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Soviet Jump Game News

Version 0.8 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Increased tick rate from 20 to 30
  • Falling in a pit now causes the player to return to the stage in a vulnerable bubble state
  • Tutorial blocks added in the pregame Gym with general tips and info
  • Improved ejection code on bunker crushers
  • Removed some incorrect collision near bunker crushers
  • Added additional tutorialization for low level players
  • Controls visualizer in gym
  • Banner and arrows in hub
  • Chandeliers will no longer shake continuously
  • Tutorial button prompts now reflect the current input device
  • Fixes to end of match duel
  • Fixes to how PVP kills are tracked
  • Electricity ball projection code
  • Fixed an inventory powerup issue related to being in small Matryoshka state
  • Fixed a visual issue involved with receiving multiple tank powerups

Version 0.7.2 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Temporarily disabled input rebinding from the options menu
  • Authentication will now retry after a duration

Version 0.7.1 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Resolved a bug relating to the camera being locked in specific scaled match scenarios

Version 0.7 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Added a new feature to the end of a match where two remaining players can choose to duel in the boxing ring

Version 0.6.2 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Removed a frame of input latency caused by an order of execution oversight
  • Upgraded to Unity 2019.3 to resolve increased input lag while Vsync is enabled
  • Adjusted the drop rate of items from question mark blocks
  • Adjusted the tolerance for validating player on player stomps