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Panzer Corps 2 - 2021 World Championship

Take part in the Panzer Corps 2021 World Championship

Today we open sign-ups for what we hope will be the biggest, most important tournament for Panzer Corps ever.

Many will be familiar with the competitive scene in the Panzer Corps franchise (Panzer Corps 1 had over 10 millions multiplayer games played). Slitherine ran several tournaments so far, both for Panzer Corps and its sequel Panzer Corps 2.

This time we want to take it up a notch and start the first Panzer Corps World Championship.

It will be a very long tournament which will have participants face opponents from all over the world, for a total duration of 18 rounds. It will begin on September 1st, the day in which World War II began, and it will last until the end of May 2022. Our goal is to announce the new Panzer Corps World Champion on D-Day, 6th June 2022. 

Everyone who owns Panzer Corps 2 is eligible to join, and it is absolutely free to do so. All that players need to do is to either log in with their Slitherine account, or make a new Slitherine account (once again, entirely free) and click on Join under the World Championship icon in the Tournaments page on our website.

Thanks to Slitherine’s Tournament system, players won’t have to worry about anything: their opponents will be picked by the system (which follows Swiss Tournament rules) and paired multiplayer games will be created automatically. They can be played either live or on PBEM, all the participants will need to do is to open the game and play. They will also receive notifications by mail when a new round is starting, or when it is their turn to play.

It is now possible to leave a mark in the Panzer Corps history: who will be the first World Champion?

Axis Operations - 1942 is out now

The Panzer Corps 10th Anniversary is coming soon, and we will start our celebrations with the release of the new DLC Axis Operations - 1942.

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Axis Operations - 1942 continues the Axis Operations grand campaign to the pivotal year of 1942.

The 17 new scenarios will have you face the Red Army in some of the largest battles in all of World War II. From Rzhev to Stalingrad, your actions will decide the outcome of the war.

In fact, for the first time in the Axis Operations series, the 1942 campaign will have multiple endings and your performance as a general will matter more than ever.

Additionally, it introduces new units, new historical commanders, a new mission type... in short, it's a must-have for all players of Panzer Corps 2.

https://store.steampowered.com/app/1652450/Panzer_Corps_2_Axis_Operations__1942/

Celebrate 10 Years of Panzer Corps with us


As you may know, this weekend we will be celebrating 10 years of Panzer Corps.

Tune in to us tomorrow, on Friday 9th July, on our Twitch channel at www.twitch.tv/slitherinetv at 4 pm BST / 5 pm CEST for an exclusive stream. Alex Shargin, lead developer and designer of Panzer Corps, will be interviewed live, and we will be going through the past, present and future of the Panzer Corps saga.

We do have some really intriguing announcements coming up tomorrow, so make sure to be there.



N.B. There will be a week delay for those of you that use the Epic Store, we apologise in advance for the inconvenience.

Panzer Corps 2 - v1.02.00 Update

Hi everyone, we are releasing a new update for Panzer Corps 2. It is the accompanying update to 1942, which will be released soon.

You can find the changelow below. Please let us know what your opinions on the changes are.

v1.02.00 Changelog:

Bug fixes:
Fixed Multiplayer login in GOG version
Fixed slot calculations related to "Zero Slots" and "Reduced Slots" heroes
Fixed high ground effect incorrectly removed from a unit when it is split
Fixed players above 1 getting rewards for capturing flags many times
David vs. Goliath challenge no longer increases strength of allied AI units
Various other small fixes

Content:
Added Axis Operations 1942 DLC and its supporting assets (units, terrain etc.)

Gameplay:
Added a new player trait:
"Old Guard". At the end of each mission all dead units are reformed with 1 point of strength and halved experience.
Added two new special challenges:
"Limited Stock". Units which are usually available for purchase in unlimited numbers, have a limited stock instead (increased at the beginning of every scenario).
"Mortal Heroes". Heroes attached to a unit have a certain chance to die in combat every time their unit takes damage.

Rules changes:
Heroes can no longer be assigned to units with "No Management" trait
Steamroller trait now only works with units which also have Overrun trait
Air transports can no longer disembark outside airfields if they have already spent their movement action this turn
Also, air transports now have "Vulnerable Target" trait, which means that they are attacked with higher accuracy and take more casualties than before
Players with "Trophies of War" trait will no longer be given Scavenger heroes

Terrain:
Added Industrial terrain which is similar to City and can be used for additional visual variety
Added damaged cities, towns and villages (Damage is set in "Configure Hexes" editor mode, Damage parameter)

UI:
Added hotkeys for Switch (\ by default) and Forced March (= by default)
Added an option "apply to all units of the same class" for camouflages in Unit Details. When used, it works not only for existing units, but also for all future units which you purchase.
Added an option to add camouflage to Favorites. Favorite camouflages are shown at the top of the list, and so are easier to access.

