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DevBlog 10: Early Access Delayed

Greetings Commanders,
In game development not everything always goes to plan but we have communicated with you the freshest news every step of the way. This continues here as we announce the delay of our Early Access to May 24th.

Delayed, but don’t be dismayed, there are good reasons for this.

This is a tough call, but we have had such a wealth of feedback from players during our Technical Test and Demo that we can now more comfortably implement these changes. This ranges from squashing bugs to optimising graphical performance.

Unfortunately, we must cancel the free play test (originally planned for April 21st) so that we can continue to focus on all the players feedback. And so while our current priority is getting the game ready for Early Access, once that’s released we can assess the possibility of a platform for free tests afterwards.

If you are unsure of the game, you will find many great Let’s Play videos on Youtube.
[previewyoutube][/previewyoutube]

We also now have more time to refine the game based on our work with the community council. As always we’re listening to all feedback because the game is ultimately shaped and driven by the players. This makes us open to suggestions; game development is an ongoing process and content updates post launch are the norm for most titles.

Like many of you, we are also looking forward to getting to grips with Dune: Spice Wars and Galactic Civilisation 4, which were also due to enter Early Access on the same day. My, what a good time to be a strategy game player. In the meantime we can now all enjoy more RTS :)

Here is our revised Road to Early Access:


DevBlog 11, April 28th
We take an exclusive look at the brains behind Crossfire: Legion with an interview with our lead game designer and senior narrative designer. We’ll learn more about their vision for the game.



DevBlog 12, May 5th.
We’ll introduce you to the ins and outs of PayLoad, our new game mode that’ll get you thinking about your RTS plans in a new way.



DevBlog 13, May 12th
Here we’ll detail the new units and commanders that you’ll be able to play with and experiment within your strategies upon Early Access release.



DevBlog 14, May 17th.
It’ll be only 7 days until Early Access releases. We’ll detail the release time zones, new content, price, tournaments and info about localization.



DevBlog 15, May 24th.
Early Access will be live and we’ll be taking you through all that’s new and what’s still to come.



We also have a Fan Kit available with artwork, unit cards, logos and all you content creators need here: https://static.kochmedia.com/yac_sites/crossfire/cfl_fankit.zip

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