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  3. Experimental Branch Update v 0.9.6

Experimental Branch Update v 0.9.6

[h3]Gameplay Changes:[/h3]
  • New, level 4 ability added to Death Knight — after reaching this level he'll be able to resurrect a dead orx with 30% chance.

[h3]Graphics:[/h3]
  • New visuals and decorations added for the Desert biome
  • Updated visuals for all roads and optimized the textures
  • Added numerous decorations for neutral tiles
  • Changed the visuals for Neutral Cards rewards

[h3]Performance:[/h3]
  • Render optimizations for player's interface, cards, forests, castles and castle elements

[h3]Bug fixes:[/h3]
  • Fixed a bug with "flying" orx, where they would hover above the ground
  • Fixed effects of "Interest Rate" card disappearing at dusk, even though they should persist until dawn
  • Fixed roads sometimes rendering on top of structures