Editor:
User scenarios can now change any of the game's data files with their own custom files. These custom files are configured in Edit->Scenario Params, Custom Files tab. The path to custom file is relative to scenario file. Custom files do not fully replace the standard files, but get merged with them, which allows to modify certain parameters and leave everything else unchanged.

Anniversary event announcement & Dev Diary

Come celebrate ten years of Panzer Corps with us

Before we plunge into the detail of our first Development Dairy, we are pleased to announce that we will be celebrating the 10th anniversary of the Panzer Corps Franchise. The celebrations will start on Friday, the 9th of July and will kick off with a live event on Twitch. There will be discounts, a new announcement, the opening of a new tournament and even a live interview with the creator of Panzer Corps: Alex Shargin.

The action will kick off at 4pm BST on our official twitch channel: www.twitch.tv/SlitherineTV and will be sure to be highlight for Panzer Corps fans like us.





First detailed look into Axis Operations 1942


With the 1941 campaign putting the Panzer Corps 2 Axis Operations Grand Campaign on the path to Russia, Axis Operations 1942 is doubling down with a new campaign that is (almost) exclusively set on the Eastern Front of World War II.

In this latest DLC campaign of 17 scenarios, Axis Operations 1942 contains all the more Panzer Corps 2 gameplay our players have been enjoying since launch, but also includes some pretty radical twists to keep the gameplay fresh.

In this fifth chapter of the Axis Operation Grand Campaign, there are some new, high quality prototype tank models to look at, a variety of additional German and Soviet unit camo skins, and a entirely new type of scenario: Close Air Support.



Close Air Support Missions

This is something we only very lightly experimented with in the past, in scenarios such as Dunkirk from the 1940 Axis Operations Campaign, but now we are seeing this concept taken to a very advanced state. It represents several different aspects of the game (Aircraft base mechanics, the mechanisms of AI partners, and bonus objectives) all coming together to form something very new and original.

In Axis Operations 1942, there are going to be several missions that will only allow the player to deploy their aircraft to the battles!

Not only does this represent a new type of gameplay, but it is very much rooted in history. As the war waged on, stretching the German military across Europe, the Luftwaffe often found themselves called in to support far flung operations. This also gives Panzer Corps 2 an opportunity to explore more historical WW2 battles that are practically never seen in other games, and in this particular case that battle is the Channel Dash of 1942.


It will be up to the player to provide air cover as three German warships attempt their daring passage right through the English Channel in Operation Cerberus.

And later on, more Close Air Support missions will appear on the Eastern Front. One scenario has Hungarian AI allies requesting your aircraft to aid them near Voronezh. It must be said, it is quite satisfying to have several squadrons of Stuka coming in to the rescue of your allies by diving in to blast a column of Soviet tanks!



Fear not, players who play with Denied Air Force, these missions are all optional, and you can still deploy your stocks of captured aircraft if you really want to engage with them without a standard German Air Force.


Historical German Leadership

After the positive reception to the appearance of Rommel in the Axis Operations 1940 Campaign, we're beginning to dive more into this concept by having even more legendary German leaders appear in and participate in the scenario briefings.

While the appearance of these historical figures cannot replace the loss of characters we've previously seen, they definitely add both context and perspective to many of the battles players will be engaging with in Axis Operations 1942.

The first figure is one players have potentially already seen in a few scenarios, but instead of serving as a fighter pilot hero, newly promoted General der Jagdflieger Adolf Galland takes his historical place in Operation Cerberus to brief the player on their upcoming battle.



Another figure who will be making appearances now is Generaloberst (soon to be Field Marshal) Erich von Manstein. A legendary figure of the Eastern Front, players will see Field Marshal Manstein in several critical battles, and one often overlooked one on the outskirts of Leningrad during the Autumn of 1942...





New unit models

Panzer Corps 2 already contains an absolutely massive library of WW2 equipment models, but there is always room for just a few more. Accompanying the release of Axis Operations 1942, the following units are being added to the base edition of the game. These models, as before, are for all players to enjoy, but they get special highlights in the new Axis Operations 1942 campaign content to specifically showcase them.


  • Tiger (P), the Porsche Tiger
  • Just before the start of Operation Barbarossa, there was an idea in Germany to mount their impressive 88mm gun on a heavy tank design. That idea, plus the surprise of encountering Soviet made medium and heavy tanks during Barbarossa, is where the story of the Porsche Tiger begins.
  • But after a series of test trials, this design would lose out to the legendary and iconic Tiger I that is now so instantly recognizable.
  • Several Tiger(P) can be acquired by players who perform above and beyond the call of duty, but it not a tank destined to ever be put into full production.


