EarthX 0.3.2.1
Hey,
With this very small patch, I fixed some of the issues you found after the initial 0.3.2 release. Thanks for your support and feedback!
[h2]Added[/h2]
[h2]Improved[/h2]
[h2]Fixed[/h2]
In case some bugs would appear, I'm ready to release more patches while I'm working on the next medium-sized update. More details later.
Feel free to ask/report me anything!
Denis
With this very small patch, I fixed some of the issues you found after the initial 0.3.2 release. Thanks for your support and feedback!
[h2]Added[/h2]
- Add + & - to production units panel
- Add UI Scaling Setting
[h2]Improved[/h2]
- Default resolution will be now the highest possible
- Improve Last Flight feature
- Automatically open prototype window when it finishes building
- Enable employee amount change during construction
- Change profit/loss translation at the bottom of company window
- Make Starhopper/SNs cheaper
- Improve prototype explosions
[h2]Fixed[/h2]
- Falcon Heavy does not disappear after an explosion
- Gameover seems to not work
- Action Camera goes off in the middle of 20m Spaceship Hopper test
- Gameover UI isn't rounded
- Company legend data does not refresh on language change
- Return/Remove buttons are overlapping
- Vehicle Panels sometimes do not appear after unlocking something
- You can close the LaunchSetup window with ESC
- After Upgrading/Unlocking Extra, the selected one resets to the first one on the list
- Mars terraforming UI isn't rounded
- Prototype indicator dot is lighting even if the prototype is being built now
- Spaceships & Parking orbit icon in different places
- LaunchPad isn't recognized on LP selection
- Spaceships sometimes didn't want to be returned to Earth :c
- Pink payloads in Spaceship
- Add "Hold Shift to place multiple"
- Some missing translations were added to the translation files
In case some bugs would appear, I'm ready to release more patches while I'm working on the next medium-sized update. More details later.
Feel free to ask/report me anything!
Denis