ORX Experimental Branch Update v 0.9.4
[h3]Graphics[/h3]
[h3]General fixes and Optimizations[/h3]
[h3]UI and UX[/h3]
- Spawn points for orx now have a unique animation which plays during the night
[h3]General fixes and Optimizations[/h3]
- Experimental Branch now has it’s own save path in registry
- Changes to logic behind spawning and target selection for arrows
- Optimisations to unit turning when changing direction during moving or attacking
- Other minor under the hood performance improvements
- Fixed orx attacking with their backs turned towards the target
- Fixed campaign not starting after a version rollback
[h3]UI and UX[/h3]
- Added a tooltip when hovering over buttons with weather types during Weather Random Event selection
- Fixed the position of Skip button on the Vault Rewards screen
- Faction Menu now show a progress bar towards next level for the selected faction
- Fixed Orchard zone highlighting not disappearing sometimes during card drafting
- Adjusted maximum font size for card types
- Centered card types when there is no icon present
- Choosing Reset All option in Settings now keeps the settings intact
- When placing a tile at risk of getting blocked, Confirm button will be colored red
- Fixed previous enchant icons missing from card preview when upgrading an already enchanted card