  • Improved Panzer IIIM and Panzer IIINs
  • Panzer IIIM now has extra turret side armor
  • Panzer IIIN now has extra turret side armor and extra hull side armor!

  • FW-189 Recon Aircraft
  • The very unique looking Focke-Wulf 189 aircraft was designed with a single role in mind: aerial reconnaissance. And to this role, it proved to be an exceptional design.
  • The FW-189 served extensively on the Eastern Front and was known for being very difficult to shoot down thanks to its extreme manoeuvrability. And unlike other recon type aircraft that are completely unarmed, the FW-189 has some limited armament that it can fight with as well.


  • Barrage Balloons
  • Barrage Balloons are by no means normal blimps or zeppelins and serve their purpose from a stationary position.
  • Barrage Balloons can block the airspace over a target, requiring them to be destroyed before bombing can commence on targets below.
  • These units also serve as target practice in training scenarios. This gives fighter aircraft an airborne target they can engage with to fast track their experience levels.
  • Barrage Balloons are also units on the 'air' layer that are not tied to airfields like normal aircraft!


  • Ju52 and Me323 on the ground
  • Similar to the inclusion of various Soviet aircraft appearing on the ground, these German transport aircraft, when on the ground, will serve as special objective units, especially as objectives to defend.


  • Hungarian Toldi IIa tank
  • A new development by Hungary, the Toldi IIa tank represents a significant improvement over the Toldi light tanks that have been made available to campaigning players during their 1941 campaigns.
  • Superior stats at a lower slot cost will make these vehicles extremely valuable, if you can get your hands on them.


  • Soviet Po-2 Biplane Bomber
  • More commonly designated as the U-2, which primarily served a role as a training aircraft or reconnaissance aircraft, the Po-2 designation refers to the light bomber variant of this Russian biplane.
  • The most notable operators of the Po-2 bombers were the Night Witches, a Soviet bomber Regiment that was comprised exclusively of female pilots. Their earned their particular name not only from their female orientation, but also for their night time attacks against German positions during the Battle of Stalingrad.



Influencing the Eastern Front

Ever since the Panzer Corps 2 Axis Operations Campaign has started, there have been players who have been looking for more strategic control of the war's course. While grand strategy is a bit too far outside the scope of Panzer Corps 2, this idea has been our radar for a while now.

And the content approaches the Mid and Late War Eras, we believe the Axis Operations campaign is finally reaching the point where meaningful exploration of alternate history paths can begin.

This is exemplified in Axis Operations 1942 having two different endings! How this will affect future content, as history and alternate history continue to diverge, we are extremely excited to unveil. At the very least, it will continue to pave the way for more original content to arrive as we explore uncharted territory alongside the traditional historical battles players may already be familiar with.



Your Feedback

As always, we are reading and listening to your feedback. Many thousands of posts and messages have greatly improved Panzer Corps 2 for its entire player base, and we encourage you to continue to share your thoughts and wants for the game into the future!



Conclusion

We hope you enjoyed this extended preview of the upcoming Axis Operations 1942. Axis Operations: 1942 is currently finishing its testing phase, and is scheduled to deploy in mid July 2021.

In the meantime, don’t forget to join us for our 10 years of Panzer Corps celebrations. The celebrations will start on Friday, the 9th of July and will kick off with a live event on Twitch. The action will kick off at 4pm BST on our official twitch channel: www.twitch.tv/SlitherineTV and will be sure to be highlight for Panzer Corps fans like us.

We look forward to seeing you there.

https://store.steampowered.com/app/1652450/Panzer_Corps_2_Axis_Operations__1942/

The Path to 1942 Tournament will begin soon, and sign-ups are open

Last week we announced the new DLC, Axis Operations - 1942.

To celebrate the upcoming expansion we are launching a new tournament.

You can join the tournament by clicking here. It is a fun multiplayer competition with a live ranking, which will automatically generate your games between you and your opponents. All you need to do is log in and play your turns, while the Slitherine Tournament system takes care of everything.

The Path to 1942 Tournament will last 3 rounds, each round starting one week. The first round will begin on Thursday June 17. **

Each week, during our weekly Tea Time streams, we will be giving an update on how the tournament is going, so this is your chance to be featured live on the Tea Time Twitch streams.

The Path to 1942 Tournament will end on July 8, exactly one day before the release of the new DLC. 52 people have already signed up, so what are you waiting for?

https://www.slitherine.com/tournaments

** EDIT: Due to an unforeseen hotfix that we will need to release before we start the tournament, the tournament start-date is now on June 22. We apologize for the inconvenience. The good news, though, is that you now have a few more days to sign up. Besides, June 22 was the official date in which Operation Barbarossa began, so what best day on which to begin our tournament?