Jukebox, Footsteps, & Pistol Sensitivity
Hey all!
In the latest update we've done couple things:
Jukebox
The music for the main menu has been gutted and has now been replaced with a jukebox that plays selected music from the UP contributors community. Using the jukebox you now have more control over the song that's playing with normal song player controls like skip and play.
Footsteps
The footsteps of other players can now be heard from a much greater distance and now the volume of a player's footsteps is linked to their current action. While players are sprinting, their footsteps are the loudest - and while players are crouching their footsteps are the quietest.
Pistol ADS
UP has a very unique game design that requires maximum agency over the controls. Since the only two weapons are a sniper rifle and a pistol the ADS sensitivity settings have been a bit difficult to find the balance for the two weapons. Now, the two weapons feature different sensitivity settings so the pistol's ADS speed will no longer have to be sacrificed for sniper accuracy.
That's it for this week's update! Next update will hopefully bring joining during the match functionality to the game!!
Until Then, Cheers!
In the latest update we've done couple things:
Jukebox
The music for the main menu has been gutted and has now been replaced with a jukebox that plays selected music from the UP contributors community. Using the jukebox you now have more control over the song that's playing with normal song player controls like skip and play.
Footsteps
The footsteps of other players can now be heard from a much greater distance and now the volume of a player's footsteps is linked to their current action. While players are sprinting, their footsteps are the loudest - and while players are crouching their footsteps are the quietest.
Pistol ADS
UP has a very unique game design that requires maximum agency over the controls. Since the only two weapons are a sniper rifle and a pistol the ADS sensitivity settings have been a bit difficult to find the balance for the two weapons. Now, the two weapons feature different sensitivity settings so the pistol's ADS speed will no longer have to be sacrificed for sniper accuracy.
That's it for this week's update! Next update will hopefully bring joining during the match functionality to the game!!
Until Then, Cheers!