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New tile-set sneak peak

Hi there!

I've been hard at work the last week improving my level design workflow. One of the big payoffs is the ability to create more visually complex environments. I started testing this by redoing the starting area with a new ship tileset and thought I'd show off some of the work:



Anyways, have a wonderful weekend and keep following skald development here, at the devlog and on our Discord!

Cheers,


AL