ORX Experimental Branch Update v 0.9.5.1
[h3]Halloween 'Day of Doom' updates:[/h3]
[h3]General optimization:[/h3]
[h3]Graphics:[/h3]
[h3]New additions:[/h3]
[h3]Bug fixes:[/h3]
- The game will automatically switch to Pumpkin decorations in main menus and in game
- Added special Random Event which grants special artifacts — available to all players that launch a new campaign during Halloween
- 3 special Halloween-themed artifacts — beware, not all of them are good!
[h3]General optimization:[/h3]
- New animation processing system — now the game utilizes texture atlases instead of frame-by-frame animations.
- Under the hood improvements for Shader Animator system
- Fog rendering optimization
- Automatic lowering of graphic settings for low-end PCs
[h3]Graphics:[/h3]
- The king in the Main Menu now dynamically switches to represent the faction you're currently playing or played last.
[h3]New additions:[/h3]
- Introduction of ORX Commanders — these are new breed of orx, which show up in missions and provide buffs to fellow orx and debuffs for the player. Unlock them by playing the game.
- Introduction of Ascensions system — spice up your campaign with 1st iteration of special modifiers.
- New cards for Rune Guardians — explore new ways to play this faction with cards like Voidwalker Bastion and Pooling.
- Major Dune Reavers balance update
- Tier 3 cards upgrades for Dune Reavers
[h3]Bug fixes:[/h3]
- Numerous card description fixes for English version of the game
- Fixed an issue where sometimes the game would freeze on Loading screen during Dune Reavers campaign
- Fixed the extra vault from Magic Mancer providing Rune Guardian cards when playing as Dune Ravers