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EarthX 0.3.1 Part Two

Hey,

After almost 4 months of hard work, countless sleepless nights, and a lot of pizzas, I'm finally ready to show you the long-awaited Mars Update.

Before we get into the changelog, I would like to say BIG thank you for rykllan and the Discord community. Thank you for all the translators as well (Listed at the end of the Changelog). We all did a great job on making this update possible.

Mars Update got its own Trailer on Youtube:
[previewyoutube][/previewyoutube]

[h2]Most Important Changes[/h2]
  • [h3]Mars[/h3]

    Yup. You're reading that right. Mars. That Red Planet. In our Solar System. You can land on it, you can build on it, you can play on it! A long-requested feature is finally here. rykllan made many new buildings, like Hotels, Greenhouses, Resource Factories, and Solar Panels.
  • [h3]Mars City[/h3]

    As said above, you will be able to build buildings on Mars. It will be harder to do, as you will need Materials from Earth. Once you have established an Infrastructure (Oxygen, Water, Food), you can begin with Colonizing the Red Planet. Keep an eye at the Resources, as a shortage can cause thousands of Martians to die and you will have to begin all over.
  • [h3]Mars Terraforming[/h3]

    Mars Update couldn't be Mars Update without Mars Terraforming. You can either struggle with oxygen shortages OR you can nuke the POLES in order to heat up the Mars. Mars Terraforming is now the Endgame Goal of EarthX.
  • [h3]Spaceships[/h3]

    Spaceships have now 3 types: Cargo, Crew, and Tanker. You can now launch normal Payloads with these. (like hundreds of LinkLinks at once). You can also send Resources to Mars, creating large Fleets of Spaceships on the Parking Orbit. All of them will leave every 2 years, sending stuff to Mars, and then land on the Landing Zones.
  • [h3]LinkLink[/h3]

    LinkLink production was moved to inside the GigaFactory Menu. You will now be able to select, how many LinkLinks should be built. x15 and x30 versions were removed, leaving only x60 one. The payload size of x60 is now Medium. You can also see when 30% of your LinkLinks are going to be deorbited. Small Terminal was added (capacity of 15k Customers), as well as the Large Terminal (capacity of 1M Customers).
  • [h3]Launch All Rockets At Once[/h3]

    Do you feel it? You setup 10 rockets of yours on the launch pads. What would you do then? You would launch them one by one. The probability of you breaking your finger by doing so is pretty high. To protect me from you fulling a lawsuit against me, I made a feature, where you can launch ALL your rockets on the launchpads AT ONCE. Forget about Mars, you can launch ROCKETS!!
  • [h3]3 New Missions[/h3]

    Show to a Flathearther, what the Earth really looks like. Everyone knows it's flat... Right? Pff, they won't believe anyway, as there is a lot of Evidence on Youtube. (These videos with yellow caption).

    Help SPATE to promote his Prologue EP by sending a copy of it to the ISS. The astronauts there will have a very good space-party, which no neighbor can complain about. Unless we aren't alone.

    Save Matt and his potatoes from Mars! He needs our help. He needs YOUR help. Go play and save him!
  • [h3]Major UI Redesign[/h3]

    The edges roundings have been changed from 15px to 5px. I also removed unnecessary margins, backgrounds, and spaces. Everything now looks just better. Think of it as a Samsung Galaxy S6 (old UI) vs Samsung Note 10 (new UI)
  • [h3]New Main Menu[/h3]

    Remember that old Main Menu which showed my face for 0.3 seconds every time you opened it? It's gone. I removed it. I dragged it over the Windows Bin and dropped it there. I then started to create a new Main Menu, with new Settings, with new Game Creator, with new Game Loader, where you can have unlimited saves now (no more 7 slots!). The new Main Menu is just better than the whole game altogether. I love it, you will love it, even your cat will dream about it.


[h2]Other Changes[/h2]
There are a lot of balance changes, a lot of fixes, a lot of small improvements. I decided to no more post these in changelogs, as it's not that needed.

Thanks to the translators you got:
- German Language (by MCE_23)
- Turkish Language (by Mehmet Tandoğanfrom from https://turkceoyunmerkezi.com/)
- A part of Hungarian Language (by Zsolt Brechler)
- Spanish Language (by Daniel Yah & Juan "Grimidk" Mendez)
- French Language (by Paola Sanchez & Clovis Chateau)

Not all translations are fully finished, these guys are doing it on GitHub in their free time. Everyone can participate: https://github.com/earthxgame/languages