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EarthX 0.2.7 (snapshot 3)


Hey,

I'm glad to release this not-a small snapshot update today. I've worked on it for about a week and the work time I put into it was massive.

I hope you will all enjoy it. I will now work on the last snapshot update and release the full 0.2.7 after it.

Changelog:
  • Added: Completely new explosions system
    The explosions are now based 100% on the reliability of the modules. There're of course some randoms in it, but now you can really do something about it.
    If a rocket explodes, you actually know why. I've added about 25 reasons (4-5 for each module) like overpressure or software failure. An issue can happen only one time, so after 15-20 explosions the rockets are getting more and more reliable. A perfect fundament for crew missions :D

  • Added: New rocket animations
    I moved the animations 100% to the code, so I can have a lot of more control over it. That's why now if a rocket explodes, it starts to spinning around before it. The rockets can now tip over at landing and explode after it.

  • Added: New explosions effect
    Now if a rocket explodes, the camera shakes.

  • Added: New static fire logic
    If you're making a static fire now, there's a 5% chance that the rocket explodes on the launch pad. However, there's also a 20% chance of finding an issue in the rocket, which adds reliability to it.

  • Added: Mission reports
    You can now see a report after every mission. It contains stats and so on. No more annoying notifications while launching the rocket :D

  • Added: Factory stats
    Now if a factory builds 60 engines, it will build them 6% faster. You can see it as the building upgrades (which got removed in snapshot 2).
    All buildings have now their level.

  • Added: Tooltips
    As the players requested, I added tooltips to some places in the UI.

  • Improved: Building trackers appearance and performance
  • Improved: Shadows appearance
  • Improved: Explosions & engine particles appearance
  • Improved: Interface sounds
  • Improved: Buttons
    Now if a button is disabled, it will look more like it's disabled.

  • Improved: Rocket repair logic
    Now the durability of the fairings after a mission on a reusable rocket will be 0%.

  • Improved: Loans amount are now higher (Inflation hehe)
  • Fixed: Bug, where you could create a new game, while you were already in the game.
  • Fixed: Bug, where you could build a rocket without unlocked modules.
  • Removed: City names



How to download this (and other) snapshots?

Go to your library and click with the right mouse button on EarthX on the list. After that go to the properties and select "BETAS", and then "snapshots" from the dropdown list.

You will probably need to restart your steam after that in order to begin downloading snapshots versions.

Snapshots are available only for Windows in the English language.

Note: Snapshots are for testing purposes only. If you've found any bug, please let me know on my discord server:
https://discord.gg/sbXwwMs