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Oirbo Beta 0.8.5 changelog

Hi everyone!

To thank all of you for such amazing support we can only do one thing, act on them, so here you have for your weekend fun, a new Oirbo update full of fixes and balancing tweaks to all areas.
Next week we will finally allow all of you to play in the mechanical area and finally act on our promise and remove the progress loss when Oirbo dies.

Thanks again for supporting the game and keep that feedback coming!

  • Changed the Sound Effects Volume icon
  • Improved hint screens to be more readable
  • More shadows in the tile maps for easier platforming
  • Updated fast travel marker and map pod
  • Fixed Cargo area boss animations
  • Improved sign animations
  • Fixed various visual bugs fixed
  • Changed control scheme on the Medical Area astral sections
  • Added finer control on the sound sliders
  • Added master volume slider
  • Fixed Anesthesiologist soft locks
  • Fixed Tower challenge soft lock
  • Fixed Anesthesiologist freezes
  • Nerfed some elements of the Medical Area
  • Nerfed some elements of the Medical Area
  • Made Oirbo's eyes greener