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Dev Blog 7: Slow But Steady Progress

Hey everyone,

Just a quick update to let you know I'm still working on 'Just Flip' everyday and making slow but steady progress. As I've mentioned in other posts, I make games in my spare time so things don't always move as fast as I'd like them to.

I did recently shift some of my time over to my previous game, Just Ski, in order to put out a major update, but now I'm back to Just Flip and will be until it's released.

UPDATES


[h2]Auto Jumping[/h2]
In my last post, I mentioned I was considering a big change to the game play for Just Flip. I was thinking about making the game auto jump rather than having the player pull-back, aim, and release.

After some play-testing, I decided against this and instead will just add auto-jump sections to the game. This way there will be a mix of auto-jumping and manual jumping.

[h2]Visuals[/h2]
When I updated Just Ski, I made some major improvements to the visuals. I took what I learned from doing that update and applied it, with improvements, to Just Flip.

Here is a quick view of how things are looking right now.



[h2]Editor Tools and Tweaks[/h2]
The other thing I've been working on a lot is editor tools for building out the mountain. The mountain in this game is going to be quite large so I need to have some tools in place to make it easier/quicker to build. More on that in future posts.

I'm working steadily to get the game to a point where building out the content is all that remains. You should see more frequent posts and updates once I get to that point,

Thanks for reading!

-Jeff