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Soviet Jump Game News

Version 0.4.2 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Resolved a bug where the results screen would not appear after a match

Version 0.4.1 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:


  • Various menu bug fixes and polish
  • Various additions and improvements to private matches
  • Fixed bug with wall related to server lifetime
  • Fixed out of bounds bug related to falling platforms

Version 0.4 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Player deceleration behaviour is now consistent regardless of held sprint button
  • Hitting blocks now prioritizes full item boxes over breakable bricks
  • Players joining a match should now properly initialize opponent powerup visuals
  • Added a small delay to hitbox deactivation when hitting blocks to resolve minor mis-predictions
  • Reworked camera logic
  • Improved matchmaking logic
  • Resolved bug where options menu would unexpectedly open in-game
  • Restored snow to mountain biome
  • Fixed culling between sewer and bunker biomes
  • Fixed crusher placement in bunker biome
  • Added new logic to title screen background scrolling

Version 0.3.1 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Reintroduced middleground visual tilemaps to Chernobyl
  • Resolved an issue resulting in winning players not being sent the win event

Version 0.3 Patch Notes

A new version of Soviet Jump Game is now available. This update includes the following:

  • Increased performance of environment shaders
  • Introduced tilemap renderer culling for foreground tilemaps
  • Improved reliability of pipe events
  • Resolved round state not updating correctly after players disconnect before death
  • Application version check now included during authentication
  • Resolved various input bugs
  • Added various new UI elements to improve the clarity of menu navigation
  • Scaled gym waiting duration with respect to current playerbase size
  • Fixed various visual inconsistencies in map
  • Temporarily disabled death coins