVE ME MY MONEY BACK!
No-no-no. The updates are still going to be released. I just now need little more time to make them. Take in mind, that I began working on EarthX at the beginning of this year, where I also was in school. If I did it in the past, then I can also do it in the future! :D
Gamedev was and will still be my passion and hobby, and I'm glad I can work on EarthX with this community.
Okay. Now I will stop cry and announce a few new things coming in the future.
All of the things listed below were also announced on my Discord server, where you can very easily contact me! https://discord.gg/sbXwwMs
Firstly: I added NVIDIA Ansel support to EarthX. Now every one of us can make beautiful screenshots from the game. It should be available in the 0.2.8 snapshot 2 update.

Now let's go to the real gameplay features:
As some of you guys know, I'm actively working on the 0.2.8 update, which brings AI and a lot of more new features to the game. I released the first part in the snapshot 1 update, and I will release snapshot 2 in a few days.
The first feature, which I want to remake, is the rocket creafting tool. I released the first preview of it today on Youtube:
[previewyoutube][/previewyoutube]
I will also add full batteries/GPS support and few other surprise modules-related features. I really hope you will like them.
Thanks for reading it all, let me know if you like this type of posts here.
Denis