Info for Community Beta Testers
Hello there!
As I mentioned in one of my recent devlog updates, we’re now starting to ramp up community testing! We’re moving testing from Itch.io to Steam and this will be our primary platform for testing going forwards.
Note: This is not an open call for testers. At this point in time, test keys will only be sent to backers from the crowdfunding campaigns according to their backer tiers.
Note: The following build is for Windows only. I’m working to get the Mac build up to date and in any case, the following guide and key should apply to Mac once it’s available.
[h2]For this phase of testing we’re looking for the following: [/h2]
We need to make sure the game:
The build is VERY short (takes 5 min to finish) and some features are mid development (Inventory and character sheet UI has not been reimplemented in the new GUI system for instance). I DO NOT WANT FEEDBACK on this yet.

Let me know if the game does not fill the screen like the image above. The actual game screen should not have black bars.

Pixels should look super crisp - no fuzz.
[h2]How do I Report Bugs?[/h2]
Use our Discord channel! Report bugs in any of the sub-channels that start with the “feedback” prefix!
You can also use the Steam forums.
You can also send bug reports from inside the game! Just mouse over the thing you wish to indicate and press F2! This takes a snapshot of the screen. You can add a short message as well and when you press Enter, this sends the screenshot and message directly to the Discord! Pressing Escape returns to the game.
[h2]So how do I activate my Steam key? [/h2]
The Steam key is formated “XXXXX-XXXXX-XXXXX” and for crowdfunding backers, it will be sent as a message through Kickstarter or IndieGOGO.
To activate the key, open your Steam client and just click the “Add a game” button in the lower left corner. Then, select “Activate a Product on Steam”:

Good luck and happy hunting!
AL
As I mentioned in one of my recent devlog updates, we’re now starting to ramp up community testing! We’re moving testing from Itch.io to Steam and this will be our primary platform for testing going forwards.
Note: This is not an open call for testers. At this point in time, test keys will only be sent to backers from the crowdfunding campaigns according to their backer tiers.
Note: The following build is for Windows only. I’m working to get the Mac build up to date and in any case, the following guide and key should apply to Mac once it’s available.
[h2]For this phase of testing we’re looking for the following: [/h2]
We need to make sure the game:
- Starts
- That the game fits the screen fully (see below)
- Pixels look crisp (see below)
- The game feels snappy and seems to run at about 60 fps.
The build is VERY short (takes 5 min to finish) and some features are mid development (Inventory and character sheet UI has not been reimplemented in the new GUI system for instance). I DO NOT WANT FEEDBACK on this yet.

Let me know if the game does not fill the screen like the image above. The actual game screen should not have black bars.

Pixels should look super crisp - no fuzz.
[h2]How do I Report Bugs?[/h2]
Use our Discord channel! Report bugs in any of the sub-channels that start with the “feedback” prefix!
You can also use the Steam forums.
You can also send bug reports from inside the game! Just mouse over the thing you wish to indicate and press F2! This takes a snapshot of the screen. You can add a short message as well and when you press Enter, this sends the screenshot and message directly to the Discord! Pressing Escape returns to the game.
[h2]So how do I activate my Steam key? [/h2]
The Steam key is formated “XXXXX-XXXXX-XXXXX” and for crowdfunding backers, it will be sent as a message through Kickstarter or IndieGOGO.
To activate the key, open your Steam client and just click the “Add a game” button in the lower left corner. Then, select “Activate a Product on Steam”:

Good luck and happy hunting!
AL